I am using Carbide (just upgraded to 2.0) to develop an S60 3rd Edition application.
I would like to know the easiest way to change the icon (both the application icon on the device menu and the icon at the top left of the main view) because I have the need to skin my application in many different ways as easily as possible.
All my efforts with messing around with .mif files have so far failed. I have a 44x44 .svg icon I made with Illustrator, could someone please help me in the right direction?
Thanks!
To change the app icon when you run your app use (in the status bar):
CEikStatusPane* sp=iEikonEnv->AppUiFactory()->StatusPane();
CAknContextPane* cp=(CAknContextPane *)sp->ControlL(TUid::Uid(EEikStatusPaneUidContext));
_LIT(KContextBitMapFile, "my_bitmap_file.mbm");
CFbsBitmap* bitmap = iEikonEnv->CreateBitmapL(KContextBitMapFile, EMbmBitmap);
CleanupStack::PushL(bitmap);
CFbsBitmap* bitmapmask = iEikonEnv->CreateBitmapL(KContextBitMapFile, EMbmBitmapMask);
CleanupStack::PushL(bitmapmask);
cp->SetPicture(bitmap, bitmapmask);
CleanupStack::Pop(); // bitmapmask
CleanupStack::Pop(); // bitmap
DrawNow();
I'm not aware of any possibility of changing the app icon in the menu list programmatically, other than reinstalling the app with different mif file.
If you want to change the icon in your SIS file and then overinstall it on device then you may have to reboot your device after installation - the application icon is in the Symbian cache and is not updated.
http://wiki.forum.nokia.com/index.php/CS000808_-_Creating_and_adding_an_icon_to_an_S60_3rd_Edition_application
With latest QMake and Qt SDK (4.6.2) you don't need to create any .mif file yourself. An SVG file will do.
For more detailed instructions see: How to Set Qt Application Icon and Title in Symbian S60.
Although the article uses Qt Creator, as long as you use QMake then it's the same thing.
Related
This seems like a thing that should be quite simple to do, but for some reason I have problems even to google anything on the subject...
How do you add an icon to a console application in Visual Studio. Now, I know how this works with Win32 desktop applications - you have the resource file, and the icon with the lowest ID is simply used as the app's icon. But if I add a new resource file to a console application and even mess around with the icon editor - nothing happens. The target executable still has the same default icon. Is there some kind of difference between a console application and a desktop one regarding resources? Or do I need to also do set something else apart from just adding the resource file with an icon?
Thanks
It should work the same as with normal WinAPI application. In my case the problem was probably caused by windows icons caching. You can verify this is the case by moving the executable to another directory.
I have run the menu example from Qt and there are no icons on menus, only text. Most apps (like pcmanfm and caja from Ubuntu) have similar icons, so I suppose they are system-wide and not application specific. How could I put icons in menu items? A code sample would be interesting.
To obtain the icons of the systems you must use the method QIcon::fromTheme()
Example:
newAct = new QAction(tr("&New"), this);
newAct->setIcon(QIcon::fromTheme("document-new"));
Qt uses as a backend to freedesktop icon, it has a rule in the names, the updated list of them can be found in the following link
The QIcon::fromTheme() function found in the other answer is unfortunately not portable to Mac or windows. You may have better luck using QStyle::standardIcon().
How to create an application which stays in top of MacOS, something similar to below image. You can see the Evernote elephant icon.
I don't want to use xcode - because my application already built in QT, it has nice GUI, now I wanted to add extended feature something similar to Evernote. If I click on an elephant it will open a dialog box to write notes. In my case- it's a simple event like on/off buttons.
I have tried and created GUI widget apps but how to make one which resides like Evernote app ?
A custom pop up menu like the one pictured can be done several ways in Qt.
QML is the most modern way of making the menu with the customized styling you are looking for.
Apply the appropriate flags to the window/widget so it appears as a popup.
The same effects can also be done in QWidgets, but takes more code and probably will take longer to make. The flags you are looking for will be found under Qt Window Flags and/or under Qt Widget Attributes.
The stock stylings for Qt for different OS's deal mostly with title bars, status bars, buttons, drop downs, etc.
The base styles for Mac can be found here:
http://doc.qt.io/qt-5/gallery-macintosh.html
Once you go to a customized popup, you have to draw all of it yourself... but the native drawing elements in Qt are friendly enough and get you that look you are trying to do.
There are even some tools for exporting from Photoshop or Gimp directly to QML.
http://doc.qt.io/qtcreator/quick-export-to-qml.html
Hope that helps.
You are looking for a tray icon. Qt implements it in QSystemTrayIcon.
Further information
You may take a look at the System Tray Icon Example.
Many StackOverflow posts exist on this topic.
If you already have a program written for Qt, then you can compile and run it under MacOS/X much the same way you could compile it under (whatever OS you're using now). You'll need to install Xcode because Xcode includes the C++ compiler (clang) you'll need in order to compile your Qt program, but you don't have to use the Xcode IDE if you don't want to. Rather, you can either use the QtCreator IDE under MacOS/X, or you can simply open up a Terminal window and do a "qmake ; make" in the directory where your Qt-based program's .pro file is, and build it from the command line that way.
If, on the other hand, your question is actually about how to add an icon to the global menu of a MacOS/X desktop, then I don't think Qt has an API for that, so you'll need to drop down to using one of MacOS/X's native APIs. That will probably involve learning some Objective-C (or Objective-C++, if you prefer), but integrating a bit of Objective-C/C++ into your Qt app is doable with a bit of work.
I have a C++ MFC application that has a bunch of dialogs which are defined in an .rc file. I need to add a tile to the application for pinning it to the start menu because the default "tile" that Windows creates from the icon doesn't look very good. Rewriting the whole application to use XAML instead of the .rc file isn't an option right now. The tile doesn't need to be interactive, just display a better looking picture than just slapping the small icon in.
Is there a way to add a tile to an MFC application with an .rc file?
If not, the other idea I had was to create a wrapper application which uses XAML to create a tile, and the only thing the wrapper application would do is launch the MFC application. Does anybody have a better solution?
I am using Visual Studio 2015.
The .ico file I'm using has 768x768, 512x512, 256x256, 150x150, 48x48, 32x32, and 16x16 versions of the image in it.
Edit
There was some confusion about what exactly I needed. Here is an annotated screen shot which hopefully shows the issue clearly.
One other clarification, I don't think this makes any difference, but I thought I'd add it just to be safe. The program does not need to run on Windows 8/8.1, just Windows7 and Windows10
After extensive research it is clear that this is not possible. Not only is it not possible with MFC, but the only way to create a tile (live or static) is with a Windows Universal App. So my solution here is to create a simple launcher program that starts up the MFC application and then exists. However, one caveat here is that Windows Universal programs are not allowed to directly run other programs. What they are allowed to do is open a file with it's default program. So I created a new file extension and assigned the default application to be the MFC program.
this->SetWindowText("SudeshMFCDemo");
https://msdn.microsoft.com/en-us/library/yhczy8bz(v=vs.90).aspx
The problem appears when I try to build a single binary on Mac. It is working fine when building my application as a bundle. Then it just takes the icon defined in the info.plist.
Another thing is that I want to avoid displaying my application icon in the dock at all? Any way to do that?
I need a solution for one of the issues, either show a custom icon in dock, or don't show any icon.
Have somebody had the same issue and maybe found a workaround or solution?