Visual C++ - Throwing unhandled exception from setting forms icon? - c++

I can compile the solution with no errors, but when I'll try to run it, I get a crash window:
An unhandled exception of type
'System.Resources.MissingManifestResourceException' occurred in mscorlib.dll
Additional information: Could not find any resources appropriate for the specified culture or the neutral culture. Make sure "<myformname>.resources" was corerctly embedded or linked into assembly "<myprojectname>" at compile time, or that all the satellite assemblies required are loaded and fully signed.
And after I press Break it throws me to the line:
this->Icon = (cli::safe_cast<System::Drawing::Icon^ >(resources->GetObject(L"$this.Icon")));
If I comment this line out, everything works just fine, but my program doesn't have icon.
Anyone else had this problem? Found a solution? I couldn't find anything clear enough for me to understand, problem is really annoying me, only solution I found was to declare my form class before any other classes, but I don't even have any other classes in my solution?
I also have only one project in this solution, ms support said something about having multiple projects, which I don't have, so it was no use either.

Take a look here :
http://www.mztools.com/articles/2005/MZ2005007.aspx
The exception is thrown because your icon cannot be located. You will probably need to compiles your resources under one .dll and put this under en-US subfolder on your project output. It did the trick for me at least. There are probably other solutions to your problem too.

Do not panic like I did. The root cause of the problem is that the compiled resource file is different from the one that is asked to load at runtime. This happens because the underlying build-script cannot detect the filename or namespace changes made after the form is created.
For example, At first we started a project named x . And our $(RootNamespace) becomes x. And we created a form named y. So our XML resource file y.resx gets compiled into x.y.resource . At this point the icon change works.
Now somehow we changed the project name or the namespace to z. But our $(RootNamespace) remains the x. While at compile-time it wrongly generates old x.y.resource, but at links-time it links z.y.resource. And at this point the icon change does not work.
It can also happen if the form is under some nested namespace which is not known in the project file.
It can be fixed by changing the compilation output of the y.resx file . It can be done by right-clicking the resource and changing the Resource Logical Name to $(RootNamespace).%(Filename).resources .
I will also make sure that ProjectName,AssemblyName and RootNamespace are the same in the .vcxproj file. Somehow if the form is declared under a nested namespace like RootNamespace.gui , then the output file of the resource should be $(RootNamespace).gui.%(Filename).resources .

Related

(ROS) Failed to create global planner

My setup is: ROS melodic, Ubuntu: 18.04
I want simulate turtlebot3 moving with my own global planner and have been following this tutorial to get started: http://wiki.ros.org/navigation/Tutorials/Writing%20A%20Global%20Path%20Planner%20As%20Plugin%20in%20ROS#Running_the_Plugin_on_the_Turtlebot. The tutorial seem to be made for ROS hydro, but as it was the best source of guidance I could find I hoped it would work.
The error I'm having is:
Failed to create the global_planner/GlobalPlanner planner, are you sure it is properly registered and that the containing library is built? Exception: MultiLibraryClassLoader: Could not create object of class type global_planner::GlobalPlanner as no factory exists for it. Make sure that the library exists and was explicitly loaded through MultiLibraryClassLoader::loadLibrary()
To my knowledge I've followed the tutorial as much as possible with a only a few things done differently because I wanted to test it, couldn't do as the tutorial asked, or because I thought it wouldn't impact the results. What I have done differently is:
I use the carrot_planner.h and carrot_planner.cpp files in the tutorial section 1 to test that it works before trying with my own code to avoid confusion about where possible errors come from. It's not 'different' from the tutorial to my knowledge, but figured I'd mention it. They are placed in catkin_ws/src/carrot_planner/src/global_planner/
The ros package I'm working from is in catkin_ws/src and is called the carrot_planner. In the tutorial step 1.3 I use add_library(global_planner_lib src/global_planner/carrot_planner.cpp). Would not imagine it affects the results either.
In section 3 of the tutorial it mentions that 'First, you need to copy the package that contains your global planner (in our case global_planner) into the catkin workspace of your Turtlebot (e.g. catkin_ws).' Since my package was already in catkin_ws/src/ I haven't moved it since I guess I didn't need to.
I've altered the 'move_base.launch' file in '/opt/ros/melodic/share/turtlebot3_navigation/launch/' instead of the 'move_base.launch.xml' in '/opt/ros/hydro/share/turtlebot_navigation/launch/includes/' as there doesn't seem to be a destination '...turtlebot3_navigation/launch/includes/'. There are files in launch, but no includes folder. Maybe that a difference from Hydro to Melodic, I don't know. There may be a whole lot of things that need to be done differently from the tutorial when using Melodic, or with turtlebot3, but I don't know.
I haven't made my own launch file for bringup of the turtlebot, but have instead followed this tutorial (https://emanual.robotis.com/docs/en/platform/turtlebot3/nav_simulation/) to guide me with turtlebot3. After finishing this step in the global planner tutorial 'Save and close the move_base.launch.xml. Note that the name of the planner is global_planner/GlobalPlanner the same specified in global_planner_plugin.xml. Now, you are ready to use your new planner' I tested whether it worked by running: 'roslaunch turtlebot3_gazebo turtlebot3_world.launch' and then I tried running: 'roslaunch turtlebot3_navigation turtlebot3_navigation.launch map_file:=$HOME/map.yaml' which led to the error I showed above. I have created the map-yaml, so there's no misunderstanding whether that's missing.
I would be very glad for any help, thank you ^^
Edit: My system only had 'navfn' on it, not 'global_planner' or 'carrot_planner', if that makes a difference.
After looking over the code I found a solution. It doesn't make everything work perfectly yet, but seems to solve the immediate problem.
The problem was that in my 'global_planner_plugin.xml' I just used the code provided in the tutorial:
<library path="lib/libglobal_planner_lib">
<class name="global_planner/GlobalPlanner" type="global_planner::GlobalPlanner" base_class_type="nav_core::BaseGlobalPlanner">
<description>This is a global planner plugin by iroboapp project.</description>
</class>
</library>
But in the carrot_planner.cpp file it says:
PLUGINLIB_EXPORT_CLASS(carrot_planner::CarrotPlanner, nav_core::BaseGlobalPlanner)
Changing type="global_planner::GlobalPlanner to type="carrot_planner::CarrotPlanner and then launching turtlebot3 doesn't give the same error anymore.

Can't find COM object from C++, although Guid it's registered

First of all happy new year to everyone, hope you're doing well!
I'm working on a C++ project in which I need to call a C# DLL I created following the first answer of this post. Once I have the DLL, I need to call it from Qt, so by using dumpcpp and the .tlb file generated by regasm, I managed to get the .cpp and .h files to use my classes. Just as a reference, the namespace of the classes is Wrapper, and the main class is Device with guid {DD4A4896-C105-4C60-839B-B18C99C8FE15}.
Once I have the generated files to use the DLL, if I try to create a Wrapper:: Device instance on Qt, I get the following error:
QAxBase::setControl: requested control {dd4a4896-c105-4c60-839b-b18c99c8fe15} could not be instantiated
QAxBase::qt_metacall: Object is not initialized, or initialization failed
It doesn't give any more information, so I tried to check if the guid was stored on the system registry (I used the regasm command explained on the previously quoted post, and It said that it was successful, but you never know). Opening Registry editor and searching for the Guid revealed that it's present at: Computer\HKEY_CLASSES_ROOT\WOW6432Node\CLSID\{DD4A4896-C105-4C60-839B-B18C99C8FE15}, which, as far as I know, is the right route for these guids, and it points to the right DLL.
I though It may be due to some kind ActiveQt problem, and as the previously quoted post explained how to use that DLL from VS C++, I decided to give it a try, using this as an another reference. I've finished with this code, which is supposed to create an instance of my Device object
#include <iostream>
#include <atlstr.h>
#import "C:\Users\javie\Documents\Wrapper\Wrapper\bin\x86\Release\netstandard2.0\Wrapper.tlb" named_guids raw_interfaces_only
inline void TESTHR(HRESULT x) { if FAILED(x) _com_issue_error(x); };
int main()
{
try
{
TESTHR(CoInitialize(0));
Wrapper::IDevicePtr devPtr = nullptr;
TESTHR(devPtr.CreateInstance("{DD4A4896-C105-4c60-839B-B18C99C8FE15}"));
}
catch (const _com_error& e)
{
CStringW out;
out.Format(L"Exception occurred. HR = %lx, error = %s", e.Error(), e.ErrorMessage());
MessageBoxW(NULL, out, L"Error", MB_OK);
}
CoUninitialize();// Uninitialize COM
std::cout << "Hello World!\n";
}
However, this doesn't work either, the createInstance method throws an exception of Class not registered and HR=80040154. Again, according to Registry editor, the class is registered, so I don't understand the error. I've also tried with devPtr.CreateInstance("Wrapper.Device"), devPtr.CreateInstance("Wrapper::Device") or `devPtr.CreateInstance("Wrapper::CLSID_Device") as the links I posted suggest, but in those cases I get another exception with HR=800401f3 and message Invalid class string.
It doesn't matter whether VS or Qt Creator are opened as administrator or not, I get the exact same error.
I have run out of ideas, and I really need to be able to use that DLL from Qt using the files generated by dumpcpp.
Does any one know what could be happening? It feels quite strange to me.
If your C++ application is 64-bit, that's the answer right there, because your C# component is 32-bit (or MSIL but registered to the 32-bit hive). In situations like these, a simple test using VBScript is always useful.
Write a simple VB Script (test.vbs)
Dim obj
Set obj = CreateObject("Wrapper.Device") ' or whatever your ProgID is
MsgBox TypeName(obj)
Now, run this macro 2 ways: with 32-bit and 64-bit versions of VBScript:
32-bit > c:\windows\SysWow64\cscript.exe test.vbs
64-bit > c:\windows\system32\cscript.exe test.vbs
This is assuming your C# component is dispatch compatible. If it's not, then it will still give you differing results that you can use to debug.
Assuming automation/IDispatch compatible, one will work and one won't if you have registered your component correctly.
Have you registered correctly? When I use regasm, I always use the the switches /tlb /codebase when registering the C# component for COM.
Ok, in case someone find the same error, I'll explain the solution I found.
The problem was that in my case, the C# class I developed depended on another 32 bits dll which was not registered on my PC. Once I registered the other dll, everything worked fine.
I don't know why VS kept telling me that the class was not registered when my class itselft was registered, it was one of its dependencies that wasn't registered.
Anyway, I discovered this thanks to Joseph's comments, so thanks a lot for your help.

Can I use applicationDirPath() to access resources at a higher directory level?

In the application that I am developing (using C++ and Qt), I am using QApplication::applicationDirPath() to access some resources, with respect of the application's path.
As an example, since I want to open a HTML manual from the application, I act this way:
void MainWindow::on_actionHelp_triggered()
{
QString link = QApplication::applicationDirPath() + "/Guide/guide.html";
bool r = QDesktopServices::openUrl(QUrl::fromLocalFile(link));
}
This snippet works if the project's structure presents the path "ProjectName/bin/Release/Guide/guide.html" (since the .exe file is in "ProjectName/bin/Release/AppName.exe").
But what can I do to refer to a higher-directory-level resource? As an example, I wish my HTML file to be in "ProjectName/data/Guide/guide.html". But this way, it seems not possible to compose the path in the way I'm acting.
EDIT: After #olive's comment, I wish to clarify a thing:
"Why am I not using '../'?"
Because it won't work from Visual Studio, where I am massively launch the application to test it. From VS, in fact, I shall use "../data/Guide/guide.html", when "from the outside", I'd have to do "../../data/Guide/guide.html".
That's why (I think) QApplication::applicationDirPath() exists. However, I am not an expert, so don't blame me and correct any eventual mistake of mine, please!
Just use ... QApplication::applicationDirPath() + "/../../data/Guide/guide.html" is perfectly valid path!
Of course there is another problem. When the application is installed, the relative path will probably be different again. You either need to configure the paths in visual studio so that the relative path works both during development and after deployment, or you need to detect the layout.

C++ access violation: TImage.Picture is null

I recently made some minor changes within my c++-builder-project-settings to distribute a built application, however now some kind of initialisation seems to be missing.
Before I was using this (worked properly):
TPngImage *img=new TPngImage;
img->LoadFromFile(pfad);
Image1->Picture->Assign(img);
However, suddenly I get the error: access-violation... access to 0x0000000.
I checked and noticed that Image1->Picture is Null.
Image1 is of course a TImage-Object added per designer.
I'm using embarcaderos XE2 16 c++-Builder.
Is there a setting for this or could you tell me, what I have to do?
I thought of Image1->Picture=new TPicture(); already, but that is also Null...
It seems that it was my settings...
Somehow I messed some setting up.
I exported the settings of a new project, copied my include-paths, overwrote the settings with the exported one and inserted the includes.
Now everything works again.

All tests fail, Unable to get type, and FileNotFoundException if certain line of code in one test after adding fmod Visual C++ test

I've figured out what caused the problem but I still don't know why - it happened when I started using fmod, and it must have something to do with how the linker decides to bring in and execute static libraries and .dll's. My code under test is a static lib; it refers to fmodex_vc, another static lib, which at some point (though I know not when) decides to load in its fmodex.dll. (Which is in the same directory as everything else, so I don't know why it wouldn't find it.) As far as I know, the code under test absolutely does not call the fmod initialization functions, but maybe fmod has some static global initializers that initialize themselves and load in the dll? And that code only gets pulled in if code in a module that uses it gets...used?
I'm testing unmanaged C++ code using the Visual Studio test framework and when I started using fmod it stopped working: Every test, even "test" tests that do nothing, would report (wrapped for readability):
Unable to get type SlidersTest.UnitTest1, SlidersTest.
Error: System.IO.FileNotFoundException:
The specified module could not be found.
(Exception from HRESULT: 0x8007007E)
After a lot of trial and error, excluding .cpp files and re-adding them, I discovered that only one of the test files elicits the problem; and it only does if this line is called:
EntityMgr::Init();
Interestingly, all the tests start failing with that message if that line is in the code. EntityMgr::Init() is a function that does very little:
EntityMgr* EntityMgr::instG = null;
and
void EntityMgr::Init()
{
instG = new EntityMgr;
}
and
class EntityMgr
{
private:
static EntityMgr* instG;
public:
EntityMgr() // does nothing beyond the default
{
}
static void Init();
static EntityMgr* Inst() { return instG; }
...
vector<Entity> entitiesG;
};
Entity, FWIW, is a pretty vanilla class with no pointers, just various floats for its fields.
No matter how I run the tests (from test view, run selected, run all, run from the command line, from the test menu) I get the error.
Attempting to step into the test with the debugger fails - the test fails before the debugger gets to step in. Setting the debugger to break on System exceptions did nothing as well.
The code under test is a static .lib. CLR support is /clr.
Oh, and this just in: if I call a static Entity member function, same deal. If I move said static function outside of the class, same deal. But, if I move that function to another module, it's fine.
If I set the debugger to break on any exception, I do get something interesting:
First-chance exception at 0x7c812aeb in vstesthost.exe: Microsoft C++ exception: HRException at memory location 0x05129890..
There's no source code at that location, of course. Here's the call stack:
kernel32.dll!7c812aeb()
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]
kernel32.dll!7c812aeb()
[External Code]
msvcr80.dll!78158ed7()
msvcr80.dll!78158e34()
msvcr80.dll!78158047()
msvcr80.dll!7815850e()
msvcr80.dll!78158872()
msvcr80.dll!78158a57()
msvcr80.dll!78158b11()
ntdll.dll!7c9032a8()
ntdll.dll!7c90327a()
ntdll.dll!7c92a9ef()
ntdll.dll!7c90e46a()
kernel32.dll!7c812aeb()
kernel32.dll!7c812aeb()
kernel32.dll!7c812aeb()
msvcr80.dll!78139c4d()
msvcr80.dll!781323ff()
msctf.dll!74755764()
msctf.dll!74721557()
ws2_32.dll!71ab12bb()
ntdll.dll!7c90118a()
ntdll.dll!7c91b084()
ntdll.dll!7c90de7c()
ntdll.dll!7c90d04c()
ntdll.dll!7c90e43f()
kernel32.dll!7c80b713()
And here's the stack trace that mstest reports - I don't get anything useful out of it.
Unable to get type SlidersTest.game_EntityMgr_test, SlidersTest. Error: System.IO.FileNotFoundException: The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at System.Reflection.Assembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, Assembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection)
at System.Reflection.Assembly.nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, Assembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection)
at System.Reflection.Assembly.InternalLoad(AssemblyName assemblyRef, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
at System.Reflection.Assembly.InternalLoadFrom(String assemblyFile, Evidence securityEvidence, Byte[] hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, StackCrawlMark& stackMark)
at System.Reflection.Assembly.LoadFrom(String assemblyFile)
at Microsoft.VisualStudio.TestTools.TestTypes.Unit.UnitTestExecuter.GetType(UnitTestElement unitTest, String type)
at Microsoft.VisualStudio.TestTools.TestTypes.Unit.UnitTestExecuter.ResolveMethods().
Why is fmod doing this?
I suggest running your application under Dependency Walker's Profile mode (http://www.dependencywalker.com/). It can record all attempts to load DLLs and EXEs, along with the resulting error codes - it sounds likely that the File not Found error is coming from an indirect dependency - perhaps being pulled in from linking FMod.
If this is the case, profiling your application with Dependency Walker will show one or more failed attempts to load a library. One of them will be the one responsible for the error.
Maybe some property was modified for that file? Probably already looked at this, but make sure that all the settings are from "Inherit from parent" in Visual Studio.
Jay
My best guess, from what you've posted so-far is that the exception is being thrown somewhere inside the CLR type loader — it looks like an assembly that you're indirectly dependent on either isn't in the GAC, or isn't being copied to the test directory.
Is there an actual stack trace in the test results? That might help narrow down what type(s) its trying to load.
Since you say that this started happening all of a sudden, I assume that tests with this line of code were working just fine previously. This may be a radical choice, but in the absence of another solution, perhaps you would consider reinstalling visual studio (a long procedure to be sure)
Can you set Visual Studio to break on all exceptions, regardless of where they come from during debugging?
It sounds as if cosmic rays or a faulty hard drive have caused a test .dll to become corrupt, or the dll you're building is corrupt (consistently). Before re-installing all of Visual Studio, you may want to ask it to do a repair, which should check for inconsistencies between your current install and what's on your installation medium.
How is the FMod .dll getting into your test directory? Do you have it set up to copy it to wherever mstest wants the test to occur? Note that "Copy to Output Directory" doesn't actually accomplish this. There's some other method, though I can't remember quite what it is.
I'd run it in a debugger and check the run output - in particular the "loading path\fmodex.dll" line to see if it's loading the right dll.
I've seen similar errors when mixing dlls from different configurations.