C++ NetBeans Linking External Sources and .so Files - c++

I am writing a C++ program in Linux with NetBeans. I am having difficulty setting it up to use external sources/shared objects. I have the .so files from the compiled external package and the source files that go with it.
So far I have:
specified for the project to include all the source and header file directories (under Project properties->Build->C++ Compiler)
specified the .so files that correspond to the external source code (under Project properties->Build-Linker)
When I try to declare an object defined in the external sources NetBeans does not give me any syntax errors and even auto-completes the object name for me. However, when I build the program I get an error saying "undefined reference to" that object.
Am I doing something horribly wrong?
EDIT:
In response to quamrana's question, this is one of the output lines in the console when it attempts to build.
g++ -o dist/Debug/GNU-Linux-x86/JAUSTester build/Debug/GNU-Linux-x86/MainScreen.o build/Debug/GNU-Linux-x86/main.o build/Debug/GNU-Linux-x86/moc_MainScreen.o -L/usr/lib -Wl,-rpath /usr/local/lib/active /usr/local/lib/active/libcxutils.so -Wl,-rpath /usr/local/lib/active/libjauscore.so -Wl,-rpath /usr/local/lib/active/libjausextras.so -Wl,-rpath /usr/local/lib/active/libjausmobility.so -Wl,-rpath /usr/local/lib/active/libtinyxml.so -lQtGui -lQtCore -lpthread
The .so files I want to include are the ones specified there in /usr/local/lib/active/.

Related

Eclipse c++ Referencing external library (ACE+TAO)

I have a c++ project that references the .h and .cpp files from the (ACE_TAO) library. (http://www.theaceorb.com/)
I have included the library paths to the project GCC C++ compiler and GCC C++ Linker.
However, when I try to build my project, I keep getting an error.
undefined reference to ACE_Message_Block::~ACE_Message_Block()
| line 627 external location /home/user/Documents/ACE_wrappers/ace/CDR_Stream.inl
undefined reference to CORBA::ORB~ORB();
| line 45 external location /home/user/Documents/ACE_wrappers/Tao/tao/ORB.inl
Here's my own project header file
#ifndef MESSENGERSERVER_H_
#define MESSENGERSERVER_H_
#include <tao/ORB.h> // this is causing the error
class MessengerServer {
public:
MessengerServer();
virtual ~MessengerServer();
private:
CORBA::ORB_var orb; // this is causing the error
1) I have included the right header file and eclipse is able to to resolve the header file, so this must mean that my library paths is correct right?
2) If my library paths are correct, why is eclipse unable to link to the .cpp files for the implementation of the 2 methods? my .h file and .cpp files are in the same folder directory.
3) I thought that it could be because I do not have the .o files in the library paths, so i ran 'make' and generated the .o files in the same directory, but I still get the same error.
Am I missing/misunderstanding something? Thanks in advance.
update:
Here's the command Eclipse c++ used to build my project
g++ -I/home/user/Documents/ACE_wrappers/TAO/
-I/home/user/Documents/ACE_wrappers/ace/
-I/home/user/Documents/ACE_wrappers/
-O0- g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"myMain.d" -MT"myMain.d" -o"myMain.o" "../myMain.cpp"
Finished Building:../MyMain.cpp
g++ -I/home/user/Documents/ACE_wrappers/TAO/
-I/home/user/Documents/ACE_wrappers/ace/
-I/home/user/Documents/ACE_wrappers/
-O0- g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"MyServer.d" -MT"MyServer.d" -o"MyServer.o" "../MyServer.cpp"
Finished Building:../MyServer.cpp
g++ -L/home/user/Documents/ACE_wrappers/TAO/
-L/home/user/Documents/ACE_wrappers/ace/
-L/home/user/Documents/ACE_wrappers/
-o "TAOServer" ./myMain.o ./MyServer.o
./MyMain.o: In function 'ACE_InputCDR:~ACE_InputCDR()':
/home/user/Documents/ACE_wrappers/ace/CDR_Stream.inl:627: undefined reference to ACE_Message_Block::~ACE_Message_Block()
./MyServer.o: In function 'CORBA::ORB:decr_refcount()':
/home/user/Documents/ACE_wrappers/Tao/tao/ORB.inl:45: undefined reference to CORBA::ORB~ORB();
The linking is failing. No, your "include" path determines whether you can find a header file. The "library" path is used for linking against the object files or the library files. The linking is not working.
The missing functions are the destructors for the classes ACE_Message_Block and ORB. Find the source files for them, compile them, and make sure the compiled object files are on the library path for your project.

g++ not find .so files

I am trying to generate a c++ library using the g++ compiler. My library has another C library as dependency and I have compiled it in order to obtain the .so files.
I have the following structure:
src:
include/linux:
libcustom.a
libcustom.la
libcustom.so
libcustom.so.0
libcustom.so.0.0.0
Now, when I have all the .o files of my cpp classes, and I want to link the library, I execute the following command:
g++ -shared -L/usr/lib/R/lib -Wl,-Bsymbolic-functions -Wl,-z,relro -o mylibrary.so File1.o File2.o File3.o -L./include/linux -lc++ -lutil -lm -lcustom -Wl,-rpath='$ORIGIN/include/linux' -L/usr/lib/R/lib -lR
But it throws me the error:
libcustom.so.0: cannot open shared object file: No such file or directory
I am executing the command from the src directory.
I know it could be fixed editing the LD_LIBRARY_PATH, but the idea it is someone can use my library without the need of configuring anything, so I am trying to do that with the c++'s -rpath flag.
Any idea how can I fix it, or the reason for the error?
The error message you got seems to come from the run-time loader ld.so instead of the linker ld (I know the names are confusing). You have to distinguish between finding so's at link-time and at run-time. The -L flag you give at link-time has nothing to do with localizing the library at run-time.
Your rpath=./include/linux value is not correct, because dot is not recognized by the ld as relative path. Relative searching path should be given like
-Wl,-rpath='$ORIGIN/include/linux'
where the $ORIGIN represents the folder where your executable (not mylibrary.so) locates. Make sure to use single quote and not double quote because the string $ORIGIN should be passed to the linker literally and hard coded into the executable file.
More details goes
how to link to shared lib from shared lib with relative path
ld: Using -rpath,$ORIGIN inside a shared library (recursive)

SDL2_mixer linking undefined references C::B

I am trying to use SDL2_mixer for sound but I get these errors
undefined reference to `Mix_OpenAudio'
undefined reference to `Mix_LoadWAV_RW'
undefined reference to `Mix_PlayChannelTimed'
According to Lazy Foo's tutorials undefined references mean that I have something wrong in my linker settings how every I believe I have it right. It goes as follows:
-lmingw32 -lSDL2main -lSDL2 -lSDL2_mixer -lSOIL -lOpenGL32
Additionally the search directories for the header and lib files are correct (I have triple checked) and the .dll is in the same directory as the executable. The code files also have the corresponding #include directories. There are not any more things I can think to try so any help is appreciated
I was trying to compile a 64-bit Mixer with the 32-bit SDL.
I think you've the SDL mixer runtime binaries alone extracted into a directory. However, for compiling and linking you need the development libraries which has the stub library libSDL2_mixer.dll.a file necessary for linking.
In the SDL_mixer page, you've two sections: Runtime Binaries and Development Libraries. In the second section, download SDL2_mixer-devel-2.0.0-mingw.tar.gz (MinGW 32/64-bit). Extract it to a directory and add the (/lib) directory path to C::B and pass -lSDL2_mixer and it should link just fine.
When you run the executable, make sure SDL2_mixer.dll (from the \bin directory of the download) is present in the same directory for runtime dynamic linking to work.

Building code that uses EVP_* functions in Ubuntu

I am trying to build some code that uses the EVP_* functions in Ubuntu, however when I build, I get the dreaded "undefined reference" errors.
I am using Ubuntu 11.10.
The following line is how I compile:
g++ -lcrypto -lssl *.cpp -o IOService
[...]
crypto.cpp:(.text+0x8): undefined reference to `EVP_md5'
[...]
The cpp files include openssl/evp.h.
I have installed the libssl1.0.0-dbg package, but those libraries get installed in /usr/lib/debug/lib/i386-linux-gnu/ where my linker doesn't seem to find them. I tried softlinking and copying the .so files, to no avail (and I have the feeling this is not the way to go).
ld is a one-pass linker, meaning that you have to add libraries after the object files that use them: g++ *.cpp -o IOService -lcrypto (I think libssl is not needed if all you need is md5)

FLTK in Cygwin using Eclipse (Linking errors)

I have this assignment due that requires the usage of FLTK. The code is given to us and it should compile straight off of the bat, but I am having linking errors and do not know which other libraries I need to include.
I currently have "opengl32", "fltk_gl", "glu32", and "fltk" included (-l), each of which seem to reduce the number of errors. I compiled FLTK using make with no specified options. Including all of the produced library files doesn't fix the problem, and I'm convinced that it's just some Windows specific problem.
Compile log:
**** Build of configuration Debug for project CG5 ****
make all
Building target: CG5.exe
Invoking: Cygwin C++ Linker
g++ -o"CG5.exe" ./src/draw_routines.o ./src/gl_window.o ./src/my_shapes.o ./src/shape.o ./src/shapes_ui.o ./src/tesselation.o -lopengl32 -lfltk_z -lfltk_gl -lglu32 -lfltk
/usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x197): undefined reference to `_SelectPalette#12'
/usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x1a7): undefined reference to `_RealizePalette#4'
/usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x1fe): undefined reference to `_glDrawBuffer#4'
/usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x20d): undefined reference to `_glReadBuffer#4'
/usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x23a): undefined reference to `_glGetIntegerv#8'
/usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x2c3): undefined reference to `_glOrtho#48'
/usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x2f3): undefined reference to `_SwapBuffers#4'
...and lots more
Thanks a ton for the help.
EDIT: These first few lines are obviously OpenGL related, although I'm still not sure what additional libraries need to be included.
Just a guess: your makefile was written for Linux, and on Cygwin some libraries are either missing or in a different place. You're going to have to examine the makefile, locate the missing libraries, and either move the libs to where the makefile expects them or change the makefile to look in the right place.
The libraries it needs are listed on the line starting g++ (prepend 'lib' to the names after the -l flags)
Sorry for the lack of closure, but I just booted into my Linux netbook and got it working.
-lfltk -lfltk_gl -lGLU -lGL -lXext -lX11 -lm