There's an app that I use on an XP netbook for tuning a car. It was working just fine. Then I needed to make a simple modification (output to STDOUT instead of to file) so I got the source from the author.
My netbook doesn't have the space for a compiler. I have Visual Studio C++ 2008 on a Windows 7 desktop. I made the adjustments, compiled and tested on the desktop and it worked perfecty. So then I copied the executable to the netbook and it won't run
"This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem"
Original (precompiled) exe works fine. To rule out my changes, I compiled the source without the mods and it still didn't work. The executable works fine on the 7 machine as well as another Win Vista machine I tried.
So its obviously something with the XP machine and the way the executable is compiled. I really have no idea how this stuff works so I don't know what to try.
Couple of ideas:
As Keith said above this is DLL/manifest issue.
Get Visual Studio 2008 redistributable (for matching application platform) and install it on the netbook.
If this does not help: Use Dependency Walker to find out what other DLLs you are missing.
Its because a dependency / DLL compiled into your application doesn't exist on the platform you are running on.
Open windows event viewer and view the application log. There will be an entry for the error and the name of the DLL which is missing. Copy / Install that DLL on your target platform.
I would guess your vc runtime has changed with visual studio 2008 and you need to copy the latest version to your target platform. If you dont know where to get the dependency DLL, post the name here and we can see what we can do about it.
You can check your project settings and make sure to use a statically linked runtime instead of a DLL.
Project Settings, C/C++ -> Code Generation. Make sure you're using a runtime library that isn't a DLL. (So Multi-threaded Debug instead of Multi-threaded Debug DLL for example).
Related
I created small aplication, copied exe from debug, copied textures, fonts in same folder as my exe is. In my computer, with visual studio installed i dont have any problem with running this, but on other computer i can't run this application, beacause of mvcp100d.dll(system don't see this). Is there any possibility, to run this exe in any other cumpter?
To prepare a computer to test the debug version of an application that is built with Visual C++, you have to deploy debug versions of the Visual C++ library DLLs that the application depends on. -from http://msdn.microsoft.com/en-us/library/aa985618.aspx
NOTE: Debug versions of MSVC runtime are not redistributable.
Unless you need the debug version, I would build in release mode. Not only can that be distributed, it's usually faster also. It doesn't seem to me that you are doing anything with debugging that application.
I created a client server application in C++ using Visual Studio.
Now I want to run the client EXE file on another computer (which doesn't have Visual Studio installed),
but when I try run the EXE file, it gives the following error message:
This application has failed to start because the application
configuration is incorrect. Reinstalling the application may fix this
problem.
How can I run the EXE file without installing anything on the computer?
Applications built with Visual Studio depend on Visual C++ Redistibutable (VCRedist). When the program is being linked dynamically, then your binaries will need
MSVCR**.dll (Microsoft C Runtime Library).
On MSDN, there is a nice article called Redistributing Visual C++ Files (for Visual Studio 2008), that states that there are Potential run-time errors in case that required Visual C++ library is not installed:
you may get one of the following error messages depending on the version of Windows on which you try to run your application:
The application failed to initialize properly (0xc0000135).
This application has failed to start because the application configuration is incorrect. Reinstalling application may fix this problem.
The system cannot execute the specified program.
Basically you have two options:
The simplest possible solution is to change the dynamic linking of runtime libraries to static linking. Go to project properties and under C/C++ → Code Generation you will find Runtime Library option. You need to change it from Multi-threaded DLL (/MD) to Multi-threaded (/MT).
Another possible solution is to make sure that the right version of Microsoft VC++ Redistributable Package is installed on the target machine.
But your application might depend on other DLL files as well. In case you want to find out what are the dependencies of your program, there is a great utility called Dependency Walker that will help you in this and many other situations :)
Background:
C++ applications need run-time assemblies (DLL files) to run in any Windows computer.
Normally these run-time assemblies are located at C:\Windows\Winsxs directory.
All the Windows operating systems by default comes with several run time assemblies.
But if your application is developed in a newer version of the run-time assembly environment, the target computer also needs the same version of the run time to exist there.
When you're installing Visual Studio, most newer versions of the run-time assemblies comes to your computer.
Solution:
Finally by anyway the target computer should have the exact run time assemblies. There are a few ways to do this (for more details search each in Google).
Statically link run-time assemblies with your application (troublesome for large application).
Install the C++ redistribution environment on the target computer (the easiest way).
Creating a setup project to deploy the run-time on the target computer when installing the application (not bad).
For deploying run-time assemblies as private assemblies (professional), see here for more details
Conditions:
You must not use .NET framework in your application.
You must not use the common language run-time support for your application
I deployed my program in release instead of debug, and the EXE file now works on the other computer.
I haven't seen that specific error before. Usually it's an error around a missing DLL (Windows redistributable). Assuming there isn't actually a problem with the configuration, you have two choices:
Change the compile mode from Multithreaded DLL to Multithreaded. This can be done from the C++ section of project properties under code generation. In multithreaded mode your binary will be statically linked against the Windows redistributable. This is probably what you want.
Install the Windows redistributable on the target machine. This probably isn't OK, because you state that you don't want to install anything on the target machine.
A warning about option 1: Different versions of Windows have different versions of the redistributable. It's possible to encounter a highly specialized environment in which a statically linked program will not behave as expected.
It look like you're missing some DLL files. Be sure to copy appropriate DLL files along with EXE file.
I am running Visual Studio 2019 and I found a very helpful configuration property to address the problem of moving a simple application to another computer without an installation package.
Open the project Property Pages.
Choose which configurations this change should apply to, I used “All Configurations”.
In the left-hand window click to expand the top node called “Configuration Properties”.
Click on "Advanced". In the right-hand window look for the property called “Copy C++ Runtime to OutDir” and set that to “yes”.
Click OK to close the Properties window.
Rebuild your project. All the necessary dlls will be copied to the project’s output directory. Copy your exe and all dlls to another computer. The exe should find everything it needs to run.
I have a simple dll that is being injected into a target process using MS detours. The process doing the injecting is C# .net application.
Both the DLL and the detours library have been statically linked (/MT option).
However when I try to inject the dll into a target program on a client's machine I get error "msvcr100.dll" is missing" error. Now I open the dll w/ depends and there is no dependency on "msvcr100.dll".
Even weirder this issue only happens when the client is vista x64 or windows 7 x64. The dll is successfully injected on windows xp x32 and windows 7 x32 systems.
Any ideas on what bug in visual studio is indicating a dependency on a library not being used?
On edit:
Looks like someone else had the same issue ... never resolved.
Compiled .dll files requiring msvcr100.dll to load
For the record installing Visual studio 2010 C++ redistributable on client machine "solves" the issue however I hoped to avoid that dependency by statically linking.
You might be able to figure out what's going on my attaching (pre-injection) the cdb debugger to the process on a machine where msvcr100.dll is loaded (with the DLL installed). Use the
sxe ld:msvcr100
command to break when that DLL is loaded (I'm not 100% sure if that's the exactly correct syntax). Once it's loaded, you might be able to figure out why by looking at the call stack. If not, try setting a breakpoint on everything in that module:
bm msvcr100!*
and see who's calling it. That should give you a really good idea why it's being loaded.
So I never did discover exactly what the issue is but on a hunch I tried running the application (exact same build w/ mscvr100.dll error) on another Windows 7 machine and it worked fine.
I reinstalled Windows 7 on the "problem" machine and the same build works fine without error. In my google searching I came across a report of another person having this issue after uninstalling Visual Studio. I know for a fact that Visual Studio was installed on the "problem" Windows 7 machine at one time and was currently uninstalled.
If this happens to someone else I would recommend try running the binary on a machine that has never had visual studio installed. If it works without issue then likely there is some issue related to VS uninstall.
I have a c++ code developed with Visual C++ 2008, which creates a .exe file in the dubug subfolder of the application. The program runs properly on the development machine, a Windows Vista PC, but does not run when installed on another machine, a Windows XP PC on which Visual c++ 2008 is not installed. (I used InstalShield 2010 to deploy the program). Even when I recompiled the program with CODEBLOCKS, it still doesn't run on the other machine, whereas it runs perfectly well on the development PC. Any ideas how to resolve this problem? Or is there any easier way to deploy C++ programs to run on any PC?
It requires CRT runtime. Standard runtime supports only release version, so deploy the release version of the exe.
The easiest way is to statically link everything. Go to your projects properties/settings and set the static link options (MFC etc). Now you can distribute just the .exe if you perfer.
Otherwise, create a new setup/deployment project. It should detect all your dependencies automatically (but you should check), and create an .msi file for your users to install your program with all dependencies together.
Also, if you're .exe is in your Debug folder, you are probably only building the debug version. You might want to build and distribute the Release version instead.
My C(++) program, written and compiled using Visual C(++)/Visual Studio, runs fine on my own machine, but refuses to run on another machine. The error message I get is "This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem."
If you write a C++ program, it links dynamically to the C Runtime Library, or CRT for short. This library contains your printf, your malloc, your strtok, etcetera. The library is contained in the file called MSVCR80.DLL. This file is not by default installed on a Windows system, hence the application cannot run.
The solution? Either install the DLL on the target machine through VCREDIST.EXE (the Visual C++ Redistributable Package), or link to the CRT statically (plug the actual code for the used functions straight into your EXE).
Distributing and installing VCREDIST along with a simple application is a pain in the arse, so I went for the second option: static linking. It's really easy: go to your project's properties, unfold C/C++, click Code Generation, and set the Runtime Library to one of the non-DLL options. That's all there is to it.
The problem here is a missing DLL dependency, such as the CRT (C Runtime Library). A good tool for diagnosing this sort of problem is Dependency Walker (depends.exe), which you can find here:
http://www.dependencywalker.com/
You would run this program on the computer that generates the error message you posted, and use it to open the exe that's generating this error. Dependency Walker will quickly and graphically indicate any DLLs that are required but not available on the machine.
Chances are high that you miss the runtime libraries of Visual Studio (CRT amongst others), you can either get rid of those dependencies (link statically) or install the VC redist packages on the target computer.
Depending on the Visual C++ version you use, you have to install different packages :
Visual C++ 2005
Visual C++ 2005 SP1
Visual C++ 2008
Warning : those packages only contain release versions of the libraries, if you want to be able to distribute debug builds of your application you'll have to take care of the required DLL yourself.
It is much the simplest to link to the runtime statically.
c++ -> Code Generation -> Runtime Library and select "multi-threaded /MT"
However, this does make your executable a couple hundred KByte larger. This might be a problem if you are installing a large number of small programs, since each will be burdened by its very own copy of the runtime. The answer is to create an installer.
New project -> "setup and deployment" -> "setup project"
Load the output from your application projects ( defined using the DLL version of the runtime ) into the installer project and build it. The dependency on the runtime DLL will be noticed, included in the installer package, and neatly and unobtrusively installed in the correct place on the target machine.
The correct VC Redist package for you is part of your Visual Studio installation. For VC 8, you can find it here:
\Program Files\Microsoft Visual Studio 8\SDK\v2.0\BootStrapper\Packages\vcredist_x86
POSSIBLE SOLUTION........
EDIT: (removed most of my post)
Long story short, I was having similar problems, getting the "Application Configuration Incorrect" messages, etc etc.
Depends.exe was only finding ieshims.dll and wer.dll as possible issues, but this is not the problem.
I ended up using the Multithreaded (/mt) compile option.
What HAS worked though, as a workable solution, is making an installer with InstallShield.
I've selected several merge modules in installshield builder and this seems to have fixed my problem. The modules selected were:
VC++ 9.0 CRT, VC++ 9.0 DEBUG CRT, and the CRT WinSXS MSM merge module.
I'm pretty sure its the WinSXS merge module that has fixed it.
DEBUG CRT: I noticed somewhere that (no matter how hard I tried, and obviously failed thus far), my Release version still depended on the DEBUG CRT. If this is still the case, the InstallShield merge module has now placed the DEBUG CRT folder in my WinSXS folder :) Being somewhat of a novice with VC++ I assume that this would normally be used to distribute debug versions of your programs to other people. To test if this is what fixed my problem I removed the DEBUG CRT folder from the WinSXS folder and the application still worked. (Unless something is still running in the background etc etc - I'm not that into it)
Anyway, this has got things working for me on an XP SP3 fully updated machine, and also on a VMWare XP SP3 machine with the bare bones (.net 3.5 and VC++ 2008 RTM basically) - and also on a mate's XP machine where it previously wasn't working.
So give these things a try, you might have some luck.
First thing you must use
#define _BIND_TO_CURRENT_VCLIBS_VERSION 1
or add _BIND_TO_CURRENT_VCLIBS_VERSION=1 to the preprocessor directives.
The problem is related to binding and the manifest types, you can find more http://www.nuonsoft.com/blog/2008/10/29/binding-to-the-most-recent-visual-studio-libraries/
By doing this your application will run with a larger range of runtime libraries versions.
Often times this error is the result of attempting to run the debug version of an application that uses .NET. Since the .NET redistributable package doesn't include the debug versions of the dlls that are installed with Visual Studio, your application will often get this error when running it on any other machine that doesn't have Visual Studio installed. If you haven't already, try building a release version of your application and see if that works.
Note also - that if you change to static runtime, you will have to do the same for MFC if your app uses MFC. Those settings are in properties->Configuration/General
I ran into this problem and was able to fix it very simply.
Visual studio gives you the option (on by default) to build a manifest for each build.
The manifest was put in the release folder, but it was a different release folder than the exe.
Even when using the setup utilities it was not packaged.
You should look for a file names something like myprogram.exe.indermediate.manifest
If this is in the same folder as the exe (and you have all the dlls) it should run