Visual studio for c++? - c++

I have installed visual studio express 2010 c++. However when trying to follow a beginners book and make the hello world program, visual studio opens up a project with this in it:
#include "stdafx.h"
using namespace System;
int main(array<System::String ^> ^args)
{
Console::WriteLine(L"Hello World");
return 0;
}
The thing is, this looks nothing like the c++ in the book i have just started reading (C++ Without Fear). In fact, if i type 'cout',even after entering using namespace std, cout is not found.
This is the books example:
#include "stdafx.h"
#include <iostream>
using namespace std;
int main() {
cout << "Never fear, C++ is here!";
return 0;
}
Am i missing something here?

Create Windows (or Win32, don't remember exactly) C++ Console Application project, don't select C++/CLI project type.
C++/CLI is very special language, which is used only for interoperability between managed and unmanaged code. It is better to forget about C+++/CLI at this stage...

As Alex said start with C++ Win32 console project, but select empty project so that the IDE don't fill things out automatically! Go to Source Files in your Solution Explorer, right click on it and add new item and choose C++ file (call it main.cpp for example).
At that point you should be ready to go.
Try this sample code that I prepared for you...
#include <iostream>
using namespace std;
int main(char *argv[], int argc) {
cout << "Hello World!" << endl;
return 0;
}
It should print out Hello World! in the console.

You want to start with a Visual C++ Win32 Console Application.
If you want to create your own files completely (i.e. no stub file with a main defined), you can check "Empty Project" in the options of the Win32 Application Wizard.

This is not C++. This is so called "managed" C++. Basically, a totally different language by Microsoft that is compatible with their .NET platform. For example, you can mix C# code and managed C++ code in single binary. This technology is very Microsoft specific and is not portable to any other compiler/OS (even Mono, which is C# for Linux, doesn't have it). See Managed Extensions for C++ for more details.

Related

Visual studio runs c++ in a white window rather than console

I want it to run just in the cmd but all I get is this white window. Any help?
Code:
//
// pch.cpp
// Include the standard header and generate the precompiled header.
//
#include "pch.h"
#include <iostream>
using namespace std;
int main() {
cout << "test";
return 0;
}
Visual Studio provides different kinds of project you can start with.
You are looking for "Win32 Console Application" which already provides the standard configuration that employs a console.
You can also use an empty C++ project, but then you must find all the required settings that enable the console environment.

How is array<System::String ^> standard C++?

After choosing to create a new console application in Microsoft Visual Studio 2010, it created the following source file for me:
#include "stdafx.h"
using namespace System;
int main(array<System::String ^> ^args)
{
Console::WriteLine(L"Hello World");
return 0;
}
What are those caret (^) characters?
It doesn't look like Standard C++.
They are not digraphs.
Nevertheless, it builds without any errors.
It's not standard C++, it's a language created by Microsoft called “C++/CLI”.
On StackOverflow, use the c++-cli tag if you have questions about this language. Here's what the tag info says:
C++/CLI is based on C++, modified to allow compilation of a mixture of native code and code for Microsoft's Common Language Infrastructure (CLI). It replaces Microsoft's Managed Extensions for C++, which aimed for stronger C++ conformance.

visual studio 2012 c++ hello world - iostream not working

I have an issue with Visual Studio's 2012. I am also using "Sams Teach Yourself C++ in One Hour a day, 7th edition".
After using google to find the "best" compilers for C++, Visual Studios seemed to be the tool of choice.
So I downloaded and installed Visual Studios 2012. The very first lesson in the book is (and tells me to run it as a console app by going to File > New > Project >Visual C++ > Win32 > Console Application )
#include <iostream>
int main()
{
std::cout << “Hello World!” << std::endl;
return 0;
}
which doesnt work, at all. it outputs an error message similiar to the following:
1>c:\users\nik\documents\visual studio
2012\projects\consoleapplication4\consoleapplication4\consoleapplication4.cpp(8):
error C2065: '“Hello' : undeclared identifier
1> Generating Code...
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped =========="
(there is more lines similiar to the first, but its rather long)
However, after googling and watching a video on youtube the following code works (using File > New > Project >Visual C++ > General > Empty Project )
#include <iostream>
#include "conio.h"
using namespace std;
int main() {
cout << "Hello Nik" << endl;
_getch();
return 0;
}
Does Visual Studio's 2012 have a C++ compiler? or does it just have a visual c++ compiler (if thats even the issue, only reason I think it could be is I can see templates for Visual C++ but none for c++ by itself...) or do I need to download Visual Studio Express to download native c++ ??
Any help would be greatly appreciated as I am feeling some-what out of my depth here...
Thanks.
Besides aphostrophes you may need to disable precompiler headers in project properties.
They are turned on by default in VS2012. If you are not familiar with precompiled headers turn them off.
Right click on project (not solution)
Click properties.
Expand "Configuration properties"
Expand "C/C++"
Choose "Precompiled headers"
Set "Precompiled header" to "Not Using Precompiled Headers"
More information about precompiled headers and stdafx.h file at Wikipedia
The apostrophes you used are wrong:
“Hello World!”
should be
"Hello World!"
Notice even how SO recognizes the difference. You should at least type the code you see in the book instead of copying and pasting it. ;-)
The Win32 console application is actually quite different from the empty project. Win32 utilize a message (input) queue which you poll in a loop and your program respectively utilizes the Win32 API and performs certain operations.
The empty project is a bit less dependent on Win32 or anything that Windows provides in terms of API unless you make it dependent on it. This would be the simples hello world app in you empty project:
#include <iostream>
using namespace std;
int main()
{
cout << "Hello World" << endl;
return 0;
}
Just try this::
"Hello World!" instead of “Hello World!”.
The difference between
“Hello World!” and
"Hello Nik" is the apostrophe.
Aslo is the error persists than just check visual c++ library linker.
There is aslo definitely no need for conio.h
If your going to copy from a book at least copy it correctly.
Using namespace std;
would be pretty smart in this case.
In order to fix your error you have to delete std:: of std::cout and std::endl, and write using namespace std; underneath #include iostream and and change “ ” with " ".
#include <iostream>
using namespace std;
int main()
{
cout <<"Hello World" << endl;
return 0;
}
In Visual studio 2012
file>new projet>visual c++ (Project win32)>application settings(application console+Not Using Precompiled)>in right box in you Project (right click, add>new element>file c++).

Visual C++ can't open include file 'iostream'

I am new to C++. I just started! I tried a code on Visual C++ 2010 Express version, but I got the following code error message.
------ Build started: Project: abc, Configuration: Debug Win32 ------
ugo.cpp
c:\users\castle\documents\visual studio 2010\projects\abc\abc\ugo.cpp(3): fatal error C1083: Cannot open include file: 'iostream': No such file or directory
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
This is the code:
// first.cpp -- displays a message
#include <iostream> // A PREPROCESSOR directive
int main(void) // Function header
{ // Start of a function body
using namespace std;
cout << "Come up and C++ me sometime.\n"; // Message
// Start a new line
cout << "Here is the total: 1000.00\n";
cout << "Here we go!\n";
return 0;
}
Replace
#include <iostream.h>
with
using namespace std;
#include <iostream>
Some things that you should check:
Check the include folder in your version of Visual Studio (in "C:\Program Files\Microsoft Visual Studio xx.x\VC\include", check for the file which you are including, iostream, make sure it's there).
Check your projects Include Directories in <Project Name> → Properties → Configuration Properties → VC++ Directories → Include Directories (it should look like this: $(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;)
Make sure that you selected the correct project for this code
(menu File → New → Project → Visual C++ → Win32 Console Application)
Make sure that you don't have <iostream.h> anywhere in your code files, Visual Studio doesn't support that (in the same project, check your other code files, .cpp and .h files for <iostream.h> and remove it).
Make sure that you don't have more than one main() function in your project code files (*in the same project, check your other code files, .cpp and .h files for the* main()` function and remove it or replace it with another name).
Some things you could try building with:
Exclude using namespace std; from your main() function and put it after the include directive.
Use std::cout without using namespace std;.
I had this exact same problem in Visual Studio 2015. It looks like as of Visual Studio 2010 and later you need to include #include "stdafx.h" in all your projects.
#include "stdafx.h"
#include <iostream>
using namespace std;
The above worked for me. The below did not:
#include <iostream>
using namespace std;
This also failed:
#include <iostream>
using namespace std;
#include "stdafx.h"
You are more than likely missing $(IncludePath) within Properties → VC++ Directories → Include Directories.
Adding this should make iostream and others visible again. You probably deleted it by mistake while setting up your program.
If your include directories are referenced correctly in the VC++ project property sheet → Configuration Properties → VC++ directories → Include directories, the path is referenced in the macro $(VC_IncludePath).
In my Visual Studio 2015 this evaluates to:
"C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include"
using namespace std;
#include <iostream>
That did it for me.
It is possible that your compiler and the resources installed around it were somehow incomplete. I recommend re-installing your compiler: it should work after that.
I got this error when I created an 'Empty' console application in Visual Studio 2015. I recreated the application, leaving the 'Empty' box unchecked. It added all of the necessary libraries.
Make sure you have Desktop Development with C++ installed.
I was experiencing the same problem, because I only had Universal Windows Platform Development installed.
Microsoft Visual Studio is funny. When you're using the installer, you must checkbox a lot of options to bypass the .NET framework (somewhat) to make more C++ instead of C# applications, such as the CLR options under desktop development... in the Visual Studio installer.... the difference is the C++ Win32 console project or a C++ CLR console project.
So what’s the difference? Well, I'm not going to list all of the files CLR includes, but since most good C++ kernels are in Linux... So CLR allows you to bypass a lot of the Windows .NET framework because Visual Studio was really meant for you to make applications in C#.
Here’s a C++ Win32 console project!
#include "stdafx.h"
#include <iostream>
using namespace std;
int main()
{
cout << "Hello, World!" << endl;
return 0;
}
Now here’s a C++ CLR console project!
#include "stdafx.h"
using namespace System;
int main(array<System::String ^> ^args)
{
Console::WriteLine("Hello, World!");
return 0;
}
Both programs do the same thing .... the CLR just looks more frameworked class overloading methodology, so Microsoft can great its own vast library you should familiarize yourself with if so inclined.
Keywords (C++)
Other things you'll learn from debugging to add for error avoidance:
#ifdef _MRC_VER
#define _CRT_SECURE_NO_WARNINGS
#endif
If you created an environment variable with the name IncludePath, try renaming it to something else.
This name will override $(IncludePath) inside project properties.
Quick fix for small programs:
Add: #include <cstdlib>
In my case, my Visual Studio 2015 installed without selecting C++ package, and Visual Studio 2017 is installed with the C++ package. If I use Visual Studio 2015, opening a C++ project will show this error, and using Visual Studio 2017 will be no error.
I had this problem too. I used this code (before main();) in Visual Studio 2022, and it turned OK:
#include "pch.h"
#include <iostream>
using namespace std;
using namespace winrt;
using namespace Windows::Foundation;
In my case, the error occurred when I created a file in VS Code, without giving the .cpp extension. It resolved when I renamed it with the .cpp.
// first.cpp -- displays a message
#include <iostream> // a PREPROCESSOR directive
using namesapce std;
int main() // function header
{ // start of a function body
///using namespace std;
cout << "Come up and C++ me sometime.\n"; // message
// start a new line
cout << "Here is the total: 1000.00\n";
cout << "Here we go!\n";
return 0;
}

getting the right compiler for C++

I am trying to learn c++ but most of the tutorials and books I have read or looked up teaches you this...
(I am assuming like most tutorials, they are teaching in the beginning to code either in win32 console or CLR console. In either case the following does not work.)
#include <iostream>
int main( )
{
std::cout << "Hello World\n";
return (0);
}
The IDE that i have is Visual C++ 2008 Express edition and they accept code like this
#include "stdafx.h"
int _tmain(int argc, _TCHAR* argv[])
{
return 0;
}
Or like this
#include "stdafx.h"
using namespace System;
int main(array<System::String ^> ^args)
{
Console::WriteLine(L"Hello World");
return 0;
}
Honestly I do not no the difference in none of these and I am not sure if I should just download a older compiler so that it works. If someone can tell me what the difference in these are and where to go from there. That will help tremendously. Thanks
[Edited]
I am trying to do a simple hello world. But I get the error "system can not find path specified." I have screenshot that shows what the error looks like. It also is saying that my project is out of date when I clearly save the file before I build it. Apparently it can not find the executable file. I went to the debug fold and did not see any .exe file.
[Edited]
Ok, now When I try to build the project I get the following errors
1>------ Rebuild All started: Project: test, Configuration: Debug Win32 ------
1>Deleting intermediate and output files for project 'test', configuration 'Debug|Win32'
1>Compiling...
1>stdafx.cpp
1>Compiling...
1>test.cpp
1>c:\users\numerical25\desktop\test\test\test.cpp(1) : warning C4627: '#include <iostream>': skipped when looking for precompiled header use
1> Add directive to 'stdafx.h' or rebuild precompiled header
1>c:\users\numerical25\desktop\test\test\test.cpp(6) : error C2653: 'std' : is not a class or namespace name
1>c:\users\numerical25\desktop\test\test\test.cpp(6) : error C2065: 'cout' : undeclared identifier
1>Build log was saved at "file://c:\Users\numerical25\Desktop\test\test\Debug\BuildLog.htm"
1>test - 2 error(s), 1 warning(s)
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========
Here is the code I used
#include <iostream>
#include "stdafx.h"
int main( )
{
std::cout << "Hello World\n";
return (0);
}
Note: I tried using it with and without the #include "stdafx.h" When I tried it without the #include "stdafx.h", it said I might be missing it.
Not sure what you're asking. The first two examples you gave are valid C++ programs that should (will) compile with VC++. The third example is a C++/CLI program that must be compiled with the /CLR compiler switch (this is called Managed C++).
EDIT: Adding more specific information (from a comment below):
The first two examples are standard (native) C++ (albeit, the second example has MS-proprietary macros). They compile to native code. The third is C++/CLI (a "managed" extension to C++). It compiles to managed (.NET) code. Only the third snippet interacts with the .NET framework in any way. All three are absolutely buildable and runnable using the appropriate projects in VS 2008 (no command line necessary)!
Based on your latest update, it looks like you have probably modified some project properties and changed some paths. The app is building, but when you try to run it via VS (you should do this with <Ctrl>+F5, by the way), the executable cannot be found (there are several ways you could have messed this up by changing or playing with various settings).
Please note the difference between building and running. Building is the process of compiling and linking your source code. Running is launching the resulting executable. You seem to be confused between these (judging from your complaints about the "...out of date" dialog box). It is normal to get the "...out of date" dialog box if you try to run without rebuilding after you have made a change to the project (even if that change is saved). Just make sure you click "yes." You need to build the project before you can run it.
My recommendation is to completely delete your project and solution. Create a new empty project, as suggested elsewhere in this now-very-heavyweight thread, and don't modify any project settings. If this doesn't work, something is seriously wrong!
ANOTHER EDIT: Just for completion, since this question kept changing:
As others have already pointed out, your ultimate problem with the first snippet is the use of precompiled headers (PCH). PCH are turned on by default in new VS C++ projects. Their purpose is to speed compilation when many implementation files include the same set of headers -- preventing the compiler from having to parse the header files for each compilation unit.
You have three options:
(Recommended) Disable PCH -- Project Properties --> Configuration Properties --> C/C++ --> Precompiled Headers: Set Create/Use Precompiled Header to Not Using Precompiled Headers. (You don't need to do anything with the "stdafx.h" file or the #include for it.)
Place your commonly used #includes in "stdafx.h". In your case, you would put #include <iostream> in "stdafx.h".
Place your #includes after `#include "stdafx.h". Microsoft requires that the "stdafx.h" be the first included file in a compilation unit.
A minor point, which I don't see elsewhere in the answers: When using precompiled headers, such as your stdafx.h, you need to include them first. Change it to:
#include "stdafx.h"
#include <iostream>
and that should fix the errors about it.
Alternatively, it may be easier to simply switch off precompiled headers: Project > Properties > Configuration Properties > C/C++ > Precompiled Headers > Switch first option to "Not using precompiled headers". They can be useful for big projects but will just be awkward and annoying while you're learning, since they have extra rules (like this "must be included first") which aren't requirements of standard C++ .
The "difference" is pedantic. The latter are just Microsoft-specific entry points.
As you are learning C++, I recommend you use a compiler, and preferably an operating system that lets you focus on C++, and not the platform. For this I recommend g++, on an Linux distribution such as Ubuntu.
Try this tutorial, there are many others that are similar that quickly let you overcome being tied to the tools, and focus on C++.
int main();
int main(int argc, char* argv[]);
These are standard C++.
int _tmain(int argc, _TCHAR* argv[]);
int wmain(int argc, wchar_t* argv[]);
These are Windows-specific to handle Unicode arguments. See What is the difference between _tmain() and main() in C++?.
int main(array<System::String^>^ args);
This is not C++. This is C++/CLI.
For best portability, always use the first form.
Also,
int main(int argc, char** argv, char** envp);
This is a usually seen POSIX extension. Windows supports this form of main too. The envp means (pointer to) environment variables.
int main(int argc, char** argv, char** envp, char** apple);
This is for Mac only, obviously.
void main();
And this is wrong (nonstandard, some compilers (e.g. gcc) will reject it).
Visual C++ Express will compile the first example just fine.
However, you need to ensure the proper project settings:
Create an "Empty Project"
"Add a new item..." to the project via the "Project" menu. Select C++ (.cpp) file.
Copy/Paste code into new file
Press F5 to compile and run.
When "Project is out of date" dialog appears, press "Yes" (build the project)
The steps above ensure VC++ Express does not treat your file as a special Win32/Windows console application.
EDIT: added additional step 5 to prevent "Can't find..." dialog.
I managed to get the same dialog by making sure the exe file does not exist, and answering "No" to the build dialog. With a clean, empty project the exe file does not exist yet. It must be built first. If you answer "no" don't build it, VC++ dutifully does not build the exe and later complains about not being able to find it when it tries to run it later.
As STingRaySC pointed out, all three of your examples will compile in VC2008 express; it's just that examples 2 and 3 are what VC2008 Express will load up initially when you create a project (one of the examples is for Managed C++, as STingRaySC mentioned).
You can just delete the code in your second example (the C++ Win32 Console Application project) and paste in the more standard hello world program from your first example. It should compile and run just fine in VC2008 Express - it did for me.
I. Precompiled header
#include "stdafx.h"
is some kind of tricky stuff that comes your way.
If you create a project VC will normally switch on precompiled header.
This means that one header stdafx.h is created which is compiled only once.
This is done to speed up compile time in big environments. If you start C++
it will confuse you.
If you use stdafx.h it has to be the first header in the cpp file.
II. Unicode (Utf16)
int _tmain(int argc, _TCHAR* argv[])
Microsoft uses UTF16 to implement unicode strings.
This means you get two versions of main.
int main(int argc, char* argv[])
int main(int argc, wchar_t* argv[])
This is also confusing if you start.
To simply start you can use whatever editor you want.
Create the file.
Open a Visdual studio 2008 command prompt
cl main.cpp
main.exe
and you will see Hello World using code from books.
Afterwards try to understand some of the settings of VC.
But you should always use an empty project.
Else you have to care about stdafx, UNICODE, ...
_tmain with the _TCHAR argv is the way the C runtime allows you to handle unicode. If _UNICODE is defined, then _tmain will expand to wmain, and the _TCHAR argument will be of type wchar_t. If _UNICODE is not defined, then _tmain will expand to main, which will be the ANSI standard.
Therefore, so long as _UNICODE is not defined, the second snippet you posted is compliant with the standard.
Lots of waxing lyrical and some misinformation for you sift through already, but I suggest following wonsungi's advice. But to clarify his advice:
File->New->Project
Select Project Type "Win32", then Template "Win32 Console Project"
Give the project a name and location
OK
Select "Application Settings"
Check "Empty Project"
In the "Solution Explorer", right click the "Sources" folder, then Add->New Item
Type the name of the file, in the "name" box using a .cpp extension (you can ignore the templates if you wish).
Enter your code in the new file.
Woot!! I figured it out!!! Below is my original code
#include <iostream>
int main( )
{
std::cout << "Hello World\n";
return (0);
}
It was missing the header file #include "stdafx.h" . So I had to include it in there so I added it like this
#include <iostream>
#include "stdafx.h"
int main( )
{
std::cout << "Hello World\n";
return (0);
}
I was still getting an error like what you see in my edited question at the bottom. So What I did is I took #include and added it in my header file and then it worked!!!!!
Even the the books and alot of tutorials show to add #include to the actual cpp, for some reason in express edition I had to add it to header for it to work. I don't know WHY but it's a solution and now it works.
Download and install Dev-C++ on your system. If the code doesn't work on Visual C++, try it out on Dev-C++ (which uses the GCC compiler). You may get the same results or a different error message. Whenever you get an error message you don't understand, do a Internet search for the error message.