Lotus Notes Automation: Notes.NotesSession doesn't implement Domino::ISession? - c++

I'm trying to improve my Lotus Notes client code:
Working:
#import "...\IBM\Lotus\Notes\notes32.tlb" no_dual_interfaces raw_native_types
CComPtr<IDispatch> session_dispatch;
if(FAILED(session_dispatch.CoCreateInstance(_T("Notes.NotesSession"))))
...
NOTESSESSION *session = static_cast<NOTESSESSION *>(*&session_dispatch);
This gives me a valid NOTESSESSION object that is aware that it needs to go through IDispatch to actually invoke methods.
I found some example code on the net, which looks a lot saner and assumes a later Notes version:
#import "...\IBM\Lotus\Notes\domobj.tlb" raw_interfaces_only raw_native_types
CComPtr<Domino::ISession> notes;
if(FAILED(notes.CoCreateInstance(_T("Notes.NotesSession"))))
...
However that returns E_NOINTERFACE. As others claim to have similar code working, I wonder what may be going on here, and humbly ask whether anyone else has working code to instantiate a Session object and get a working interface pointer.

With domobj.tlb, you should use "Domino.NotesSession" rather than "Notes.NotesSession".

Related

Can't find COM object from C++, although Guid it's registered

First of all happy new year to everyone, hope you're doing well!
I'm working on a C++ project in which I need to call a C# DLL I created following the first answer of this post. Once I have the DLL, I need to call it from Qt, so by using dumpcpp and the .tlb file generated by regasm, I managed to get the .cpp and .h files to use my classes. Just as a reference, the namespace of the classes is Wrapper, and the main class is Device with guid {DD4A4896-C105-4C60-839B-B18C99C8FE15}.
Once I have the generated files to use the DLL, if I try to create a Wrapper:: Device instance on Qt, I get the following error:
QAxBase::setControl: requested control {dd4a4896-c105-4c60-839b-b18c99c8fe15} could not be instantiated
QAxBase::qt_metacall: Object is not initialized, or initialization failed
It doesn't give any more information, so I tried to check if the guid was stored on the system registry (I used the regasm command explained on the previously quoted post, and It said that it was successful, but you never know). Opening Registry editor and searching for the Guid revealed that it's present at: Computer\HKEY_CLASSES_ROOT\WOW6432Node\CLSID\{DD4A4896-C105-4C60-839B-B18C99C8FE15}, which, as far as I know, is the right route for these guids, and it points to the right DLL.
I though It may be due to some kind ActiveQt problem, and as the previously quoted post explained how to use that DLL from VS C++, I decided to give it a try, using this as an another reference. I've finished with this code, which is supposed to create an instance of my Device object
#include <iostream>
#include <atlstr.h>
#import "C:\Users\javie\Documents\Wrapper\Wrapper\bin\x86\Release\netstandard2.0\Wrapper.tlb" named_guids raw_interfaces_only
inline void TESTHR(HRESULT x) { if FAILED(x) _com_issue_error(x); };
int main()
{
try
{
TESTHR(CoInitialize(0));
Wrapper::IDevicePtr devPtr = nullptr;
TESTHR(devPtr.CreateInstance("{DD4A4896-C105-4c60-839B-B18C99C8FE15}"));
}
catch (const _com_error& e)
{
CStringW out;
out.Format(L"Exception occurred. HR = %lx, error = %s", e.Error(), e.ErrorMessage());
MessageBoxW(NULL, out, L"Error", MB_OK);
}
CoUninitialize();// Uninitialize COM
std::cout << "Hello World!\n";
}
However, this doesn't work either, the createInstance method throws an exception of Class not registered and HR=80040154. Again, according to Registry editor, the class is registered, so I don't understand the error. I've also tried with devPtr.CreateInstance("Wrapper.Device"), devPtr.CreateInstance("Wrapper::Device") or `devPtr.CreateInstance("Wrapper::CLSID_Device") as the links I posted suggest, but in those cases I get another exception with HR=800401f3 and message Invalid class string.
It doesn't matter whether VS or Qt Creator are opened as administrator or not, I get the exact same error.
I have run out of ideas, and I really need to be able to use that DLL from Qt using the files generated by dumpcpp.
Does any one know what could be happening? It feels quite strange to me.
If your C++ application is 64-bit, that's the answer right there, because your C# component is 32-bit (or MSIL but registered to the 32-bit hive). In situations like these, a simple test using VBScript is always useful.
Write a simple VB Script (test.vbs)
Dim obj
Set obj = CreateObject("Wrapper.Device") ' or whatever your ProgID is
MsgBox TypeName(obj)
Now, run this macro 2 ways: with 32-bit and 64-bit versions of VBScript:
32-bit > c:\windows\SysWow64\cscript.exe test.vbs
64-bit > c:\windows\system32\cscript.exe test.vbs
This is assuming your C# component is dispatch compatible. If it's not, then it will still give you differing results that you can use to debug.
Assuming automation/IDispatch compatible, one will work and one won't if you have registered your component correctly.
Have you registered correctly? When I use regasm, I always use the the switches /tlb /codebase when registering the C# component for COM.
Ok, in case someone find the same error, I'll explain the solution I found.
The problem was that in my case, the C# class I developed depended on another 32 bits dll which was not registered on my PC. Once I registered the other dll, everything worked fine.
I don't know why VS kept telling me that the class was not registered when my class itselft was registered, it was one of its dependencies that wasn't registered.
Anyway, I discovered this thanks to Joseph's comments, so thanks a lot for your help.

Aspose.PDF Triggers Breakpoint

I implemented Aspose.Cells and Aspose.PDF into our companies existing application.
While I had some trouble with this (mostly caused by the fact that I tried to implement both APIs into the exat same file which was a bad idea)
I figured out how to make it work more or less.
My Problem now is while Aspose.Cells works perfectly fine and doesn't seem to have any unusual behavior Aspose.PDF already struggles with setting the license and even when I eventually got this to work I can't even initiate a Aspose::Pdf::Document.
So the first totally unusual thing is the way I had to set the License in the Example code given with the Aspose Package and in the official resources the license is set like this.
auto lic = System::MakeObject<Aspose::Pdf::License>();
lic->SetlLicense("c:\\Foo\fooproj\\Aspose.Total.C++.lic");
This code won't run on my machine and cause the error.
Rough Translation
food.exe triggered a breakpoint
Original
food.exe Hat einen Haltepunkt ausgelöst
The same happens when I initialise a System::String with a emtpy constructor like this.
auto lic = System::MakeObject<Aspose::Pdf::License>();
System::String str;
str.FromUtf8("C:\\foo\fooproj\\Aspose.Total.C++.lic");
lic->SetLicense(str);
BUT if I initialise the System::String with an empty String in the first place setting the license seems to work just fine so this works.
auto lic = System::MakeObject<Aspose::Pdf::License>();
System::String str(u"");
str.FromUtf8("C:\\Projekte\\Aspose\\Lizens\\Aspose.Total.C++.lic");
lic->SetLicense(str);
If this code above works and I try to make an object from Aspose::Pdf::Document this will crash.
void Aspose_pdf::helloWorld()
{
auto doc = System::MakeObject<Aspose::Pdf::Document>();
.....
.....
}
I actually have no idea what's going on. I am not using any using namespace commands at the moment.
Would be greate if someone had an idea how to fix this.
Edit:
The error occures exactly in smart_ptr.h in the following function.
typename std::enable_if<!IsSmartPtr<T>::value, SmartPtr<T> >::type MakeObject(Args&&... args)
{
System::Detail::OwnNextObject ownershipSentry;
T *const object = ::new T(std::forward<Args>(args)...);
ownershipSentry.CreatedSuccessfully(object);
return SmartPtr<T>(object);
}
in the second line so T *const object = ::new T(std::forward<Args>(args)...);
is "causing" the error or atleast here the error will ne triggered.
Edit2:
Here you will find a simple example of how my code looks in general.
I Started with implementing Aspose.Pdf into my Programm so I edited my
Additional Library directories,additional dependencies, additional include directories,preprozessor definitions and my stacksize to fit these settings given in the Aspose.Pdf examples.
After this I created my Aspose_Pdf class and tested it. worked perferctly so far.
After this I made the same edits to fit Aspose.Cells aswell. Also I created a class Aspose_Cells and tested it. While this worked now my Aspose_Pdf class stoped working. After a little time passed I managed to atleast get the License Activation for Aspose_Pdf to work from this point on I had the problems described above.
Additional Dependencies:
...
Aspose.PDF_vc141x64d.lib
aspose_cpp_vc141x64d.lib
Aspose.Cells.lib
Additional Librariedirectories:
...
..\Aspose\Aspose.PDF\lib\Debug
..\Aspose\Aspose.Cells\lib64
additional Includedirectories
...
..\Aspose\Aspose.PDF\lib\Debug
..\Aspose\Aspose.PDF\include\asposecpplib
..\Aspose\Aspose.PDF\include\Aspose.Pdf.Cpp
..\Aspose\Aspose.Cells\Include
..\Aspose\Aspose.Cells\Include\icu\include
..\Aspose\Aspose.Cells\Include\boost
I've never heard about Aspose.Pdf neither I know how does System::MakeObject< work. But for me it looks that all the code might be simplified to next:
Aspose::Pdf::License^ lic = gcnew Aspose::Pdf::License();
System::String^ str = "C:\\foo\\fooproj\\Aspose.Total.C++.lic";
lic->SetLicense(str);
When it comes to Pdf.Document the initialization might look like this:
Aspose::Pdf::Document^ doc = gcnew Aspose::Pdf::Document();

Google Play Services C++ / Run UI on second activity using IntentHandler

I am developing a mobile game using Cocos2D-x engine for android platform and i want to integrate GPGS on it.
I achieved to show leaderboards, but there is a little annoying problem. When leaderboard is visible, if i go background and then come back to app, the gamescene goes to black. I think opengl context being released and doesnt restore again. In my opinion running leaderboard on same activity causes this, the game engine cant understand whats happening there. Whatever, because of this I want to run leaderboard (and also all GPGS things) on a new activity using intent.
Google likes "Providing"
In the reference documents of Google Play Game Services C++ SDK, there is a few unclear/fuzzy explanation about using SetOptionalIntentHandlerForUI method.
"Provide a function that can start a provided UI intent at any point, using startActivityForResult."
What is the mean of "Providing"? What is a provided Intent? How will I use startActivityForResult method? Unfortunately, "using" and "providing methods" are not clear expressions for coding. There is no sample about
using this method in the documents of GPGS for C++. Eventually,
Google's document is so poor and
there is no useful information on the internet. If someone from Google helps me, I will be so happy.
As i understand, I wrote the code like this. But it gives error when starting.
AppActivity.java
public void runGPGSActivity(Intent i) {
startActivityForResult(i,100);
}
AndroidPlatformConfiguration.h (From C++ gpg lib)
typedef std::function<void(jobject)> IntentHandler;
AndroidPlatformConfiguration &SetOptionalIntentHandlerForUI(
IntentHandler intent_handler);
main.cpp (JNI binding, the working code, GPGS runs on same activity )
gpg::AndroidPlatformConfiguration platform_configuration;
platform_configuration.SetActivity(activity);
StateManager::InitServices( ...
main.cpp (JNI binding, GPGS must be run on new activity )
gpg::AndroidPlatformConfiguration platform_configuration;
jclass activityClass = env->FindClass("org/cocos2dx/cpp/AppActivity");
jmethodID jIntentHandlerMethodID = env->GetMethodID(activityClass,"runGPGSActivity","(Landorid/content/Intent;)V");
jobject jIntentHandler = env->NewObject(activityClass, jIntentHandlerMethodID);
gpg::AndroidPlatformConfiguration::IntentHandler mIntentHandler; /*= [](jobject mjIntentHandler){};*/
std::function<void(jobject)> intentHandler = std::bind(mIntentHandler,jIntentHandler);
platform_configuration.SetOptionalIntentHandlerForUI(intentHandler);
platform_configuration.SetActivity(activity);
StateManager::InitServices(
There is no build error, but the application crashes when launching.
03-24 14:12:24.301: A/libc(21352): Fatal signal 6 (SIGABRT) at
0x00005368 (code=-6), thread 21352 (main)
And some links about this issue:
IntentHandler reference
StartActivityForResult reference
/// Thank you in advance. ///
...Yeah I solved the problem, but didn't use IntentHandler method.
I was using this code in my app, to show weekly leaderboard data.
gameServices->Leaderboards().ShowUIBlocking(leaderboardId,gpg::LeaderboardTimeSpan::WEEKLY);
But return value is not void, it is UIStatus (whatever it is)
I've reverted back to this code, app is not going to black screen now. This method returns void, I think I have to catch some callbacks when using ShowUIBlocking method, with that UIStatus thing.
gameServices->Leaderboards().ShowUI(leaderboardId);
But now, I can't benefit from timespan feature of leaderboards.
I am going to research how it can be used. There is no problem for now. But, documentation of SetOptionalIntentHandlerForUI must be written more explicit, for programmers who want to use it.

Cocoa: get path to Contents/Resources folder in cocoa bundle

I am aware of how to get a specific file from the Resources folder in cocoa, i.e. :
NSBundle* myBundle = [NSBundle mainBundle];
NSString* myImage = [myBundle pathForResource:#"Seagull" ofType:#"jpg"];
anyways, I'd like to have a simple function that gives me the path to the Resources folder so I can use it in c++ like this.
String getResourcePath()
{
return the correct path here
}
std::ofstream theFile;
theFile.open(getResourcePath()+"test.txt");
I guess I could manually combine the main bundle name with Contents/Resources, anyways I'd like to know if there is a more robust solution!
Thanks!
If you ever wonder if an Apple-provided class has a certain method, do look up Apple's own documentation before asking the question here at SO.
In this case, the answer is this method. But let me reiterate:
If you ever wonder if an Apple-provided class has a certain method, do look up Apple's own documentation before asking the question here at SO.
And, when you do so, go over all the methods in the documentation. That way, you'll learn what kind of methods are available.

How to use interfaces from IE9 Beta library?

I asked similar question at Internet Explorer Extension Development Forum but didn't get the answer. I found that not only me has this problem
Did anyone used any of these interfaces from IE9 Beta?
I'm querying for IHTMLDocument7 using ATL but I get NULL pointer
CComQIPtr<IHTMLDocument7> document7 = document3;
if(document7)
{
//do sth with document7
}
but document7 is NULL. Other interfaces (IHTMLDocument1-6) works fine.