I'm new to Qt (using Qt SDK with Qt Creator) and in the process of creating a GUI. What I'm looking for is a FilteredTree like the one found in the Preferences of Eclipse. Is there something "ready to use" out there? I've tried all search queries I can think of but no results so far.
In case it matters I'm absolutely willing to update to the newest Qt version.
Related
SO!
Let's say I have a number of settings (GCC compiler 9.3.0 built from source, as the distribution I have to use has a very old one, along with environment setup) for a new Kit in QtCreator.
I have managed to setup an environment for compilation and execution of compiled binaries, and made a script to make it work (like qmake -nocache -recursive/make/sudo make install, direct execution of g++, and other stuff).
One thing that script can't do at the moment, is that it cannot create a kit for QtCreator with new compilers and environment being set as required, so after running a script, its user has to go through setting it up himself through GUI, which is bad, because this can cause misconfiguration.
This thing I'm trying to create is going to be used by around ~200 people in my company, so leaving readme.txt with instructions just doesn't go well enough for me - I don't want running around fixing missing "{" and "}" in Environment description in created Kits, and other stuff.
Are there ways to create Kits for QtCreator automatically from command line? Maybe, there's some files to edit?
I've looked into this one a few years back (I wanted to do something similar for registering Buildroot toolchains automatically in QtCreator), and I was unable to find an off the shelf solution. So i think there are 2 ways to implement this:
a) Implementing a command line utility the manipulate the ~/.config/QtProject/qtcreator/{toolchains,profiles}.xml files. Maybe by (re)using the existing C++ implementation within QtCreator, or just re-implement it ie. in Python. Back than I didn't start to work on this as there was no real business need.
b) Switching to qbs, as qbs has support for setting up toolchains from the command line ( see: https://doc.qt.io/qbs/cli-setup-toolchains.html)
If you decide to go with solution a), please let me know and maybe we can partner up to implement it.
Check out the command line sdktool bundled with QtCreator:
The SDK tool can be used to set up Qt versions, tool chains, devices
and kits in Qt Creator.
There still is a lot of knowledge about Qt Creator internals required
to use this tool!
I haven't tried it yet, but I did find the executable under Tools/QtCreator/libexec/qtcreator subdirectory of the Qt Creator installation directory. ./sdktool --help works for me under Linux.
So here is my question I have been trying to create a small "software" which would control my arduino card. For this I decide to use qt so I used this tutorial to add arduino to qt :
http://www.lucidarme.me/?p=3287
I am very sorry the page is only in French. I basicly get 3 files config files and includes for my arduino. And a Makefile. The problem I have is that I want to add GUI such as Windows but whenever I add a gui file to my project it says it cannot find the "QMainWindow". However I think the problem is deeper and that it doesn't find any Qt class.
I think this is because I don't have any pro files but I tried adding one and it didn't work. I hope you guys understood my problem I am very new to QT ...
Thank you !
The GUI project is completely unrelated to anything Arduino. The page you linked to shows how to use Qt Creator as an IDE to work on Arduino projects, as a replacement to the Arduino IDE. This has nothing to do with GUIs or Qt, you'd be reusing Qt Creator as a general-purpose IDE that it is.
What you need and want is to create a standard Qt project in Qt Creator and go from there. You can also leverage Qt to "simulate" Arduino code without running real Arduino hardware, see this answer for an example.
I just made the fresh QT installation and when I create empty QT Quick project or open any of existing QT Quick examples, my QML designer doesn't work. It shows "Cannot Connect to QML Emluation Layer (QML Puppet)" error.
I tried to reinstall QT, reboot, installed additional QT kit versions and tried to switch between 32bit/64bit default/opengl versions of the kit and nothing seems to work for me. I was able to successfully run the designer ONCE, and after I closed it and tried to re-open the file it stopped working again. I also tried to search, but didn't find any solution. I also tried to ask on QT forums, but didn't receive any answer.
My system is Windows 7, with Visual Studio 2013 installed. Thanks for your help!
Do this:
Go to QT Creator Preferences (Menu Bar | Tools > Options)
Select QT Quick Option (Options headings - left side).
Click the QT Quick Designer tab.
Under QML Emulation Layer grouping, select "Use QML Emulation Layer that is built with selected QT".
No need to choose a path,
And click OK.
It will rebuild your designer view.
Worked for me.
Possibly related to this bug. Just try this workaround: in the Options
dialog go to “Qt Quick / Qt Quick Designer / QML Emulation Layer” and
disable the checkbox “Always use the QML emulation layer prived by Qt
Creator”. That will cause a rebuild of the emulation layer with the
used Qt version in the current project. That layer does not crash.
This workaround only works with Desktop Kits. – BaCaRoZzo Mar 30
This worked for me on Ubuntu 14.04.
Go to Tools->Options->Qt Quick.
In QML Emulation Layer, make sure
the path is correct for "Use fallback QML emulation layer".
Since I was reinstalling Qt, the new installation had the old path of Qt which gave rise to this issue.
If failed anyway, use "Qt Design studio" instead and build it again, it worked for me.
I recommend to uninstall Qt first and then reinstall it with "Qt Design Studio" box checked.
On Ubuntu 20 LTS, you can run it on: /home/Qt/Tools/QtDesignStudio/bin/qtdesignstudio
Good luck.
I want to use qt creator, only as an editor, which does code completion and finds declarations etc. I dont want to use it to build etc. Is there a way, I can circumvent the need of qt-libraries? I am using a server, where my file space is limited. Also, without qt libraries, it does not allow making even a project. When I tried to install qt-libraries, it configures fine, but on make gives error.
So, can you suggest an alternative? Thanks
No, you need the Qt libs because the editor was coded in Qt.
Actually - at least under Windows -, you can. You just have to deselect all Qt library versions and only select the editor. If you want to have a debugger available on Windows, also select the checkbox for CDB support.
I have forgotten how this works with the Linux installer, but I imagine the same applies there as well, except of course for the CDB debugger, which is not available on Linux. Instead you should be able to chose from GDB and some other alternatives, though it might not be during the installation.
Once you installed it and are about to set up a new "Plain C++" project, you can't select a Qt version when creating a new kit, obviously.
If you blindly selected an already existing kit, Qt Creator might have tried to use a Qt installation for your vanilla C++ project. Instead of doing so, you should click the "Manage..." button on one of your preexisting kits and add a new, custom kit. Here you can set the "Qt version" option to "None". The rest should be set according to your needs.
Has anyone had luck getting Qt Eclipse integration working on windows?
Here is what I did, to no avail:
Download latest Qt SDK, and install.
Download the Eclipse for C/C++ developers bundle, and install.
Download latest Qt/eclipse integration. (Not so new... http://qt.nokia.com/developer/eclipse-integration/ )
At this point I can create a "qt project" in Eclipse, but the build buttons are greyed out. (Started Eclipse both normally and via the Qt/Mingw shortcut)
Any ideas?
So, it turns out that Qt is no longer really putting any effort to support Eclipse. They want to push Qt Creator.
The plugin has not been updated for a long time.
Have you added your QT version to Eclipse?
Windows->Preferences->Qt