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I'm looking for an API that is open sourced and that can take contours of verticies as input and return verticies of triangles. I would also like it to support different winding rules. Thanks
OpenSceneGraph has a GLU style tesselator, see http://www.openscenegraph.org/documentation/OpenSceneGraphReferenceDocs/a00854.html#_details for details.
Visualization Library also provides a tesselator, see http://www.visualizationlibrary.com/documentation/classvl_1_1_tessellator.html for further information.
Both libraries are open source.
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I'm working on vc++ with ImageMagicK.
I'd like to apply scale and grey and something like another manipulation also too, not cli.
But, I can't find any regarding scale or grey or something like any description of manipulation ..in Magick++_tutorial.pdf.
I need any description of manipulation API functions not only above things but also another also too.
How can I find these descriptions?
You are looking for
image.quantizeColorSpace( GRAYColorspace );
and
image.resize("800x600");
See here for more details.
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I've been looking around on internet for a tutorial how you install SDL_gfx in xcode for drawing shapes. Does anybody know any tutorials in how to set it up or where I can download it?
http://lazyfoo.net/ is a great source for information on SDL.
See
Ferzkopp SDL_gfx documentation.
It has information about SDL_gfx and Xcode.
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Is there any library similar to libQGLViewer (a ready-to-use 3d model viewer to embeed in applications) but without the Qt dependency? The application that I'm making is mostly command line, and including Qt just for model viewing looks too expensive to me...
Have a look at Coin3D: http://www.coin3d.org/
Coin is an implementation of the OpenInventor library started by SGI. It is a C++ library with viewers, all sorts of geometric nodes, actions, events. There are many bindings for different windowing systems.
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I am looking for a way to make distributed computing over a network (lan). Is there any good framework or a library for this purpose in C/C++.
Take a look at MPI.
Yes. Have you looked at MPI via e.g. Open MPI ?
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I'm looking for open source (preferably c++) algorithms for 2d bin packing of rectangular and or irregular shapes. I've found several papers on the subject but no code.
Here is the best to my knowledge about rectangular bin packing:
http://clb.demon.fi/projects/rectangle-bin-packing