Corner Stitching Datastructure, Any Open Source Implementations? [closed] - c++

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I recall learning about the corner-stitched data structure a number of years ago and have been fascinated with it ever since. It originated with a paper by Ousterhout.
I've searched and not been able to find a free/open implementations. I'd prefer a C++ implementation, but at this point would accept any pointers people might have.
Note: a corner-stitched data structure is a way to store 2 dimensional, rectangluar data, explicitly maintaining the whitespace between inserted elements. This is as opposed to a quad-tree which just stores the inserted data elements. There are many trade-offs, I'm mostly interested in an implementation - but would also accept alternatives that have similar properties.

Ousterhout's own software package Magic implements corner stitching. The C source code is available BSD-licensed at http://opencircuitdesign.com/magic.

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Native library for stereo-images and computing disparity/depth map [closed]

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For a more complex project, I need to compute the approximate, relative distances of objects from two images (from stereo-cameras). Practically what this neat tutorial explains: https://chrisjmccormick.wordpress.com/2014/01/10/stereo-vision-tutorial-part-i/ and with a result like that
Think I shouldn't be reinventing the wheel for this project and since speed is very important (realtime from two videostreams) I'm looking for a native library (preferably in C++ where the whole project is written in) for this task.
Does anyone have a suggestion?
Open source would be greatest but not mandatory.
Huge thanks in advance!
try with LIBELAS library (Library for Efficient Large-scale Stereo Matching).
Best!

Are there some source code shorteners? [closed]

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I am looking for a program that would read C++ source code, remove all unnecessary whitespace and replace all names so that the source code as measured by the number of bytes is as short as possible. I do not care about the obfuscation, size is all that matters.
I am solving this competition programming problem and the source code size is set at 2000 bytes.
For automatic condensing, check out creduce for C and C++ here
I'm not sure how smart it is but having a good design in your code, managing class explosion, etc. helps far more since I doubt any automatic whitespace trimmer would be as effective as rethinking and refactoring out poorly written code.

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How might one implement data frame in R, Python, and other languages using C++?
In general, data.frame solves a problem which is solved fundamentally differently in C++ (and other languages) – namely via class hierarchies, or, in the simplest case, via a vector of tuples.
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I noticed most resources either assume you know a lot already or assume you know math of professional level or assume you're going to find other resources to fill gaps.
Is there a resource that takes someone without already a knowledge on view matrices in graphics and takes them to understanding fully how
to set up a 'virtual camera'
move objects
move the observer
etc.
If it's on OpenGL, it'd be ideal.
Notice I'm not interested in automatic ways in OpenGL since
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That is not understanding.
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