C++, the "Old Fashioned" way - c++

I have been learning C++ in school to create small command-line programs.
However, I have only built my projects with IDEs, including VS08 and QtCreator.
I understand the process behind building a project: compile source to object code, then link them into an executable that is platform specific (.exe, .app, etc). I also know most projects also use make to streamline the process of compiling and linking multiple source and header files.
The thing is, although IDEs do all this under the hood, making life very easy, I don't really know what is really happening, and feel that I need to get accustomed to building projects the "old fashioned way": from the command line, using the tool chain explicitly.
I know what Makefiles are, but not how to write them.
I know what gcc does, but not how to use it.
I know what the linker does, but not how to use it.
What I am looking for, is either an explanation, or link to a tutorial that explains, the workflow for a C++ project, from first writing the code up to running the produced executable.
I would really like to know the what, how, and why of building C++.
(If it makes any difference, I am running Mac OS X, with gcc 4.0.1 and make 3.81)
Thanks!

Compiling
Let's say you want to write a simple 'hello world' application. You have 3 files, hello.cpp hello-writer.cpp and hello-writer.h, the contents being
// hello-writer.h
void WriteHello(void);
// hello-writer.cpp
#include "hello-writer.h"
#include <stdio>
void WriteHello(void){
std::cout<<"Hello World"<<std::endl;
}
// hello.cpp
#include "hello-writer.h"
int main(int argc, char ** argv){
WriteHello();
}
The *.cpp files are converted to object files by g++, using the commands
g++ -c hello.cpp -o hello.o
g++ -c hello-writer.cpp -o hello-writer.o
The -c flag skips the linking for the moment. To link all the modules together requires running
g++ hello.o hello-writer.o -o hello
creating the program hello. If you need to link in any external libraries you add them to this line, eg -lm for the math library. The actual library files would look something like libm.a or libm.so, you ignore the suffix and the 'lib' part of the filename when adding the linker flag.
Makefile
To automate the build process you use a makefile, which consists of a series of rules, listing a thing to create and the files needed to create it. For instance, hello.o depends on hello.cpp and hello-writer.h, its rule is
hello.o:hello.cpp hello-writer.h
g++ -c hello.cpp -o hello.o # This line must begin with a tab.
If you want to read the make manual, it tells you how to use variables and automatic rules to simplify things. You should be able to just write
hello.o:hello.cpp hello-writer.h
and the rule will be created automagically. The full makefile for the hello example is
all:hello
hello:hello.o hello-writer.o
g++ hello.o hello-writer.o -o hello
hello.o:hello.cpp hello-writer.h
g++ -c hello.cpp -o hello.o
hello-writer.o:hello-writer.cpp hello-writer.h
g++ -c hello-writer.cpp -o hello-writer.o
Remember that indented lines must start with tabs. Not that not all rules need an actual file, the all target just says create hello. It is common for this to be the first rule in the makefile, the first being automatically created when you run make.
With all this set up you should then be able to go to a command line and run
$ make
$ ./hello
Hello World
More advanced Makefile stuff
There are also some useful variables that you can define in your makefile, which include
CXX: c++ compiler
CXXFLAGS:
Additional flags to pass to the
compiler (E.g include directories
with -I)
LDFLAGS: Additional flags to
pass to the linker
LDLIBS: Libraries
to link
CC: c compiler (also used to
link)
CPPFLAGS: preprocessor flags
Define variables using =, add to variables using +=.
The default rule to convert a .cpp file to a .o file is
$(CXX) $(CXXFLAGS) $(CPPFLAGS) -c $< -o $#
where $< is the first dependancy and $# is the output file. Variables are expanded by enclosing them in $(), this rule will be run with the pattern hello.o:hello.cpp
Similarly the default linker rule is
$(CC) $(LDFLAGS) $^ -o $# $(LDLIBS)
where $^ is all of the prerequisites. This rule will be run with the pattern hello:hello.o hello-writer.o. Note that this uses the c compiler, if you don't want to override this rule and are using c++ add the library -lstdc++ to LDLIBS with the line
LDLIBS+=-lstdc++
in the makefile.
Finally, if you don't list the dependancies of a .o file make can find them itself, so a minimal makefile might be
LDFLAGS=-lstdc++
all:hello
hello:hello.o hello-writer.o
Note that this ignores the dependancy of the two files on hello-writer.h, so if the header is modified the program won't be rebuilt. If you're interested, check the -MD flag in the gcc docs for how you can automatically generate this dependancy.
Final makefile
A reasonable final makefile would be
// Makefile
CC=gcc
CXX=g++
CXXFLAGS+=-Wall -Wextra -Werror
CXXFLAGS+=-Ipath/to/headers
LDLIBS+=-lstdc++ # You could instead use CC = $(CXX) for the same effect
# (watch out for c code though!)
all:hello # default target
hello:hello.o hello-world.o # linker
hello.o:hello.cpp hello-world.h # compile a module
hello-world.o:hello-world.cpp hello-world.h # compile another module
$(CXX) $(CXXFLAGS) -c $< -o $# # command to run (same as the default rule)
# expands to g++ -Wall ... -c hello-world.cpp -o hello-world.o

A simple example is often useful to show the basic procedure, so:
Sample gcc usage to compile C++ files:
$ g++ -c file1.cpp # compile object files
[...]
$ g++ -c file2.cpp
[...]
$ g++ -o program file1.o file2.o # link program
[...]
$ ./program # run program
To use make to do this build, the following Makefile could be used:
# main target, with dependencies, followed by build command (indented with <tab>)
program: file1.o file2.o
g++ -o program file1.o file2.o
# rules for object files, with dependencies and build commands
file1.o: file1.cpp file1.h
g++ -c file1.cpp
file2.o: file2.cpp file2.h file1.h
g++ -c file2.cpp
Sample Makefile usage:
$ make # build it
[...]
$ ./program # run it
For all the details you can look at the Gnu make manual and GCC's documentation.

I know what Makefiles are, but not how to write them.
The make syntax is horrible, but the GNU make docs aren't bad. The main syntax is:
<target> : <dependency> <dependency> <dep...>
<tab> <command>
<tab> <command>
Which defines commands to build the target from the given dependencies.
Reading docs and examples is probably how most people learn makefiles, as there are many flavors of make with their own slight differences. Download some projects (pick something known to work on your system, so you can actually try it out), look at the build system, and see how they work.
You should also try building a simple make (strip out a bunch of the harder features for your first version); I think this is one case where that will give you a much better grasp on the situation.
I know what gcc does, but not how to use it.
Again, man g++, info pages, and other documentation is useful, but the main use when you call it directly (instead of through a build system) will be:
g++ file.cpp -o name # to compile and link
g++ file.cpp other.cpp -o name # to compile multiple files and link as "name"
You can also write your own shell script (below is my ~/bin/c++ simplified) to incorporate $CXXFLAGS so you won't forget:
#!/bin/sh
g++ $CXXFLAGS "$#"
You can include any other option as well. Now you can set that environment variable ($CXXFLAGS, the standard variable for C++ flags) in your .bashrc or similar, or redefine it in a particular session, for working without a makefile (which make does do just fine, too).
Also use the -v flag to see details on what g++ does, including...
I know what the linker does, but not how to use it.
The linker is what takes the object files and links them, as I'm sure you know, but g++ -v will show you the exact command it uses. Compare gcc -v file.cpp (gcc can work with C++ files) and g++ -v file.cpp to see the difference in linker commands that often causes the first to fail, for example. Make also shows the commands as it runs them by default.
You are better off not using the linker directly, because it is much simpler to use either gcc or g++ and give them specific linker options if required.

Just to throw this out there, the complete gcc documentation can be found here: http://www.delorie.com/gnu/docs/gcc/gcc_toc.html

compiler takes a cpp and turns into an object file which contains native code and some information about that native code
a linker takes the object files and lays out an excutable using the extra information in the object file.... it finds all the references to the same things and links them up, and makes and image useful for the operating system to know how to load all the code into memory.
check out object file formats to get a better understanding of what the compiler produces
http://en.wikipedia.org/wiki/Object_file (different compilers use different formats)
also check out (for gcc)
http://pages.cs.wisc.edu/~beechung/ref/gcc-intro.html on what you type at the command line

You might also look into Autoproject, which sets up automake and autoconf files, which makes it easier for people to compile your packages on different platforms: http://packages.debian.org/unstable/devel/autoproject

I like this quirky intro to building a hello world program with gcc, Linux-based but the command-line stuff should work fine on OS/X. In particular, it walks you through making some common mistakes and seeing the error messages.
Holy Compilers, Robin, the darn thing worked!

This is what has helped me to learn the autoconf, automake, ...:
http://www.bioinf.uni-freiburg.de/~mmann/HowTo/automake.html
It is a nice tutorial progresses from a simple helloworld to more advanced structures with libraries etc.

Related

Compiling c++ from command line using nmake or another tool like batch script

I have multiple c++ files in a directory, but at a moment, I need to compile only one of them. I am using Windows 10 with mingw-w64.
Currently I am individually writing command like g++ abc.cpp -o abc plus some flags, but I need to automate this, for example, writing only some command like compile abc.cpp.
I am looking through nmake, but there doesn't seem any simple tutorial and I am stuck for some time on this.
Is there any easy tool for this job, or how can it be done in nmake. I am using VSCode
Edit
In comment of KamilCuk I come to know about batch script which can also be used
The best, simplest method for this is to use a Makefile. I believe mingw has make capabilities.
All you have to do is simply create a file called "Makefile" with no extensions.
In the Makefile add the following lines
CXX = g++
CXXFLAGS = PUT YOUR FLAGS HERE
abc: abc.cpp
$(CXX) $(CXXFLAGS) -o abc
Then when you want to compile abc, simply run make abc in the command line.
Edit: Support for custom files
CXX = g++
CXXFLAGS = PUT YOUR FLAGS HERE
main: $(FILE).cpp
$(CXX) $(CXXFLAGS) -o $(FILE)
This new makefile, reads in the filename from the command line.
You can simply run: make FILE=abc and it will build abc.cpp and send it to -o abc

How to fix error : g++.exe : cannot specify -o with -c or -S and multiple compilations

the program no run. how to fix it ( i use C-Free 4.0)
? g++.exe : cannot specify -o with -c or -S and multiple compilations
Can you include the entire build command that you are using? My guess is that you are trying to compile multiple files into an executable in a single command (such as g++ file1.cc file2.cc file3.cc -o file.exe), but you've also got a -c flag in the commpilation command.
For reference, normally when you compile, two things happen. First, source code gets turned into machine code. Second, machine code gets linked to produce an executable.
In gcc/g++, you can compile one source file into machine code by using the -c flag. You can link one (or many) machine code file(s) into an executable by using the -o flag. There's a shorthand where you can compile and link all in one step using the -o flag (but that's generally not a good idea, because then any change to any file requires you to recompile everything).
As for -S, that's for when you want to generate assembly code from source code. I'm guessing that's not what you are doing, though.
Here's an example, just to round it all out. Suppose that you have files file1.cc and file2.cc, and there is a main() function in file1.cc. Then you can create machine code like this:
g++ file1.cc -c
g++ file2.cc -c
This will result in there being two new files, file1.o and file2.o.
Next, you can link them like this:
g++ file1.o file2.o -o file.exe
This will produce file.exe, the final executable that you can run.

Linking and using netCDF with gcc

Im trying to use netCDF library in my C++ project, but i cannot, for some reason, use it.
Here is my make file
NETCDF = -L/usr/lib -lnetcdf_c++
WILXAPP = -Lsrc src/wilxtest.cpp -o bin/Debug/WilxAstakTest
Debug:
g++ -Wall -ggdb $(NETCDF) $(WILXAPP)
In my cpp file i basically have (removed bloat)
#include <iostream>
#include <netcdfcpp.h>
int main(int argc, char* argv[])
{
NcFile dataFile("simple_xy.nc", NcFile::Replace);
}
And I get this:
undefined reference to `NcFile::NcFile(char const*, NcFile::FileMode, unsigned long*, unsigned long, NcFile::FileFormat)'|
I'm not sure that the errors you're providing match the source you're showing, since the undefined reference for the constructor signature has no relationship to the way you've invoked the constructor in your example.
Anyway, I suspect your problem is that order matters on the link line. The linker only walks through its libraries etc. one time, so if something that comes LATER on the link line needs something that comes EARLIER on the link line, you fail. You must order your link line such that things that require other things come first, and things that are required come later.
A few other tips: the -L option only gives search paths for libraries, so you don't need -Lsrc here as there's no library you're linking from the src directory. Also you don't need to add -L/usr/lib (in fact, it's a very bad idea) as the compiler already searches the system directories in the proper order, and on many systems (that support multiple architectures for example) /usr/lib won't be the right place.
Finally, when writing makefiles always remember that the recipe should create the exact filename of the target: for GNU make you can use $# for that in all cases. And you need to use the source file as a prerequisite, otherwise you might as well not bother using make and just write a shell script. Try this:
NETCDF = -lnetcdf_c++
WILXAPP = src/wilxtest.cpp
CXX = g++
CXXFLAGS = -Wall -ggdb
bin/Debug/WilxAstakTest: $(WILXAPP)
$(CXX) $(CXXFLAGS) -o $# $^ $(NETCDF)
Solved the very same problem by combining MadScientist's answer (almost complete) with a solution by "Russ" I found in an archived email in the UniData support pages (http://www.unidata.ucar.edu/support/help/MailArchives/netcdf/msg04846.html):
You need to add "-lnetcdf" to the end of your g++ invocation. If you
run "make test" in the src/cxx directory, you will see this is how
the test program is linked. So use something like:
g++ -o example -I<PATH>netcdf-3.5.1-beta13/include example.cpp -L<PATH>netcdf-3.5.1-beta13/lib -lnetcdf_c++ -lnetcdf
if you want to do the compile and link all in one step.
The default installation stores the C++ library in a different library
file than the C library, but I think you could use ld to combine them
into a single library for convenience. There were portability
problems with trying to do this on all platforms, so the interfaces
are distributed to use separate libraries.
--Russ
The point is: you need to link BOTH -lnetcdf_c++ AND -lnetcdf ... in this order.
My 'makefile' looks like this:
NETCDF = -lnetcdf_c++ -lnetcdf
APP = main.cpp
CXX = g++
CXXFLAGS = -Wall -ggdb
Example: $(APP)
$(CXX) $(CXXFLAGS) -o $# $^ $(NETCDF)
m. (MyselfAnotherMadScientist)

C++ multi-stage linking

Ok, so this might not be a great question, but I'm a bit stuck.
I have 3 programs:
pegio.c/pegio.h - Does hardware initialization and functions for my device
PegIOHandler.cpp/PegIOHandler.h - Handles I/O for device
PegRTU.cpp - Main function
My project implements the opendnp3 (which allows one to transmit data using the DNP3 protocol) library.
Now, to compile it I first compile the pegio.c file
gcc -c pegio.c -o pegio.o
Easy, up to here I understand.
Secondly I compile the IOHandler and reference pegio.c as it uses it.
g++ -c PegIOHandler.cpp pegio.c -o PegIOHandler.o -std=c++0x
Now it gives me the following output.
g++: warning: pegio.o: linker input file unused because linking not done
But, it still creates the object file. HOWEVER, PegIOHandler implements opendnp3 header files, which is included in PegIOHandler.cpp and PegIOHandler.h. When I attempt to compile these files without using the '-c', it tells me that there are undefined references to the opendnp3 files. I know I have to link them to my project, but how do I do that?
Then compililing my third and final file:
g++ PegRTU.cpp pegio.o PegIOHandler.o -o pegrtu -std=c++0x
This now tells me that there are undefined references to the opendnp3 files.
So: How do I link the opendnp3 library to my project / code files???
Thanks!
Ouch. So many misunderstandings. You don't need the previously compiled object files to compile further source files to object code. However, you do need to link them together at the end of the compilation process, including any libraries required. All in all:
gcc -c pegio.c -o pegio.o
g++ -c PegIOHandler.cpp -o PegIOHandler.o -std=c++0x
g++ -c PegRTU.cpp -o PegRTU.o -std=c++0x
g++ -o executable_name *.o -lopendnp3 # or whatever linker flag is needed for OpenDNP3
And pretty please, read this.

Use Crypto++ in personal project on Windows

I have a small project to create in a course at my University that requires using the Crypto++ libraries. The requirement is that we don't include the whole source code/binary files of Crypto++ but link it from an outside directory. (E.g. C:\cryptopp). This is because the reviewer will link his/her own directory to asses my code.
Now, I am really bad at creating Makefiles and don't understand the content of them completely.
I am using MinGW on Windows 7.
So my main question would be, what do I need to write in the Makefile to use Crypto++ in my project from an outside folder?
Suppose you have the following makefile:
unit.exe: unit.o
g++ unit.o -o unit.exe
unit.o: unit.cc unit.h
g++ -c unit.cc -o unit.o
In order to modify it to use an external library you have to use the GCC -I and -L options:
unit.exe: unit.o
g++ unit.o -o unit.exe -L /c/cryptopp -l ws2_32 -l cryptopp
unit.o: unit.cc unit.h
g++ -I /c/cryptopp -c unit.cc -o unit.o
Often a makefile would contain a variable that is passed to the compiler and a variable that is passed to the linker, for example CFLAGS and LDFLAGS. If that is the case, then it might be easier to add the "-I" and "L" options to the compiler and linker variables.
See also here for a way to comiple CryptoPP.