Additional Command Line Arguments for Running Program in Code::Blocks? - c++

Many IDEs allow you to add some custom command line arguments which are used when the IDE runs your program after compilation. E.g my program is pro_ext_changer.exe, I'd like to add a --backup option when running it:
pro_ext_changer.exe --backup
I haven't found a way to do this in Code::Blocks. How do you do it?

[Project] → [Set program's arguments…]
I didn't know that but I just fired up Code::Blocks, which I've only toyed with, and I looked around.

Related

i don't know what is wrong with vs code in running cpp

i just started to code in cpp and nothing is working idk if i didn't install the gcc properly or what but i already set the path of the bin file idk why it refuses to run
the code:
#include<iostream>
int main()
{
std::cout<<"hello";
}
and the problem is that when I try to use the "code runner extension" it is not working so I just press f5 and then when I get the error messages which says at first "could not find the task file'c/c++:g++.exe build active file' " and I get three options 1:debug anyway
2:configure task
3:cancel
when I choose debug anyway I get this error here
Since you're on windows consider installing Visual Studio or CLion. They're more beginner friendly - VSCode can get tricky to run c++ on windows. Either way, looks like you're trying to run your project without building it first. There should be a build option right next to the run option. Try building it, then running. The build is what compiles and creates the project.exe file, which is what the compiler is saying isn't there.
The referenced IDE's always auto-build on run, so there's that
If you're familiar with using the command line, these commands will do what you want, assuming the .cpp file is in your current directory.
g++ <FILENAME>
./a.out
There are wonderful flags you can add to the first command (the compiling command) like -Wall, -Wextra, -o, and many more. But, since it seems like you're just starting out, there's no need to worry about those!
If you're not familiar with the command line, I would encourage you to become familiar! It is an extremely powerful tool for a programmer. Here is a YouTube video that talks about it.

CreateProcess error=206, Eclipse CDT with GCC compile ThreadX+GUIX

When I compile ThreadX+GUIX project of eclipse CDT with arm-none-eabi-gcc(Win7 64bit). It come out make (e=206). I found the same problems happened almost in JAVA development,but their solutions are not work for the CDT. Here is the compile error information:
I know the reason is because the GUIX has 1311 source files, and the compile and link operation command comes beyond the 8192 command limit. I have try to update the eclipse ,and move my workspace to the root of disk ,but the error still comes out. Now I don't know how to solve this problem. Anybody help me
If it is failing during linker/librarian stage, I modify the librarian command line to use an object_list.txt file to feed in the object file list, rather than specify them all on the command line. So something like this:
arm-elf-ar -r libguix.a #../object_list.txt
I use a python script to generate object_list.txt from the list of .c files, so it looks like this:
./common/src/gx_accordion_menu_create.o
./common/src/gx_accordion_menu_draw.o
./common/src/gx_accordion_menu_event_process.o
./common/src/gx_accordion_menu_position.o
./common/src/gx_animation_canvas_define.o
./common/src/gx_animation_complete.o
./common/src/gx_animation_create.o
./common/src/gx_animation_drag_disable.o
etc...
In your eclipse IDE there are settings to run your own custom linker command line rather than the default command line that isn't working.
Let me know if that helps you.

Compile C/C++ with gVim 8.1 in Windows 10 (MinGW)

Since everything is 32-bit, I used :set makeprg=mingw32-make, and then tried compiling via :!make, which gave the following error message:
'make' is not recognized as an internal or external command, operable program or batch file.
shell returned 1
I tried the basic "Goodbye World" stuff:
#include <iostream>
int main() {
std::cout << "Goodbye World";
return 0;
}
What am I doing wrong? Other than being a noob.
:!make doesn't run 'makeprg'. It runs make. Since you are specifically trying to run mingw32-make.exe, presumably you don't have an executable named make.exe. (See :help :!)
:make runs 'makeprg'. (See :help :make, :help 'makeprg')
my goal is to see the "Goodbye World" either in console or terminal or any observable way. Would this require additional tinkering to the _vimrc file?
You would rather want to do it by tinkering with your makefile. Any arguments to :make will be passed to 'makeprg'. If you defined targets clean (to remove the Make artefacts) or run (to execute the product of your Make), you will be able to write :mak clean or :mak run in Vim to run those targets. Obviously, you can create your own commands and/or mappings to make those :make commands faster.
Note (and I completely overlooked this myself, silly me) that when you run a simple code, such as the one above, that does not need extensive file managements and Makefiles, all you need to go is :!gcc % for C and :!g++ % for C++. I believe (and I may be wrong, but this is a simple observation) that in Vim, :! indicates the following commands are to be executed in the system Command Prompt, and gcc/g++ is the command to invoke the GNU Compiler for C and C++ respectively. Finally, % is used to indicate the current filename, with all extensions intact. This is extremely useful in cases of keymapping, as I have done via the following:
nnoremap <F5> :!g++ %<CR>|"Press Func.5 to Compile via GNU Comp.

Visual Studio 2015 does not break on assert in gtest [duplicate]

I recently discovered the Failures into Break-Points - option from googletest using the command line option gtest_break_on_failure or by defining the GTEST_BREAK_ON_FAILURE environment variable.
I gave it a try using gtest_break_on_failure. From command line, I saw no effect (to be honest I had the glimpse of hope that VS2010 would be registered as debugger and somehow magically would pop up and point to the error source).
Using it in the VS environment as command line argument a failed assertion triggered a break but the call stack did not include the test method that caused the failure. I found the work around to step (F10) until I reached my test code, but that does not really seem to be convenient.
Is it somehow possible to use the option from command line ?
Has anybody a recommendation how to get the correct call stack in the environment?
From VS, you can add --gtest_break_on_failure to the Command Args in the target's Property Pages, then just run the exe without stepping over.
From the command line, you should be able to run the Debug executable with the flags --gtest_break_on_failure --gtest_catch_exceptions=0 and this should allow you to break into the MSVC debugger when the test fails.

Code::Blocks isn't executing properly

I'm new to programming so I feel there is something simple I'm missing here.
I'm using the latest version of Mac and I've just installed Code::Blocks along with Xcode so I can use the gcc compiler.
I created a new "console application" project and the code for a hello world program shows up.
I built this code and it gave me 0 errors and 0 warnings so I thought it was off to a good start.
But when I go to run this code all I get is the following in my Terminal window:
*/Applications/CodeBlocks.app/Contents/MacOS/cb_console_runner DYLD_LIBRARY_PATH=$DYLD_LIBRARY_PATH:. /Users/Ryan/Documents/C++ book stuff/SayHello/bin/Debug/SayHello
Ryan-McMullens-iMac:~ Ryan$ /Applications/CodeBlocks.app/Contents/MacOS/cb_console_runner DYLD_LIBRARY_PATH=$DYLD_LIBRARY_PATH:. /Users/Ryan/Documents/C++ book stuff/SayHello/bin/Debug/SayHello
sh: /Users/Ryan/Documents/C++: No such file or directory
Process returned 127 (0x7F) execution time : 0.003 s
Press ENTER to continue.*
I've checked to make sure its using the gcc compiler. I've also tried creating a C++ directory in my documents folder but that didn't help.
Like I said, I feel like I'm just missing a step somewhere so any help would be really appreciated!
Thanks!
Try avoiding using '+' and spaces in the name of directories.
Many program don't handle escaping of pathnames when running external tools like compiler, linker or when calling the final executable.
Remove spaces from your path. It seems that codeblocks does not quote the paths, so every space will be introducing a new command or parameter. The problem here is this part:
C++ book
because it has a whitespace.