C++ Library Include - c++

I am relatively new to C++ and need to use a library for the first time.
I was hoping someone would be able to show me how to properly [ link to / include ] the library.
The library I want to use is the ID3 v3.8.8 that can be found here:
http://id3lib.sourceforge.net/
I have downloaded the Windows binaries and now just need a way to link to the library.
Files downloaded: Debug/id3lib.dll, Debug/id3lib.lib, Debug/id3lib.exp, Release/id3lib.dll, Release/id3lib.lib, Release/id3lib.exp
I am using Visual Studio 2010.
Any help is greatly appreciated. Thanks in advance.

Before you can do any C++ development with this library you'll need the headers too which are in the id3lib-3.8.3.zip file. You have only downloaded the binaries which will let you run an application that needs those libraries but not re-compile it.

There are several steps, and many a pitfall. If you are a rank newbie at using C++ and VC++ in particular, every step is going to require some (gasp) reading of documentation or googling.
In VC++ 2010, use the Property Manager "C/C++ General / Additional Include Directories" section if necessary to tell the compiler how to find the header-files.
Use the Property Manager "C/C++/ Code Generation / Runtime Library" section if necessary to tell the compiler what version of the Microsoft C Runtime Library the library requires.
Use Property Manager "Linker / Input / Additional Dependencies " to specify the .lib file id3lib.lib.
Use Property Manager "Linker / General / Additional Library Directories" to tell the linker where to find .lib file.
If the dll id3lib.dll is not in the directory where you will start your program, open a Microsoft Explorer window, and right-click on "My Computer." Select "Properties/Advanced/Environment Variables", and edit the user-variable PATH to contain the path of the directory that contains the dll. Be very careful doing this. Before you change it, copy the value that's there originally and save it to a text file, in case you mess up and need to restore it. If you get it wrong, other programs can fail to start.
Good luck.

Add id3lib.lib to your project, that should satisfy the linker and the resulting executable will depend on id3lib.dll.

Related

How can I install and use C++ libraries on eclipse?

I want to use libosmium library. Could someone please tell me how do I set up this library after I download it?
All I need to know is the standard way of installing external libraries. I can't really find very clear instructions online.
I'm coding with C++ using the eclipse IDE version 4.18.0.
For includes: right click on your project and go to Properties>>C/C++ Build>>Settings>>GCC C++ Compiler >> Includes
you must add the include path for the external library (where the header reside). This information is needed by the Eclipse indexer (code completion etc.) and the compiler
For libraries: right click on your project and go to Properties>>C/C++ Build>>Settings>>GCC C++ Linker >> Libraries you must add the library search path (option -L) and the library you want to link against (option -l). This info is needed for the linker.
Source: http://wiki.eclipse.org/CDT/User/FAQ#How_do_I_add_an_external_library_to_my_C.2B.2B_project.3F
Eclipse-CDT Setting Pictures
Include path settings:
Library & library search path settings
You can also use pkg-config plug in
https://marketplace.eclipse.org/content/pkg-config-support-eclipse-cdt
Here is a link to a similar question with answers: Problems importing libraries to my c++ project, how to fix this?
As specified in the other answer, you can usually add a library by looking at the project properties:
Properties>>C/C++ Build>>Settings>>GCC C++ Compiler>>Includes
However if you're using a makefile project, the Makefile itself must know about the location of libraries. In this case, in order to avoid an "Unresolved inclusion" warning in the header, you may also want to tell eclipse where the header files are. This way the autocomplete & "Open Declaration" will work. This is found in:
Properties>>C++ General>>Preprocessor Includes Paths, Macros etc.
In my case I couldn't figure out how to add a custom configuration and updated the default configuration. I added a path for the Android NDK under the GNU C++ -> CTD User Setting Entries

Library installation using compiler

I have been writing C++ code snippets sporadically to speed things up in R via Rcpp, but now I would like to do more using Armadillo library, but I am having trouble installing it.
The README file instructs to create a location for "include" folder and tell your compiler to use that location for header files (in addition to the locations it uses already).
If I save the "include" folder into C:\Users\me\Documents\ARMADILLO, then how do I instruct the compiler to use the appropriate location?
After some search, I tries typing into command line the following (after prompt: C:\Users\me>):
g++ Documents\ARMADILLO\include, but it did not work ("permission denied"). I hence wonder how this should be done.
Moreover, the README file finally instructs to: Configure your compiler to link with LAPACK and BLAS - I would very much appreciate an advice how this should be done as well.
Thanks a lot!
PS: I have Windows 7 and VS Express 2013 for Desktop.
Visual Studio uses solutions which are containers of projects. Each project has a settings page (right click the project in the Solution Explorer window). Under "Configuration properties" there's a VC++ Directories page, which in turn lists "Include Directories". Append ;C:\Users\me\Documents\ARMADILLO
BTW, I find it useful to put such libs under C:\libs\. Saves on path length.

Fundamental cURL c++ install

With fear of being mocked due to the simplicity I venture out to ask you are question:
What do i have to download and what do i include in my project to get going with the cURL library?
I have tried different things but all resulting in unresolved externals meaning i am including it wrong, i guess.
An explanation of the install process in whole would be awesome! I'm not quite sure exactly what files to use and where to put them. Im using visual studio 2012.
Can anyone shed some light on this?
You need to link the library during link phase of the build. There is an option in the project properties for additional library dependencies - add the .lib file(s) that comes with curl there. Just including a file in your source is rarely enough to use a library.
Ok I am using visual studio (2008) for your work but I will answer to the best of my knowledge.I am assuming you have built libcurl using .sln file or are using a prebuilt set of binaries.
First of all build a solution in project wizard and get a project in it. Right click on project and select properties
In properties go the C++ general tab, add the include directories of curl. Now go to Linker general tab and put the lib directory(which contains the dlls and obj files of your build) in the additional library directories. Now go to input option and put libcurl_imp.lib or libcurldll.a(depending upon your version and compile method). These names can be different and depend upon your build, but the extensions will be of these two types. It is the linker step in which you are making a mistake.
After this compile and run.

How to solve "cannot open file 'LIBCD.lib' " in visual studio 2008?

trying to compile some code i downloaded, i get link error LNK1104: cannot open file 'LIBCD.lib'. i cant find this file anywhere on my computer. what is it, and can i download it from somewhere? is there another way to get the code to work?
In my case, I only wrote "LIBCD.lib" in Configuration Properties -> Linker -> Input -> Ignore Specific Library
The first hit on Google for libcd says:
This file is the static library for the debug single threaded version
of the C runtime. Visual Studio 2005 no longer supports this version
of the C runtime: instead you need to use the multi-threaded version
(libcmtd.lib) or the dynamically linked (DLL) version (msvcrtd.lib).
To fix this problem you will need to change the makefile that comes
with GLUI to get it to use a different version of the library.
and some other things that might help you.
You can fix this from the project settings. You need to add the /NODEFAULTLIB to the linker settings:
core.2f.nodefaultlib.asp">http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vccore/html/core.2f.nodefaultlib.asp
This option will make the linker ignore all the /DEFAULTLIB directives - this will remove the dependency on libcd.lib. Unfortunately it will remove all the other dependencies as well so you will need to explicitly add the libraries you do need (like glut32.lib etc.) as inputs to the linker.

fatal error LNK1104: cannot open file 'libboost_system-vc90-mt-gd-1_43.lib'

Made a new project, added main.cpp and wrote the code at this URL:
http://www.boost.org/doc/libs/1_43_0/doc/html/boost_asio/example/echo/async_tcp_echo_server.cpp
Also, added the appropriate include path.
What's next?!?!! It seems like a darn mystery to build a boost code!
Been digging on it for more than 10 hours.
Can anyone give a straightforward answer on how to build the boost library from the code under windows, VC9?
You need to use bjam. It is responsible for creating the libraries that your application will use. Once you use bjam, you are going to need to instruct your project to include the lib file. You do this by going into the project's properties -> Configuration Properties -> Linker -> General. Add the directory which created the lib file to Additional Library Directories. You should be capable of correctly linking after that.
I believe that this link describes the steps better than I could attempt in a post
#bogertron: I want to hug you! (:
So, at last, with a real head ache, I've managed to do so.
The exact steps I took, so others will be saved from the head ache:
Went to http://www.boost.org/doc/libs/1_43_0/more/getting_started/windows.html#or-build-binaries-from-source .
Followed the "5.3.1 Get bjam" clause. Downloaded the "pre-built bjam executable for your platform" at this URL: http://sourceforge.net/project/showfiles.php?group_id=7586&package_id=72941 .
Extracted the ZIP file (my platform is Windows).
Ran "build.bat". It produced the file "bin.ntx86/bjam.exe".
Copied this file to my PATH ("...../boost_1_43_0/").
From a command line, executed "bjam.exe" and waited for about 4-5 minutes.
Then got this message at the console: "The Boost C++ Libraries were successfully built!"
That's it, it even tells you where the include & lib files are.
Not all Boost libraries are header only, Boost.System is one of them. The documentation for Boost.Asio tells you that it depends on Boost.System.
With Visual Studio, the Boost libraries use auto-linking, which means you don't have to explicitly link to the libraries you need. You however need to have the necessary libraries in the library search path, either globally or per-project.
If you don't want to build the Boost libraries yourself, you can use the installers provided by boostpro (only up to Boost 1.42 though at the moment). If you want to build them yourself instead, the documentation covers that well.
I had the same error and i followed the SourceForge. The link will take you to a folder of zipped lib and dll files for version of boost.You can download and unzip related library and when copied it to the related location everything gonna be alright ;)
In Visual Studio, right-click on your project, then go to properties and select:
Properties -> Configuration Properties -> Linker
There you add the full path of your library in the tab named "Additional Library Directories".
From the "Boost Getting Started Directions":
"5.2 Or, Simplified Build From Source
If you wish to build from source with Visual C++, you can use a simple build procedure described in this section. Open the command prompt and change your current directory to the Boost root directory. Then, type the following commands:
bootstrap
.\b2"
On Windows, I opened the Visual Studio Command Line from the start menu. First I types "bootstrap" and then I typed ".\b2".
Now with boost_1.50 the Boost.build is included in the zip file: check tools\build\v2\ or better read: ...boost_1_50_0/more/getting_started/windows.html