When I have to open a folder in Windows Explorer (for example d:\myfolder\test), I use ::GetForegroundWindow() to get its Window Handle, and use ::GetWindowText to get the Title Text. But in the default windows the full path of the current window is not displayed (of course you can through tools-folder option-view-display full path in title bar to set the title bar to display full path), and the ::GetWindowText only gets test. If I want to get the full path d:\myfolder\test how can I get this by the windows handle got by ::GetForegroundWindow() ?
Any suggestions. Thanks.
By using the ShellWindows COM object. See this example on how the get the folder that an Explorer window is viewing.
Related
I need to find out the display name and icon location for the subkeys entries under this Windows Registry key:
HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Notifications\Settings
These subkeys are entries in Windows 10/11 "Notifications & Actions". In there, they have a Display Name and an Icon representation.
I believe these subkeys are AppUserModelId and there is also some are like this:
Microsoft.Explorer.Notification.{0FAD3B9E-911D-13AC-5879-28F3EFEECE6E} which are regular applications that had fire some notifications and Windows Explorer has capture them.
Anyway, I can't find a way to discover how to get their information (display name and icon path).
Windows "Notifications & Actions" does display their name and icon. So I need to do the same.
I have already spent hours trying to find out an Win32 API or WinRT class to retrieve this information but I haven't been able to sort this out.
Does anybody know where I can't get this information from?
Preferably in C++ using RoInitialize to use WinRT.
Thank you!
Imagine I have Firefox and I open Firefox Start Page, then I should have a Window with the title: "Mozilla Firefox Start Page - Mozilla Firefox".
I can find window handle with the code below
HWND hwnd = ::FindWindow(0, _T("Mozilla Firefox Start Page - Mozilla Firefox"));
But what I want is find window handle from the window's exe file's name like this
HWND hwnd = FindWindowFromExe(_T("firefox.exe"));//How to make this function?
Does windows Api has a function like FindWindowFromExe()? If it doesn't, what is the best way to Find window from its exe?
Thanks for reading :)
There is no single API function to find a window by its owning process's file name. You will have to search for it manually.
You can use EnumWindows() to enumerate all top-level windows, or use FindWindow()/FindWindowEx() to find/enumerate specific types of windows.
For each window, you can either:
use GetWindowThreadProcessId() to get the process ID that owns the window, then
use OpenProcess() to open a HANDLE to that process, then
use GetModuleFileNameEx(), GetProcessImageFileName(), or QueryFullProcessImageName() to query the process for its full path and filename.
or
use GetWindowModuleFileName() to query the window for the full path and filename of the module that created it (assuming the intended window is created by an actual EXE and not a DLL used by an EXE).
Once you have the window's filename, you can then compare that to your target filename.
In my app I open a report using HTML file as such:
//pStrPath is file:///C:/Users/appts/AppData/Local/Temp/Report_View.htm
ShellExecute(hParentWnd, L"", pStrPath, NULL, NULL, SW_SHOW);
On my development machine it opens up in a web browser, but when I just tested it on a new installation of Windows 10, it showed this dialog instead:
So how can I prevent it from being shown and go with "keep using this app" option from the get-go? Otherwise it may be very confusing for my users.
PS. Note that Edge is installed and can open .htm files if I double-click them.
Referring to Launching Applications (ShellExecute, ShellExecuteEx, SHELLEXECUTEINFO) we note the text
Object Verbs
The verbs available for an object are essentially the items that you find on an object's shortcut menu. To find which verbs are available, look in the registry under HKEY_CLASSES_ROOT\CLSID{object_clsid}\Shell\verb
Commonly available verbs include:
edit - Launches an editor and opens the document for editing.
find - Initiates a search starting from the specified directory.
open - Launches an application. If this file is not an executable
file, its associated application is launched.
print - Prints the document file.
properties - Displays the object's properties.
Given that a double-click is the generally equivalent to selecting "open" in the object's shortcut menu, if we supply the function with the open verb, we can expect the behaviour to mirror that of a user's double-click. - Please see Ken's comment below
As such, we can expect the following code to achieve the desired result.
//pStrPath is file:///C:/Users/appts/AppData/Local/Temp/Report_View.htm
ShellExecute(hParentWnd, L"open", pStrPath, NULL, NULL, SW_SHOW);
If you are trying to open the default program FROM a 32 bit program in 64 bit Windows the ShellExecute and ShellExecuteEX may display the "How do you want to open this file?" dialog box each time. This is due to the way that the default program registered itself in Windows I think.
I could reproduce this error on Windows 11 fresh install where the Photos is set to the Default Program for .jpg files.
In my case, I found that if I use the ShellExecuteExW function and pass the extension into the .lpClass of SHELLEXECUTEINFOW Type that it works.
It should also work with the ShellExecuteExA function
Make sure it's not an exe, reg, bat file, or a URL you are trying to open. It has to be a document type of file.
Use the .lpClass to pass the extension like ".jpg"
Add the SEE_MASK_CLASSNAME As Long = &H1 to the .fMask parameter you are passing in like .fMask = YourMaskValue Or SEE_MASK_CLASSNAME
The reason I think this works is it bypasses any redirection and reads directly from the HKEY_CLASSES_ROOT.jpg
am trying to add an icon application that uses freeglut, according to the doc here it seems is enough to have an icon resource GLUT_ICON.
Although it worked, it only appears on the icon of the console window and the executable in windows explorer, but the main window remains with the default windows icon (as shown in the image). I tried building without the console window mode, but I get same behavior, is this the way it suppose to work or am getting a wrong behavior?
This might help clear things for others running into the same problem:
https://www.gamedev.net/forums/topic/151647-opengl-glut-icon/
Basically, in the "file.rc"resource-file (right click view code) that appears after adding an ico resouce, where you should have
MAINICON ICON "compiler_assets\\icon-name.ico" //set main icon to "file"
You should add another line
GLUT_ICON ICON DISCARDABLE "compiler_assets\\icon-name.ico"
Which is basically setting GLUT_ICON to a specific .ico file
Finally fixed this problem. Whether this issues come from the VStudio2012 environment or not is uncertain.
But generating the resource id like this; GLUT_ICON creates a non-defined behavior. The exe is unable to identify this tag as a valid one, therefore no icon can be indexed and found.
By just changing to lower case the string, all problems get fixed.
I did this process manually and the fix seems to be consistent between PC's.
In C++, is there anyway to let the user chose the icon of the app? For example, Winamp lets you select which icon you wish to use from a list of icons in it's preferences. How is it done?
There is the icon that you see in explorer. This is a resource in your executable. You could change that, but I wouldn't advise you too. Virus scanners can get nervous if executables are modified, and in Windows Vista you will not even be allowed to write in the Program Files folder.
But the icon that is displayed on the task bar or in the system tray can be changed. This is actually the icon of your application window and it can be set by sending a WM_SETICON message.
And there are shortcuts. They can be changed too, and in a shortcut you can specify which icon should be used.
I found a discussion on changing icons that has information about the first two options.
For Visual Studio 2010 in an MFC dialog based app
A. In the resource view, rightclick Icon folder and add icon. Give it an ID like IDI_MYICON. Leave it as is or draw something nice.
B. Go to OnInitDialog. Add the following two lines of code:
HICON hMyIcon = LoadIcon( AfxGetInstanceHandle(), MAKEINTRESOURCE(IDI_MYICON) );
SetIcon( hMyIcon, FALSE ); // FALSE == use as small icon
You can read about these functions in the help to understand what is happening.
This sets the icon as icon for the sysmenu (topleft) and in the taskbar. This is however not automatically reflected in all situations. E.g. for a systray icon you need to explicitly specify the icon again in the call to Shell_NotifyIcon().