Tell visual studios to skip over? - c++

While debugging i press F11 often to step into a function. For this project i use properties everwhere which is simply a RAII wrapper that checks if i have set the variable and gives me an assert if i have not. Its been useful.
However now debugging is annoying since F11 will step into the property. Can i skip it somehow? by writing attributes, keywords or anything?
I am using VS11beta

This is quite easy to set up when you're dealing with managed code. You can manually mark the function with the DebuggerHiddenAttribute class, and even turn on built-in debugger settings like "Step over properties and operators".
Unfortunately, automatically stepping over a particular function is not supported by Visual Studio for native C++ code. (At least, it wasn't supported up until VS 2010—I haven't had enough time to play with VS 11 to see if this is something they gave us to make up for the fact that they stole all our colors.)
There is a workaround, though, documented a long while ago on Andy Pennell's blog:
How to Not Step Into Functions using the Visual C++ Debugger
Essentially, you edit the following registry key (for VS 2010):
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\10.0\NativeDE\StepOver
or for 64-bit applications:
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\10.0\NativeDE\StepOver
to specify a regular expression that will be matched against functions by the debugger.
For example, if you don't want the debugger to step into overloaded operators, you can use the following expression:
\scope:operator\oper:=NoStepInto
As the disclaimer in the blog post says:
This is not a documented feature. Well obviously you are reading this “documentation” right here, but what I mean is that is not guaranteed to work as it was never officially tested, not is it supported by Microsoft. Its existence in future versions or update to current versions is not guaranteed.

Related

Visual Studio 2015 Debug: How to stay within my own program only

I'm a beginner at c++, and whenever I write a trivial program in VS2015, and try to debug it, the debugger takes me through every single detail of every standard library function that I used, with 20-30 break points between the statements that I actually wrote.
I can't debug at all this way, and I'd really like to know if there's a way to turn this feature off.
I want to debug MY code, not the library code.
I suggest you to read the manual. Consider options like the breakpoints or the "step over".
One workaround is that you could think about using the "Step Into Specific" or not step into Functions using the registry key like this case:
Is there a way to automatically avoiding stepping into certain functions in Visual Studio?

Extending functionalitty (aka Modifying) visual studio C/C++ compiler

I want to extend the features of C/C++ compiler used in Visual studio. Basically, I want to write a tool which parses the c/c++ code and prints out where all branching (if check, break statement, for/while loops, etc) happens in the code. Then I would like to use this information while executing code to grey out areas of code that have not been executed, for a given testcase.
Is it possible? Does Microsoft provide any way to add features to its compiler/debugger?
--Thanks
Microsoft's compilers always were a black box. (Taken from their own site from the upcoming link). So you have a chance that it is not possible right now. But with project Roslyn that's about to be changed.
Anyway, it seems to me you shouldn't look into the compiler but the debugging part of Visual Studio. There are APIs that allow you to interact with the debugger and that's probably the road you want to take (and others did take).
You would not normally do that by modifying the compiler, and with Microsoft's compiler you cannot in any case. Rather you would write a preproccessor that instruments the code (inserts additional code at the conditional nodes to trace the control flow), and then a tool that process the trace data to determine what ran.
Visual Studio itself has an add-in architecture that would allow you to render this data in the editor in the manner you describe.
The instrumentation itself is not trivial - it will need to be able to parse all valid C and C++ code and be able to retain the original line number information so that the uninstrumented code can be presented. For completeness it would have to be able to re-factor code using the ternary ?: operator so that its flow could be instrumented. The instrumented code would also need to be the code output by the standard pre-processor rather than the original source code - making line number tracking a little more difficult (although the preprocesor already manages that for use with the debugger).
Use preprocessor to instrument code. Code should spit out a file while running. At breakpoints, process this information and "grey out" code using debugger APIs + visual studio addin mechanism.

As of 2011: Netbeans 7 or Eclipse Indigo for C++?

This is basically a duplicate of:
Netbeans or Eclipse for C++?
But, that question as 3+ years old, and a lot has changed since then.
I have a large code base with a custom (but Makefile based) build system. The areas I am specifically wondering about include:
Syntax highlighting
Code navigation.
Code hints.
"ReSharper style" code helpers.
Documentation integration.
Debugger UI and features.
Has anyone had the chance to evaluate both Netbeans and Eclipse?
EDIT: As a followup question, are any of the Netbeans users here concerned with its future given Oracle's recent bad history with "open" efforts? (Open Solaris, MySQL, Open Office)
Thank you
I cannot comment on eclipse, but on netbeans 7 I will say things that are very important for me and that work fine so far:
code completion, go to declarations
pkg-config automatic include management for parsing
stuff that sometimes works and sometimes don't
find usages, sometimes it might fail to find usages in other open projects
debugger sometimes gets confused with unittest-cpp macros and it will not go on the appropiate line
stuff that are not yet working and i care deeply:
C++0x syntax highlighting (auto, lambdas, enum class, variadic templates, none of them are recognized by the built-in parser)
stuff that is not quite working but i could not care less:
git integration. I enjoy using git from command-line so this is a non-issue
in all, the IDE is very usable. I hope to have a chance to try out latest cdt on Indigo Eclipse, but so far i haven't that much of a real reason to investigate
I cannot comment on Netbeans, but I can offer you information on Eclipse. I work with C++ on UNIX systems, and I have started to use Eclipse when exploring large code bases that I know little about. I don't use it to build, but it would be easy to integrate our build system with it as one only needs commands.
Eclipse has most of what you are looking for: (I'm speaking of Eclipse/CDT)
Not only can you completely customize your syntax highlighting, you can also have it format the code with templates. My company has a code standard for spacing, tabs and formatting of functions and conditional code, and with little effort I was able to modify an existing template to meet our code standards.
The navigation is not bad, if you highlight and hover over a variable, it shows you the definition in a small pop-up bubble. If you do the same for a type, it will you show you where the type is defined. For functions, it will show the first few lines of the implementation of the function, with an option to expand it and see the whole function. I find all of these nice for code discovery and navigation. You can also highlight a variable, and use a right-click menu option to jump to its declaration.
I suppose by code hints you are referring to something like intellisense? This is the main reason why I use Eclipse when looking over a large code base. Just hit the '.' or '->' and a second later you get your options.
The debugger UI is quite capable. You can launch gdb within the tool and it allows you to graphically move through your code just as you would in a tool like ddd or Visual C++. It offers standard features like viewing registers, memory, watching variables, etc.
That being said, I have found some weaknesses. The first is that it doesn't really strongly support revision control systems outside of CVS and SVN very easily (integrated into the GUI). I found a plug-in for the system we use at my company, but it spews XML and Unicode garbage. It was easier to just use the revision control on the command line. I suspect this is the plug-in's issue and not Eclipse. I wish there were better tool integration though.
The second complaint is that for each project I have to manually setup the include directories and library paths. Perhaps with an environment variable this could be circumvented? Or I may just do not know how to set things up correctly. Then again if it is not obvious to a developer how to do this, I consider that a weakness of the tool.
All in all I like working with Eclipse. It is not my main editing environment, but I appreciate it for working on large code bases.
I'm a huge fan of Netbeans. I am in a similar situation to yours, but creating the project was very easy. Just point Netbeans at where the code is checked out and it figures out most things for itself. I rarely have to do any configuration. One thing to note though, if your tree is very large, it can take some time to fully index - and while it does, memory and cpu will be hosed on the box.
The integration with cvs is awesome, and the Hudson integration is very cool for CB. I've not used Git myself, though I should imagine it's a no-brainer.
One thing that does irritate me no end is that it does not behave very well with code relying heavily on templates. i.e. shows lots of warnings and errors about types not being found etc.
I have not used the latest version of Eclipse, I tried the major release before the current one and gave up because it did not have the same smooth project integration with the makefiles etc. I find it's not as nice if you don't want to use it's make system - though I could be wrong.
I don't use any of the code formatting provided, I instead prefer something like AStyle instead. I know that NetBeans does a good job with Java - but have not used it for C++. CDT I seem to remember doing some odd stuff with indentation when formatting C++ code - esp. if templates are involved - but that was atleast two years ago.
Hope some of it helps - the best way to do this is to download and try for yourself and see what works for you. Anything we tell you is purely subjective.
I used to work with Netbeans with MinGW, I Just tried 7.0.1.
I currently use Eclipse Indigo with CDT and MinGW - It's better performance wise (less CPU & Memory).
Netbeans creates a makefile to compile all the time,
In Eclipse you can build directly with the CDT-Toolchain or use Makefile - Eclipse is more flexible.
Debugging: Netbeans might be better in Solaris/Linux.
I Personally rather eclipse over Netbeans, I think eclipse is more professional.
One particular issue that causes me quite a lot of grief with Netbeans 7.0 is that it tends to want to work with utf8 files, and not all of out c++ projects are utf8. It will issue a warning about opening such a file, and if you do open it, will corrupt said file, which is a pain.
I've not found out how to properly make netbeans handle this. Apparently the encoding can be changed, but for the entire project. So presumably changing it to us-acii would stop this problem, although non ascii characters wouldn't display properly.

C++ Intellisense doesn't work (not even Ctrl+Space), no function name, no parameter list, nothing

I have recently install the C++ in order to re-learn the language (have done some small project on it). One thing that really annoys me is that the auto-complete function when implementation doesn't work anymore.
More specifically the auto-completing of the parameters and function name. I have already declared my class and functions in respective headers. Though my memory is a bit hazy, I remember back in 2008, once you enter the name in the cpp file, it will automatically give you a dropdown box for the respective parameters.
Then I have searched for forums and pages for possible solution and was informed that the intellisense feature was removed from the C++ environment in the new VS 2010 (why?). But one can retrieve the parameter list by:
(1) checking the 'Tool -> Text Editor -> C++ -> Autolist Members" and also in the advanced tab to see if the feature has been disabled.
(2) to use Ctrl-Space while completing the statement.
I have tried both of these and they don't work (and I have read some the forums that the ctrl+space should at least work in some degree). Declaration should be correct because when I am defining the function and right-click and name to "Go to Declaration" it will highlight the declaration in the header file (where the whole parameter list is provided).
And the Ctrl+J would show me that indeed VS recognize the function declaration.
I would like to not use the 3rd party software such as (visual assist X), but I am running out of options.
Thank you so much in advance.
Make sure you are not targeting the .NET framework (compiler option /clr )
Otherwise it should work for all native C++ programs

Edit and Continue on GDB

I know that E&C is a controversial subject and some say that it encourages a wrong approach to debugging, but still - I think we can agree that there are numerous cases when it is clearly useful - experimenting with different values of some constants, redesigning GUI parameters on-the-fly to find a good look... You name it.
My question is: Are we ever going to have E&C on GDB? I understand that it is a platform-specific feature and needs some serious cooperation with the compiler, the debugger and the OS (MSVC has this one easy as the compiler and debugger always come in one package), but... It still should be doable. I've even heard something about Apple having it implemented in their version of GCC [citation needed]. And I'd say it is indeed feasible.
Knowing all the hype about MSVC's E&C (my experience says it's the first thing MSVC users mention when asked "why not switch to Eclipse and gcc/gdb"), I'm seriously surprised that after quite some years GCC/GDB still doesn't have such feature. Are there any good reasons for that? Is someone working on it as we speak?
It is a surprisingly non-trivial amount of work, encompassing many design decisions and feature tradeoffs. Consider: you are debugging. The debugee is suspended. Its image in memory contains the object code of the source, and the binary layout of objects, the heap, the stacks. The debugger is inspecting its memory image. It has loaded debug information about the symbols, types, address mappings, pc (ip) to source correspondences. It displays the call stack, data values.
Now you want to allow a particular set of possible edits to the code and/or data, without stopping the debuggee and restarting. The simplest might be to change one line of code to another. Perhaps you recompile that file or just that function or just that line. Now you have to patch the debuggee image to execute that new line of code the next time you step over it or otherwise run through it. How does that work under the hood? What happens if the code is larger than the line of code it replaced? How does it interact with compiler optimizations? Perhaps you can only do this on a specially compiled for EnC debugging target. Perhaps you will constrain possible sites it is legal to EnC. Consider: what happens if you edit a line of code in a function suspended down in the call stack. When the code returns there does it run the original version of the function or the version with your line changed? If the original version, where does that source come from?
Can you add or remove locals? What does that do to the call stack of suspended frames? Of the current function?
Can you change function signatures? Add fields to / remove fields from objects? What about existing instances? What about pending destructors or finalizers? Etc.
There are many, many functionality details to attend to to make any kind of usuable EnC work. Then there are many cross-tools integration issues necessary to provide the infrastructure to power EnC. In particular, it helps to have some kind of repository of debug information that can make available the before- and after-edit debug information and object code to the debugger. For C++, the incrementally updatable debug information in PDBs helps. Incremental linking may help too.
Looking from the MS ecosystem over into the GCC ecosystem, it is easy to imagine the complexity and integration issues across GDB/GCC/binutils, the myriad of targets, some needed EnC specific target abstractions, and the "nice to have but inessential" nature of EnC, are why it has not appeared yet in GDB/GCC.
Happy hacking!
(p.s. It is instructive and inspiring to look at what the Smalltalk-80 interactive programming environment could do. In St80 there was no concept of "restart" -- the image and its object memory were always live, if you edited any aspect of a class you still had to keep running. In such environments object versioning was not a hypothetical.)
I'm not familiar with MSVC's E&C, but GDB has some of the things you've mentioned:
http://sourceware.org/gdb/current/onlinedocs/gdb/Altering.html#Altering
17. Altering Execution
Once you think you have found an error in your program, you might want to find out for certain whether correcting the apparent error would lead to correct results in the rest of the run. You can find the answer by experiment, using the gdb features for altering execution of the program.
For example, you can store new values into variables or memory locations, give your program a signal, restart it at a different address, or even return prematurely from a function.
Assignment: Assignment to variables
Jumping: Continuing at a different address
Signaling: Giving your program a signal
Returning: Returning from a function
Calling: Calling your program's functions
Patching: Patching your program
Compiling and Injecting Code: Compiling and injecting code in GDB
This is a pretty good reference to the old Apple implementation of "fix and continue". It also references other working implementations.
http://sources.redhat.com/ml/gdb/2003-06/msg00500.html
Here is a snippet:
Fix and continue is a feature implemented by many other debuggers,
which we added to our gdb for this release. Sun Workshop, SGI ProDev
WorkShop, Microsoft's Visual Studio, HP's wdb, and Sun's Hotspot Java
VM all provide this feature in one way or another. I based our
implementation on the HP wdb Fix and Continue feature, which they
added a few years back. Although my final implementation follows the
general outlines of the approach they took, there is almost no shared
code between them. Some of this is because of the architectual
differences (both the processor and the ABI), but even more of it is
due to implementation design differences.
Note that this capability may have been removed in a later version of their toolchain.
UPDATE: Dec-21-2012
There is a GDB Roadmap PDF presentation that includes a slide describing "Fix and Continue" among other bullet points. The presentation is dated July-9-2012 so maybe there is hope to have this added at some point. The presentation was part of the GNU Tools Cauldron 2012.
Also, I get it that adding E&C to GDB or anywhere in Linux land is a tough chore with all the different components.
But I don't see E&C as controversial. I remember using it in VB5 and VB6 and it was probably there before that. Also it's been in Office VBA since way back. And it's been in Visual Studio since VS2005. VS2003 was the only one that didn't have it and I remember devs howling about it. They intended to add it back anyway and they did with VS2005 and it's been there since. It works with C#, VB, and also C and C++. It's been in MS core tools for 20+ years, almost continuous (counting VB when it was standalone), and subtracting VS2003. But you could still say they had it in Office VBA during the VS2003 period ;)
And Jetbrains recently added it too their C# tool Rider. They bragged about it (rightly so imo) in their Rider blog.