Programs don't work on Vista and Server 2008 - mfc

Many, if not all, of my old VC++ 6.0 MFC apps don't work in Vista and Server 2008. I had that migration was a problem, but now it's my problem :(
How do I go about making these things work? Is that possible? I've searched, but is there some repository of knowledge on this subject?
edit:
Compatibility mode seems to work.

There should be specific reasons why they don't work, and of course, what exactly does not work. Maybe you should break each issue into a separate question (maybe here at SO) and tell us exactly what kind of problems you have when you try to run them, and what is the code that makes those errors show up.
Without the details, it's too vague. There is no magic you can apply to make applications simply work just like that.

There's a document available here that explains how to develop UAC compliant applications.

Without recompiling, have you tried setting the compatibility mode on the program to Windows 98 or ME?

Related

Setting up the optimal IDE/Toolchain on Linux for D Language

So, I have this on again/off again relationship with D. I'm back at it again, on a new machine. First things first, setting the toolchain.
I think I'll go again with Eclipse + DDT, but last encounter didn't go that well and I may use some guidance before I install stuffs ...
First, for some reasons I'd like to stay on Linux, but I may as well move to Windows. Do you guys have an articulated opinion as to which OS is more suitable for D development ?
Second, I am not (yet) a hard-core coder, so the more integrated the development environment, the better. Is the current version of Eclipse + DDT really usable ? What about Code::Blocks ? Anything else ?
Third, debugging. I'd really appreciate a debugger that enables step-by-step through source code, that sort of niceties ... I understand GDB works nice, but would there be something more user-friendly ?
Thxxxxx
Try monodevelop with mono-d. It works ok for me. Autocompletion is almost perfect, speed is very good and debugging works too. DDT works OK too, but autocompletion is not so perfect.
I would also suggest MonoDevelop with Mono-D plugin installed.
No matter how I love Mono-D, every now and then I have a problem with MonoDevelop (Xamarin Studio). - Not because of Mono-D, but because Xamarin constantly breaks the API it seems...
DDT is a very good alternative.
Before these two, I used Code::Blocks which had pretty nice D integration. I did not check the state of it lately.
Finally, you always have VisualD as a very good option if you are a Windows user. In fact, if you use Windows, this is your best option, in my humble opinion.
+1 for Mono-D. Although the debugger is not that good, and using it with an AMD card with factory drivers may result in missing editor tab captions. Installing unstable versions help, but it may break other things like refactoring with 5.3. But it's mutch better than Eclipse by my opinion, and handles GDC and LDC toolchains flawlessly.

VS 2010 - Opening Win32 Application Wizard as .html file

I'm a little bit reluctant as to ask question, as it was asked already here, but the problem is, it wasn't answered sufficiently enough, so I'm forced to ask it second time.
So, just as previously mentioned asker I'm trying to create new project in Microsoft Visual 2010. And instead of showing normal window, it prompts me to save .html file, as shown in picture below.
Saving it and that opening it results in the following window:
though it does nothing - just page with no influence over the project at all.
Notably, this happens not only for Win32 application, but for MFC applications too.
As for the cause of this I don't know of it. As you can see from first screenshot, I was doing Web applications before hand, but I didn't change any of preferences at all (though, my guess is that it's somehow connected).
As for solving this issue, I tried uninstalling IE8, as stated in previous topic, but that didn't help. Also, I tried doing Tools -> Import & Export Settings -> Reset, but it didn't help either.
Please, if someone know solution for this, tell me - I'm out of my wits with this problem.
This problem is occurred because some Visual studio setting is corrupted.
I'd like to recommend to reset settings like following
start > Run> devenv.exe /resetsettings
Unfortunately, many parts of this case related to disturbing or collisions among files. In my experience, some programmes, which were installed recently, might cause this concern.
I'd like to recommend to install all service packs and update patches for VS 2010 and then try it again. If it doesn't fixed, reinstalling VS will be a relevant solution for saving your time and conserving your passion.

Suitability of Visual Studio 11 Developer Preview for development

I recently downloaded the Visual Studio 11 Developer Preview, and it looks awesome. I read the fine print on the download page, and it says:
Visual Studio 11 Developer Preview is prerelease software and should not be used in production scenarios.
I would be using only the C++ compiler/IDE of VS11, so does anyone know what bugs there are that would prevent me for using VS11 in a production scenario? I really want to start using it and I don't know if it's the C++ part that's not finished, or if it's just some Team Foundation Somethingorother that has nothing to do with me that's not fit for the field.
The licence prohibits it. The WinDP and the associated vNext tools are free- Microsoft would obviously want you to pay. When you download the tools, you agree to the licence terms, which includes not using it in production.
Another obvious thing is that the C++ Intellisense is more than a tad buggy.
There is still work to be done before I would want to use the preview tools all day. The Metro stuff (C++/CX) especially is riddled with red-wigglies that claim something is wrong, but when you press F7 the solution builds without errors and runs fine. If you're using the Ultimate version, you may not find that as often, but I think you will find it. As for whether the compiler currently generates code that is incorrect, everyone hopes that it emits correct code, but of course the WHOLE POINT of the dev preview is to find out whether it does or not. So nobody can answer you. Spending some time on Connect looking at bugs others have submitted might give you a feel for whether your areas have a lot of bug reports against them. An absence of reports is ambiguous, of course -- maybe your areas are rock solid, maybe no-one on Connect is exercising them.

c++ compiler for windows mobile

Well I was curious about this and searched for a while but couldn't find anything really, but maybe someone there got an answer...
I would like to compile code ON my windows mobile 6, and also probably be able to run it aftewards (note that I'm saying ON not FOR). Does something like that even exist?
I mean, 600 MHz CPU on my TOPAZ could handle this task already so maybe some fanatic developed it. I'd be glad if it could even compile some visual code (I think there isn't way to display command line on WM), but I got DOS emulator so it could handle also pretty basic code.
And just BTW if there would be(or not) something for Windows Mobile what about other devices? Something based on JAVA probably. I could emulate that maybe, but native would be prefered.
EDIT:
Well and something just came to my mind reading comments. If I am able to run something under DOS is there any reasonable compiler working in DOS? Something like old command line compiler would maybe do the trick...
And yes the reason for this. Well I'm not much into scripting languages, so this is just a try before I'll got to learn them anyway, but it would be great to create some simple and bruteforce solving programs on-air, and possibly much more use to it.
Thanks ;)
Please have a look at PowerGCC - port GCC to PocketPC platform. It's pretty complicated "quest" to install it.
http://www.mpcclub.com/wiki/index.php/CPrograms#Install_a_C_environment_on_PocketPC_.28compiler_etc..29
cke - IDE for mobile platform
http://www.animaniak.com/cke/cke_main.asp

Is there a C++ gdb GUI for Linux? [closed]

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Briefly: Does anyone know of a GUI for gdb that brings it on par or close to the feature set you get in the more recent version of Visual C++?
In detail: As someone who has spent a lot of time programming in Windows, one of the larger stumbling blocks I've found whenever I have to code C++ in Linux is that debugging anything using commandline gdb takes me several times longer than it does in Visual Studio, and it does not seem to be getting better with practice. Some things are just easier or faster to express graphically.
Specifically, I'm looking for a GUI that:
Handles all the basics like stepping over & into code, watch variables and breakpoints
Understands and can display the contents of complex & nested C++ data types
Doesn't get confused by and preferably can intelligently step through templated code and data structures while displaying relevant information such as the parameter types
Can handle threaded applications and switch between different threads to step through or view the state of
Can handle attaching to an already-started process or reading a core dump, in addition to starting the program up in gdb
If such a program does not exist, then I'd like to hear about experiences people have had with programs that meet at least some of the bullet points.
Does anyone have any recommendations?
Edit:
Listing out the possibilities is great, and I'll take what I can get, but it would be even more helpful if you could include in your responses:
(a) Whether or not you've actually used this GUI and if so, what positive/negative feedback you have about it.
(b) If you know, which of the above-mentioned features are/aren't supported
Lists are easy to come by, sites like this are great because you can get an idea of people's personal experiences with applications.
Eclipse CDT will provide an experience comparable to using Visual Studio. I use Eclipse CDT on a daily basis for writing code and debugging local and remote processes.
If you're not familiar with using an Eclipse based IDE, the GUI will take a little getting used to. However, once you get to understand the GUI ideas that are unique to Eclipse (e.g. a perspective), using the tool becomes a nice experience.
The CDT tooling provides a decent C/C++ indexer that allows you to quickly find references to methods in your code base. It also provides a nice macro expansion tool and limited refactoring support.
With regards to support for debugging, CDT is able to do everything in your list with the exception of reading a core dump (it may support this, but I have never tried to use this feature). Also, my experience with debugging code using templates is limited, so I'm not sure what kind of experience CDT will provide in this regard.
For more information about debugging using Eclipse CDT, you may want to check out these guides:
Interfacing with the CDT debugger, Part 2: Accessing gdb with the Eclipse CDT and MI
CDT Debug Tutorial
gdb -tui works okay if you want something GUI-ish, but still character based.
You won't find anything overlaying GDB which can compete with the raw power of the Visual Studio debugger. It's just too powerful, and it's just too well integrated inside the IDE.
For a Linux alternative, try DDD if free software is your thing.
Check out Nemiver C/C++ Debugger. It is easy to install in Ubuntu (Developer Tools/Debugging).
Update: New link.
Qt Creator seems like good stuff. A colleague showed me one way set it up for debugging:
Create a new project, "Import of Makefile-based Project".
Point it to your root project folder (it will index sources under it, and it is impressively fast).
Go to project settings and add a run configuration, then specify the executable you want to debug, and its arguments.
Qt Creator seems to insist on building your project before debugging it. If you don't want that, or don't use make, just go to projects -> build (Left panel), then, on the right panel in "Build Steps", remove all the steps, including the step by default when you created the project.
That may seem like a bit much work for debugging an app I had already compiled, but it is worth it. The debugger shows threads, stacks and local variables in a similar way to Visual Studio and even uses many of the same keyboard shortcuts. It seems to handle templates well, at least std::string and std::map. Attaching to existing processes and core dumps seems to be supported, though I haven't tested it yet.
Keep in mind that I used it for less than and hour now, but I'm impressed so far.
I loathe the idea of Windows development, but the VC++ debugger is among the best I've seen. I haven't found a GUI front end that comes close to the VC one.
GDB is awesome once you really get used to it. Use it in anger enough and you'll become very proficient. I can whiz around a program doing all the things you listed without much effort anymore. It did take a month or so of suffering over a SSH link to a remote server before I was proficient. I'd never go back though.
DDD is really powerful but it was quite buggy. I found it froze up quite often when it got messages from GDB that it didn't grok. It's good because it has a gdb interface window so you can see what's going on and also interact with gdb directly. DDD can't be used on a remote X session in my environment (a real problem, since I'm sitting at a thin client when I do Unix dev) for some reason so it's out for me.
KDevelop followed typical KDE style and exposed EVERYTHING to the user. I also never had any luck debugging non KDevelop programs in KDevelop.
The Gnat Programming Studio (GPS) is actually quite a good front-end to GDB. It doesn't just manage Ada projects, so it's worth trying out if you are in need of a debugger.
You could use Eclipse, but it's pretty heavy weight and a lot of seasoned Unix people I've worked with (me included) don't care much for its interface, which won't just STFU and get out of your way. Eclipse also seems to take up a lot of space and run like a dog.
I use cgdb, simple and usefull
I use DDD a lot, and it's pretty powerful once you learn to use it. One thing I would say is don't use it over X over the WAN because it seems to do a lot of unnecessary screen updates.
Also, if you're not mated to GDB and don't mind ponying up a little cash, then I would try TotalView. It has a bit of a steep learning curve (it could definitely be more intuitive), but it's the best C++ debugger I've ever used on any platform and can be extended to introspect your objects in custom ways (thus allowing you to view an STL list as an actual list of objects, and not a bunch of confusing internal data members, etc.)
I used KDbg (only works under KDE).
Check out the Eclipse CDT project. It is a plugin for Eclipse geared towards C/C++ development and includes a fairly feature rich debugging perspective (that behind the scenes uses GDB). It is available on a wide variety of platforms.
DDD is the GNU frontend for gdb: http://www.gnu.org/software/ddd/
Similar comfortable to the eclipse gdb frontend is the emacs frontend, tightly tied to the emacs IDE. If you already work with emacs, you will like it:
GDB Emacs Frontend
Qt Creator-on-Linux is certainly on par with Visual Studio-on-Windows for C++ nowadays. I'd even say better on the debugger side.
I've tried a couple of different guis for gdb and have found DDD to be the better of them.
And while I can't comment on other, non-gdb offerings for linux I've used a number of other debuggers on other platforms.
gdb does the majority of the things that you have in your wish list. DDD puts a nicer front on them. For example thread switching is made simpler. Setting breakpoints is as simple as you would expect.
You also get a cli window in case there is something obscure that you want to do.
The one feature of DDD that stands out above any other debugger that I've used is the data "graphing". This allows you to display and arrange structures, objects and memory as draggable boxes. Double clicking a pointer will open up the dereferenced data with visual links back to the parent.
There's one IDE that is missing in this list and which is very efficient (I've used it in many C/C++ projects without any issues): Netbeans.
What can be stepped through is going to be limited by the debugging information that g++ produces, to a large extent. Emacs provides an interface to gdb that lets you control it via the toolbars/menus and display data in separate windows, as well as type gdb commands directly. Eclipse's CDT provides similar tools. I've heard of Anjuta and Code::Blocks but never used them.
As someone familiar with Visual Studio, I've looked at several open source IDE's to replace it, and KDevelop comes the closest IMO to being something that a Visual C++ person can just sit down and start using. When you run the project in debugging mode, it uses gdb but kdevelop pretty much handles the whole thing so that you don't have to know it's gdb; you're just single stepping or assigning watches to variables.
It still isn't as good as the Visual Studio Debugger, unfortunately.
Have you ever taken a look at DS-5 debugger?
There is a paid version which includes a lot of helpful features, but you can also use Community Edition for free (which is also quite useful especially for embedded systems).
I have a positive experience with this tool when debugging Android applications on real device using eclipse.
You don't mention whether you are using Windows or UNIX.
On UNIX systems, KDevelop is good but I use KDbg because it is easy to use and will also work with apps not developed in KDevelop.
Eclipse is good on both platforms.
On Windows, there is a great package called Wascana Desktop Developer which is Eclipse CDT and MinGW all packaged up and preconfigured nicely for the minimum of pain. Its the best thing I've found for developing GNU code on Windows.
I have used all these debuggers and none of them are as good as MS Dev Studio. Eclipse/Wascana is probably the closest but it does have limitations like you cannot step into DLLs and it doesn't do as good a job at examining variables.
The Code:Blocks C++ IDE has a graphical wrapper, with a few of the features you want, but nothing like the power of VS.
VisualGDB is another Visual Studio plugin to develop and debug applications on linux and embedded platforms.
KDevelop works pretty well.
Have you tried gdb -w with cygwin gdb.
It is supossed to have a windows interface which works fairly well.
The only problem I found is that on my present machine it didn't run that way until after I installed ddd. I suspect that it requires tcltk which was installed when I installed ddd.
Latest version of Geany supports it (only on Linux, though)
If you are looking for gdb under Visual Studio, then check WinGDB.
In the last 15 months I use insight (came with FC6). It is not great, it is written in Tcl/Tk, but it is simple and useful. DDD is of similar quality / utility, but somewhat harder to use (various GUI gotchas and omissions). I also tried to integrate gdb with my IDE, SlickEdit. It worked OK (I played some 4 hours with it), but I did not like the GUI context switches. I like my IDE to remain unchanged while I am debugging; on Windows I use SlickEdit for IDE and Visual Studio Debugger for debugging. So from the 3: Insight, DDD and SlickEdit, Insight is my 1st choice, I use it >95% of the time, command-line gdb and DDD make up the other 5%. If I get the chance, I will eval Eclipse at some point, my work PC does not seem to have enough RAM (1GB only) to run Eclipse reasonably well.
I have also heard a lot of praise for TotalView, including 1st hand during a job interview. I obtained an eval for our company in late 2008, but in the end we did not proceed as gdb was good enough for our needs; and it is free and ubiquitous.
Use www.zero-bugs.com/
Zero debugger, it requires C++0x support from gcc
I was searching for a debugger to step through a running programm. Say: Attach. The programm was build with eclipse, but because of maybe some multithreadding obstrucles, no sourcefiles where fond. What ever.
I got very compfortable with NetBeans.
[debug] from menu -> Attach Deugger...
as process chose the one to debug
as project [new project]
Now the window disappars and you see nothing. detach from the process. The Read Square "Stop" helps.
import source from the project as e.g. folder. ".../MyProject/src
Now it appears in your project, and you can set breakpoints.
again ttach debugger
chose the process to debug.
debugger should stop if programm reaches next breakpoint.
Going to [window] -> [Debugging] -> Will your window make compfortable.