Value initialization without default constructor - c++

I was wondering under which circumstances a class may have no default constructor but will still be value-initialized. The typical case for "no default ctor" is that a parametrized one is present and the default ctor is not defaulted (= default).
Quoting from the 2020 standard, chapter 9.4.1, Initializers/General (the latest draft contains equivalent wording):
To value-initialize an object of type T means:
(8.1) — if T is a (possibly cv-qualified) class type (Clause 11), then
(8.1.1) — if T has either no default constructor (11.4.5.2) or a default constructor that is user-provided or deleted, then the object is default-initialized;
And
11.4.5.2 Default constructors [class.default.ctor]:
1 A default constructor for a class X is a constructor of class X for which each parameter that is not a function parameter pack has a default argument (including the case of a constructor with no parameters). If there is no user-declared constructor for class X, a non-explicit constructor having no parameters is implicitly declared as defaulted (9.5)
I read this such that 8.1.1 does not refer to cases with no constructor at all (because, as 11.4.5.2 explains, a default constructor is then implicitly declared). Instead I understand it as "No default constructor at all" (including implicit ones).
Value-initialization happens with new()or brace-initialization, and for excess elements in arrays that are brace-initialized (as in struct T{}; T arr[1]{};).
Neither construct compiles when there is "no default constructor". Are there situations where objects of types without default constructor are value-initialized at all? Am I misreading 8.1.1?

It’s just saying that value-initializing an object of a class type that lacks a default constructor tries and fails to default-initialize it. Note that the alternative in the next bullet still default-initializes it after zero-initializing it, so it’s not default-initialized any more for not having a default constructor.
Depending on one’s interpretation of [class.default.ctor], it might also be considered to cover the case where a class can be default-initialized via a variadic constructor template:
struct A {
template<class ...TT> A(TT...);
};
auto a=A(); // value-initialization -> default-initialization

Related

Does "default" constructor mean "default parameters" or "provided by C++"?

I'm confused on what "default constructors" are because I'm getting two meanings from both my class and also online.
1) We have written a constructor ourselves, but we made the parameters set to default values.
2) We have NOT written ANY construct at all, but we can still "pretend" like we did and initialize an instance of a class using a C++ "provided constructor"
If the case is #2, what happens when you initialize? Garbage values?
Thanks!
[class.ctor]/4:
A default constructor for a class X is a constructor of class X
for which each parameter that is not a function parameter pack has a
default argument (including the case of a constructor with no
parameters). If there is no user-declared constructor for class X, a
non-explicit constructor having no parameters is implicitly declared
as defaulted ([dcl.fct.def]). An implicitly-declared default
constructor is an inline public member of its class.
If you do not provide any constructors, then C++ will synthesize a (possibly deleted) default constructor. The semantics of this synthesized constructor is specified in [class.ctor]/7:
A default constructor that is defaulted and not defined as deleted is
implicitly defined when it is odr-used to create an object of its class type ([intro.object]) or when it is explicitly defaulted after
its first declaration. The implicitly-defined default constructor
performs the set of initializations of the class that would be
performed by a user-written default constructor for that class with no
ctor-initializer and an empty compound-statement. If that user-written default constructor would be ill-formed, the program is
ill-formed. If that user-written default constructor would satisfy the
requirements of a constexpr constructor, the implicitly-defined
default constructor is constexpr. Before the defaulted default
constructor for a class is implicitly defined, all the
non-user-provided default constructors for its base classes and its
non-static data members shall have been implicitly defined.
[ Note: An implicitly-declared default constructor has an
exception specification ([except.spec]). An explicitly-defaulted
definition might have an implicit exception specification, see
[dcl.fct.def]. — end note ]
Therefore, yes, the data members will be default initialized without an in-class member initializers. This leaves members of builtin types uninitialized.

Value initialization of class object without default constructor

I am trying to understand the exact behavior of value initialization by T() or T{} for a class type T in C++11.
What confuses me are these two snippets taken from http://en.cppreference.com:
Value Initialization:
The effects of value initialization are:
[...]
1) if T is a class type with no default constructor or with a user-provided or deleted default constructor, the object is default-initialized;
(since C++11)
[...]
so I looked up Default-Initialization:
The effects of default initialization are:
if T is a [...] class type, the constructors are considered and subjected to overload resolution against the empty argument list. The constructor selected (which is one of the default constructors) is called to provide the initial value for the new object;
[...]
So this basically says that if T is a class type and its implicit default constructor is not available, then the object will be constructed by a call to one of its default constructors? In my understanding, this makes only sense for the mentioned case of a user-provided default constructor; then, upon construction, only what is explicitly stated in that constructor will be executed, and every member not explicitly initialized will get default-initialized (please correct me if I am wrong here).
My questions:
1) What would happen if there was no user-provided default constructor and there was no default constructor or it was deleted? I would guess the code would not compile. If this is right, then:
2) What is the need to also explicitly mention the cases "no default constructor" and "deleted default constructor"?
The wording on cppreference doesn't seem to match that in the standard. C++11 8.5/7 [dcl.init]:
To value-initialize an object of type T means:
if T is a (possibly cv-qualified) class type (Clause 9) with a user-provided constructor (12.1), then the
default constructor for T is called (and the initialization is ill-formed if T has no accessible default
constructor);
if T is a (possibly cv-qualified) non-union class type without a user-provided constructor, then the object
is zero-initialized and, if T’s implicitly-declared default constructor is non-trivial, that constructor is
called.
if T is an array type, then each element is value-initialized;
otherwise, the object is zero-initialized.
An object that is value-initialized is deemed to be constructed and thus subject to provisions of this International
Standard applying to “constructed” objects, objects “for which the constructor has completed,” etc.,
even if no constructor is invoked for the object’s initialization.
For comparison, this is the wording in C++14 (n4140) 8.5/7 [dcl.init]:
To value-initialize an object of type T means:
if T is a (possibly cv-qualified) class type (Clause 9) with either no default constructor (12.1) or a
default constructor that is user-provided or deleted, then the object is default-initialized;
if T is a (possibly cv-qualified) class type without a user-provided or deleted default constructor, then
the object is zero-initialized and the semantic constraints for default-initialization are checked, and if
T has a non-trivial default constructor, the object is default-initialized;
if T is an array type, then each element is value-initialized;
otherwise, the object is zero-initialized.
An object that is value-initialized is deemed to be constructed and thus subject to provisions of this International
Standard applying to “constructed” objects, objects “for which the constructor has completed,” etc.,
even if no constructor is invoked for the object’s initialization.

Const member stack vs heap

If I try to compile this code
struct A {
const int j;
};
A a;
I'll get an expected error:
error: uninitialized const member in ‘struct A’
but, if I try to compile this one:
struct A {
const int j;
};
A * a = new A();
I'll get a successful build.
The question is: why does new allocation allows creating a variable with const member without explicit constructor and stack allocation - doesn't ?
It's not because of the heap allocation, but because of the parenthesis you use when allocating. If you do e.g.
A* a = new A;
it would also fail.
The reason it works when you add the parenthesis is because then your structure is value initialized, and for a POD-type like A value-initialization value-initializes each member, and the default value-initialization for int is zero.
That means it would probably work creating the variable on the stack as well, if you just add the value-initialization parenthesis:
A a = A(); // watch out for the http://en.wikipedia.org/wiki/Most_vexing_parse
Though that brings other potential problems, better use uniform initialization if you can (requies C++11):
A a{};
This is ill-formed as of C++14. §12.1 [class.ctor] says that
4 A defaulted default constructor for class X is defined as deleted
if:
[...]
any non-variant non-static data member of const-qualified type (or array thereof) with no brace-or-equal-initializer does not have a
user-provided default constructor,
[...]
A default constructor is trivial if it is not user-provided and if:
its class has no virtual functions (10.3) and no virtual base classes (10.1), and
no non-static data member of its class has a brace-or-equal-initializer, and
all the direct base classes of its class have trivial default constructors, and
for all the non-static data members of its class that are of class type (or array thereof), each such class has a trivial default
constructor.
§8.5 [dcl.init] says in turn that
7 To default-initialize an object of type T means:
if T is a (possibly cv-qualified) class type (Clause 9), the default constructor (12.1) for T is called (and the initialization is
ill-formed if T has no default constructor or overload resolution
(13.3) results in an ambiguity or in a function that is deleted or
inaccessible from the context of the initialization);
[...]
8 To value-initialize an object of type T means:
if T is a (possibly cv-qualified) class type (Clause 9) with either no default constructor (12.1) or a default constructor that is
user-provided or deleted, then the object is default-initialized;
[...]
The empty pair of parentheses results in value-initialization. The default constructor for A is defined as deleted per [class.ctor]/p4. Thus, by [dcl.init]/p8, value-initialization means default-initialization, and by p7 the initialization is ill-formed because the constructor is deleted.
The C++11 version actually allowed value-initialization in this context; it says for value-initialization that, among other things,
if T is a (possibly cv-qualified) non-union class type without a
user-provided constructor, then the object is zero-initialized and, if
T’s implicitly-declared default constructor is non-trivial, that
constructor is called.
Since by the definition above the default constructor is trivial (even though it is deleted), it is not actually called. This was considered a defect in the standard and the relevant wording was changed by CWG issue 1301.
Compiler vendors usually do implement defect resolutions, so this could be considered a bug in GCC 4.8 that's been fixed in 4.9.

Value initialization: default initialization or zero initialization?

I have templated gray_code class which is meant to store some unsigned integer whose underlying bits are stored in Gray code order. Here it is:
template<typename UnsignedInt>
struct gray_code
{
static_assert(std::is_unsigned<UnsignedInt>::value,
"gray code only supports built-in unsigned integers");
// Variable containing the gray code
UnsignedInt value;
// Default constructor
constexpr gray_code()
= default;
// Construction from UnsignedInt
constexpr explicit gray_code(UnsignedInt value):
value( (value >> 1) ^ value )
{}
// Other methods...
};
In some generic algorithm, I wrote something like this:
template<typename UnsignedInt>
void foo( /* ... */ )
{
gray_code<UnsignedInt> bar{};
// Other stuff...
}
In this piece of code, I expected bar to be zero-intialized and therefore bar.value to be zero-initialized. However, after having struggled with unexpected bugs, it appears that bar.value is initialized with garbage (4606858 to be exact) instead of 0u. That surprised me, so I went to cppreference.com to see what the line above was exactly supposed to do...
From what I can read, the form T object{}; corresponds to value initialization. I found this quote interesting:
In all cases, if the empty pair of braces {} is used and T is an aggregate type, aggregate-initialization is performed instead of value-initialization.
However, gray_code has a user-provided constructor. Therefore it is not an aggregate thus aggregate initialization is not performed. gray_code has no constructor taking an std::initializer_list so list initialization is not performed either. The value-initialized of gray_code should then follow the usual C++14 rules of value initialization:
1) If T is a class type with no default constructor or with a user-provided default constructor or with a deleted default constructor, the object is default-initialized.
2) If T is a class type without a user-provided or deleted default constructor (that is, it may be a class with a defaulted default constructor or with an implicitly-defined one) then the object is zero-initialized and then it is default-initialized if it has a non-trivial default constructor.
3) If T is an array type, each element of the array is value-initialized.
4) Otherwise, the object is zero-initialized.
If I read correctly, gray_code has an explicitly defaulted (not user-provided) default constructor, therefore 1) does not apply. It has a defaulted default constructor, so 2) applies: gray_code is zero-initialized. The defaulted default constructor seems to meet all the requirements of a trivial default constructor, so default initialization should not happen. Let's have a look then at how gray_code is zero-initialized:
If T is a scalar type, the object's initial value is the integral constant zero implicitly converted to T.
If T is an non-union class type, all base classes and non-static data members are zero-initialized, and all padding is initialized to zero bits. The constructors, if any, are ignored.
If T is a union type, the first non-static named data member is zero-initialized and all padding is initialized to zero bits.
If T is array type, each element is zero-initialized
If T is reference type, nothing is done.
gray_code is a non-union class type. Therefore, all of its non-static data members should be initialized which means that value is zero-initialized. value satisfies std::is_unsigned and is therefore a scalar type, which means that it should be initialized with "the integral constant zero implicitly converted to T".
So, if I read correctly all of that, in the function foo above, bar.value should always be initialized with 0 and it should never be initialized with garbage, am I right?
Note: the compiler I compiled my code with is MinGW_w4 GCC 4.9.1 with (POSIX threads and dwarf exceptions) in case that helps. While I sometimes get garbage on my computer, I never managed to get anything else than zero with online compilers.
Update: It seems to be a GCC bug that the error is mine and not that of my compiler. Actually, when writing this question, I assumed for the sake of simplicity that
class foo {
foo() = default;
};
and
class foo {
foo();
};
foo::foo() = default;
were equivalent. They are not. Here is the quote from the C++14 standard, section [dcl.fct.def.default]:
A function is user-provided if it is user-declared and not explicitly defaulted or
deleted on its first declaration.
In other words, when I got garbage values, my defaulted default constructor was indeed user-provided since it was not explicitly efaulted on its first declaration. Therefore, what happened was not zero initialization but default initialization. Thanks #Columbo again for pointing out the real problem.
So, if I read correctly all of that, in the function foo above,
bar.value should always be initialized with 0 and it should never be
initialized with garbage, am I right?
Yes. Your object is direct-list-initialized. C++14's* [dcl.init.list]/3 specifies that
List-initialization of an object or reference of type T is defined
as follows:
[… Inapplicable bullet points…]
Otherwise, if T is an aggregate, aggregate initialization is performed (8.5.1).
Otherwise, if the initializer list has no elements and T is a class type with a default constructor, the object is value-initialized.
[…]
Your class isn't an aggregate since it has user-provided constructors, but it does have a default constructor. [dcl.init]/7:
To value-initialize an object of type T means:
if T is a (possibly cv-qualified) class type (Clause 9) with either no default constructor (12.1) or a default constructor that
is user-provided or deleted, then the object is default-initialized;
if T is a (possibly cv-qualified) class type without a user-provided or deleted default constructor, then the object is
zero-initialized and the semantic constraints for
default-initialization are checked, and if T has a non-trivial
default constructor, the object is default-initialized;
[dcl.fct.def.default]/4:
A special member function is user-provided if it is user-declared and
not explicitly defaulted […] on its first declaration.
So your constructor is not user-provided, therefore the object is zero-initialized. (The constructor is not called since its trivial)
And finally, in case this was not clear, to zero-initialize an object or reference of type T means:
if T is a scalar type (3.9), the object is initialized to the value obtained by converting the integer literal 0 (zero) to T;
if T is a (possibly cv-qualified) non-union class type, each non-static data member and each base-class subobject is zero-initialized and padding is initialized to zero bits;
[…]
Thus either
Your compiler is bugged
…or your code triggers undefined behavior at some other point.
* The answer is still yes in C++11, though the quoted sections are not equivalent.

In C++0x, do non-static data member initializers override the implicit copy constructor?

According to N2628 related to c++0x, non-static data member initializers can be overridden by explicitly defined constructors, but it appears to be slightly nebulous about the implicitly defined copy constructor.
In particular, I've noticed that with Apple clang version 3.0, the behavior varies depending on whether the struct (or class) is a POD.
The following program returns output "1", which indicates that the copy-constructor is ignoring the right-hand-side, and instead substituting the new non-static data member initializer (in this example, the boolean true value for X::a).
#include <iostream>
#include <string>
struct X
{
std::string string1;
bool a = true;
};
int main(int argc, char *argv[])
{
X x;
x.a = false;
X y(x);
std::cout << y.a << std::endl;
}
However, confusingly, if you comment out string1:
// std::string string1;
then the behavior works as I expected (the output is "0"), presumably because there is no implicitly generated copy-constructor, and therefore the data is copied.
Does the C++0x specification really suggest that it is a good idea to allow the implicitly defined copy-constructor to not copy the contents of the right-hand side? Isn't that less useful and unintuitive? I find the non-static member initializer functionality to be quite convenient, but if this is the correct behavior, then I will explicitly avoid the feature due to its tricky and unintuitive behavior.
Please tell me I'm wrong?
UPDATE: This bug has been fixed in the Clang source repository. See this revision.
UPDATE: This bug appears fixed in Apple clang version 3.1 (tags/Apple/clang-318.0.45) (based on LLVM 3.1svn). This version of clang was distributed as part of Xcode 4.3 for Lion.
It isn't shadowy after all, see highlighted parts of the standards excerpt:
The section on defaulted copy/move constructors (§ 12.8) is a bit too lengthy to quote in it's entirety. The low-down is that non-static member fields with initializers are still simply copied by the defaulted copy/move constructor
§ 12.8:
-6. The implicitly-defined copy/move constructor for a non-union class X performs a memberwise copy/move
of its bases and members. [ Note: brace-or-equal-initializers of non-static data members are ignored. See
also the example in 12.6.2. —end note ] The order of initialization is the same as the order of initialization
of bases and members in a user-defined constructor (see 12.6.2). Let x be either the parameter of the
constructor or, for the move constructor, an xvalue referring to the parameter. Each base or non-static data
member is copied/moved in the manner appropriate to its type:
if the member is an array, each element is direct-initialized with the corresponding subobject of x;
if a member m has rvalue reference type T&&, it is direct-initialized with static_cast(x.m);
otherwise, the base or member is direct-initialized with the corresponding base or member of x.
Virtual base class subobjects shall be initialized only once by the implicitly-defined copy/move constructor
This is the sample referred to:
struct A {
int i = /* some integer expression with side effects */;
A(int arg) : i(arg) { }
// ...
};
The A(int) constructor will simply initialize i to the value of arg, and the side effects in i’s brace-or-equalinitializer will not take place. —end example ]
For completeness, the corresponding section on the defaulted default constructor:
§ 12.1
-6. A default constructor that is defaulted and not defined as deleted is implicitly defined when it is odr-used (3.2) to create an object of its class type (1.8) or when it is explicitly defaulted after its first declaration.
The implicitly-defined default constructor performs the set of initializations of the class that would be performed by a user-written default constructor for that class with no ctor-initializer (12.6.2) and an empty
compound-statement. If that user-written default constructor would be ill-formed, the program is ill-formed.
If that user-written default constructor would satisfy the requirements of a constexpr constructor (7.1.5),
the implicitly-defined default constructor is constexpr. Before the defaulted default constructor for a
class is implicitly defined, all the non-user-provided default constructors for its base classes and its nonstatic
data members shall have been implicitly defined. [ Note: An implicitly-declared default constructor
has an exception-specification (15.4). An explicitly-defaulted definition might have an implicit exception-specification,
see 8.4. —end note ]