How to make a gui for command-line program? - c++

Recently, i've got interested in making a front-end for command-line program.
I guess there's two way to do it.
First one is just including source code and calling main proc with arguments
(Of course, there should be some changes in source code).
Second one, which is there's no source code and just program, is just executing program internally then reading the command line with APIs.
Though I well know about the first solution, i don't know what APIs is needed to do the second solution.
I'm talking about the APIs that get a command-line string or something like that.

See this question for information on how to run an external application; basically, you need to call CreateProcess function. I'm not sure what you mean by "reading the command line", I suppose you mean reading the output of an executed program? As for capturing an external application's output, there's already another question asking for that, you will probably find this answer most helpful.

here is a codeProject project that I have used and can handle command line arguments for you (in the setup you describe). If you are not happy with it, you can use the direct WinApi calls using CommandLineToArgvW.
Enjoy!

Related

Invoking a console application from C++ program

I have an console application 'app.exe', which i want to invoke from a C++ program and then communicate with it as if it was a command line. Essentially I want to make a C++ wrapper around another console application so that I could pass input to it at will and receive output.
In pseudo-code something like:
std:string input("...some parameters..."), output;
Process app("app.exe");
app.InputOutput(input, output);
std::cout<<output;
This must have been answered already, but I seem to lack proper terminology to look it up.
In case it matters, I am running Eclipse CDT on Windows 10 with GCC 5.3.0
EDIT: I need to be able to repeatedly send some values to 'app.exe' and repeatedly receive response, rather than just invoke it with parameters. This is needed for a small personal project so I do not care about it being platform-specific.
I used this code as a starting point, in an MFC dialog, to display output from a called process. It was rather painless as this is well documented. He tells you why he is doing what. It should be suitable as you are working with the Windows platform. But as Alf points out, cross platform is something else.
You can use the system function to invoke a shell (command line) command.
That command can be to execute a program with the arguments you want.
system returns the process exit code, but for other results there is no direct support. One easy way to access the output, for a program that just does a job and ends, is to redirect the program's output to a file.
Otherwise you'll have to use communication mechanisms such as pipes or Windows mailslots, that are not supported by the C++ standard library, i.e. you're then into platform-specific code.

Need to hook a process in C++

i want to do a simple program that will run another program (easy task in C++), hook the process and, when the program is closed, run another program (needed to sync a file modified by the first program).
The second program prompt out a popout asking a simple Yes/No buttons.
There is any way?
I am writing an article about hooking : http://ntvalk.blogspot.nl/2013/11/hooking-explained-detouring-library.html
It describes the probably most common methods for hooking under Windows. (jmp/vtable/etc)
gldraphael already described a method of running another program.
Check this out: http://faq.cprogramming.com/cgi-bin/smartfaq.cgi?answer=1044654269&id=1043284392
It lists the various ways you can run another program.

Passing arguments to a program using another program

I have created two executables that accept command line arguments. Now, I want to pass arguments to available executables using C++ (executing on Windows). What is the best way of doing it?
I have used CreateProcess(); it's working fine for static input but I want to input dynamically through CLI.
The command-line (with arguments) is one of the parameters to CreateProcess(). Just put whatever arguments you want to pass on to the child executable in there.
What problems are you having with non-static input?
I usually use system(const char*) and it works for me :)
You pass over a string which contains the command as you type it in the command line. In your case it means the path to the exe file and the arguments it takes, with just spaces in between. It runs the specified process as if it was run from command-line.
For more information: http://www.cplusplus.com/reference/cstdlib/system/
It sounds as though you already understand that string arguments can be sent via CreateProcess at launch time. If you want to continue to send data at run time, you have a couple options.
Use console redirection. Since you are already using the Win32 API, it is not too far of a stretch to write to cin of the child process after you have launched it. See this MSDN article. I think this might be what you mean by "input dynamically through CLI"
Use some sort of IPC. There are Win32 ways of doing this such as message queues, and more platform independent methods such as Protocol Buffers, Thrift, or Boost.Interprocess.
There is really more than one way to skin a cat when it comes to IPC and your goal is to do your research and make sure you have made the correct design decisions early on for how your processes will communicate.
If you do decide to use a more full-blown IPC rather than something like console redirection to solve a smaller problem, some questions you should ask yourself are:
Will I be able to send all the types of data using this type of IPC?
Will this communication ever need to cross network boundaries?
And, the two big questions that always show up are:
How maintainable will this be in the future?
Will this code ever have to run on another platform?
Hopefully this response is not overkill for your question.

How to generate and compile C++ code while the program is running?

So basically what I need isn't a specific code (of course that would be great), but just an idea and methods on how to achieve my goal.
1) I have to create a program in C++ , which generates a little example of C++ code, that is each time a bit different. (This causes no problems for me, I will use a template and randomize some variables in the code, which will make it unique every time.)
2) I will display the generated code and the user will have to type in, what he thinks the code prints out.
And here is where the problems start:
3) I have to take the generated code and compile it somehow to get a string with the text that the program would have printed out.
4) And then compare the string with what the user has typed in.
So the step 3) is where I stop and can't figure it out without help... I was thinking to write the generated code in a function of a .cpp file and then call that function, but I couldn't get it to work, so I started to think, I should ask an expert, maybe there are some other methods or ideas how to achieve this.
Write the .cpp file
invoke the compiler (or make or equivalent build system)
if compilation fails, presumably display the errors?
if compilation succeeds, run the resulting program and display the output
It's probably simplest to wrap 2/3/4 into a script, and invoke that with system or popen. The script can make sure the filenames are unique, fold stderr into stdout, etc. etc.
Your running program isn't really interacting with the compiled code, just reading the output, so keeping it as a seperate process is probably easiest. The script can add some markup to help you distinguish compiler output/errors from the program output.
I haven't written a batch file for years, but once you know how to run your compiler from the command line (ref), you can write a script to:
compile a .cpp file
execute the resulting .exe
redirect its output to a file
then, in C++ you just need to save the code to the .cpp file the script expects, execute the script like system("myScript.bat"), and then read the output file.
If you don't want to write a seperate batch script, you can just call system once to invoke the compiler, and again to execute the resulting .exe.
I think you are looking for a way to script c++. Have a look at http://www.softintegration.com/ or this stackoverflow question Any tutorial for embedding Clang as script interpreter into C++ Code?.
I have not used this but it is free and also does not compile but interpret. Very suitable for your problem, worth a shot...
http://root.cern.ch/drupal/content/cint
why dont you compile the generated code standalone using system() call?
system("g++ temp.cpp -o temp.exe); --something of this sort and then based on the return value
you can run temp.exe again like system("temp.exe"); Ofcourse you can print the output from temp.exe to a file and read that file to get the output of temp.exe to your current program..
Would something like Geordi work?
You can invoke the c++ compiler just like you'd invoke any external tool. E.g. system("g++ test.cpp") or use popen or whatever else is offered by your platform.
You could also look into integrating a library that implements a compiler into your program. For that you might want to look into clang and llvm.

Issuing system commands in Linux from C, C++

I know that in a DOS/Windows application, you can issue system commands from code using lines like:
system("pause");
or
system("myProgram.exe");
...from stdlib.h. Is there a similar Linux command, and if so which header file would I find it in?
Also, is this considered bad programming practice? I am considering trying to get a list of loaded kernal modules using the lsmod command. Is that a good idea or bad idea? I found some websites that seemed to view system calls (at least system("pause");) in a negative light.
system is a bad idea for several reasons:
Your program is suspended until the command finishes.
It runs the command through a shell, which means you have to worry about making sure the string you pass is safe for the shell to evaluate.
If you try to run a backgrounded command with &, it ends up being a grandchild process and gets orphaned and taken in by the init process (pid 1), and you have no way of checking its status after that.
There's no way to read the command's output back into your program.
For the first and final issues, popen is one solution, but it doesn't address the other issues. You should really use fork and exec (or posix_spawn) yourself for running any external command/program.
Not surprisingly, the command is still
system("whatever");
and the header is still stdlib.h. That header file's name means "standard library", which means it's on every standard platform that supports C.
And yes, calling system() is often a bad idea. There are usually more programmatic ways of doing things.
If you want to see how lsmod works, you can always look-up its source code and see what the major system calls are that it makes. Then use those calls yourself.
A quick Google search turns up this link, which indicates that lsmod is reading the contents of /proc/modules.
Well, lsmod does it by parsing the /proc/modules file. That would be my preferred method.
I think what you are looking for are fork and exec.