How to send line of terminal output to variable? [duplicate] - c++

I am looking for a way to get the output of a command when it is run from within a C++ program. I have looked at using the system() function, but that will just execute a command. Here's an example of what I'm looking for:
std::string result = system("./some_command");
I need to run an arbitrary command and get its output. I've looked at boost.org, but I have not found anything that will give me what I need.

#include <cstdio>
#include <iostream>
#include <memory>
#include <stdexcept>
#include <string>
#include <array>
std::string exec(const char* cmd) {
std::array<char, 128> buffer;
std::string result;
std::unique_ptr<FILE, decltype(&pclose)> pipe(popen(cmd, "r"), pclose);
if (!pipe) {
throw std::runtime_error("popen() failed!");
}
while (fgets(buffer.data(), buffer.size(), pipe.get()) != nullptr) {
result += buffer.data();
}
return result;
}
Pre-C++11 version:
#include <iostream>
#include <stdexcept>
#include <stdio.h>
#include <string>
std::string exec(const char* cmd) {
char buffer[128];
std::string result = "";
FILE* pipe = popen(cmd, "r");
if (!pipe) throw std::runtime_error("popen() failed!");
try {
while (fgets(buffer, sizeof buffer, pipe) != NULL) {
result += buffer;
}
} catch (...) {
pclose(pipe);
throw;
}
pclose(pipe);
return result;
}
Replace popen and pclose with _popen and _pclose for Windows.

Getting both stdout and stderr (and also writing to stdin, not shown here) is easy peasy with my pstreams header, which defines iostream classes that work like popen:
#include <pstream.h>
#include <string>
#include <iostream>
int main()
{
// run a process and create a streambuf that reads its stdout and stderr
redi::ipstream proc("./some_command", redi::pstreams::pstdout | redi::pstreams::pstderr);
std::string line;
// read child's stdout
while (std::getline(proc.out(), line))
std::cout << "stdout: " << line << '\n';
// if reading stdout stopped at EOF then reset the state:
if (proc.eof() && proc.fail())
proc.clear();
// read child's stderr
while (std::getline(proc.err(), line))
std::cout << "stderr: " << line << '\n';
}

For Windows, popen also works, but it opens up a console window - which quickly flashes over your UI application. If you want to be a professional, it's better to disable this "flashing" (especially if the end-user can cancel it).
So here is my own version for Windows:
(This code is partially recombined from ideas written in The Code Project and MSDN samples.)
#include <windows.h>
#include <atlstr.h>
//
// Execute a command and get the results. (Only standard output)
//
CStringA ExecCmd(
const wchar_t* cmd // [in] command to execute
)
{
CStringA strResult;
HANDLE hPipeRead, hPipeWrite;
SECURITY_ATTRIBUTES saAttr = {sizeof(SECURITY_ATTRIBUTES)};
saAttr.bInheritHandle = TRUE; // Pipe handles are inherited by child process.
saAttr.lpSecurityDescriptor = NULL;
// Create a pipe to get results from child's stdout.
if (!CreatePipe(&hPipeRead, &hPipeWrite, &saAttr, 0))
return strResult;
STARTUPINFOW si = {sizeof(STARTUPINFOW)};
si.dwFlags = STARTF_USESHOWWINDOW | STARTF_USESTDHANDLES;
si.hStdOutput = hPipeWrite;
si.hStdError = hPipeWrite;
si.wShowWindow = SW_HIDE; // Prevents cmd window from flashing.
// Requires STARTF_USESHOWWINDOW in dwFlags.
PROCESS_INFORMATION pi = { 0 };
BOOL fSuccess = CreateProcessW(NULL, (LPWSTR)cmd, NULL, NULL, TRUE, CREATE_NEW_CONSOLE, NULL, NULL, &si, &pi);
if (! fSuccess)
{
CloseHandle(hPipeWrite);
CloseHandle(hPipeRead);
return strResult;
}
bool bProcessEnded = false;
for (; !bProcessEnded ;)
{
// Give some timeslice (50 ms), so we won't waste 100% CPU.
bProcessEnded = WaitForSingleObject( pi.hProcess, 50) == WAIT_OBJECT_0;
// Even if process exited - we continue reading, if
// there is some data available over pipe.
for (;;)
{
char buf[1024];
DWORD dwRead = 0;
DWORD dwAvail = 0;
if (!::PeekNamedPipe(hPipeRead, NULL, 0, NULL, &dwAvail, NULL))
break;
if (!dwAvail) // No data available, return
break;
if (!::ReadFile(hPipeRead, buf, min(sizeof(buf) - 1, dwAvail), &dwRead, NULL) || !dwRead)
// Error, the child process might ended
break;
buf[dwRead] = 0;
strResult += buf;
}
} //for
CloseHandle(hPipeWrite);
CloseHandle(hPipeRead);
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
return strResult;
} //ExecCmd

I'd use popen() (++waqas).
But sometimes you need reading and writing...
It seems like nobody does things the hard way any more.
(Assuming a Unix/Linux/Mac environment, or perhaps Windows with a POSIX compatibility layer...)
enum PIPE_FILE_DESCRIPTERS
{
READ_FD = 0,
WRITE_FD = 1
};
enum CONSTANTS
{
BUFFER_SIZE = 100
};
int
main()
{
int parentToChild[2];
int childToParent[2];
pid_t pid;
string dataReadFromChild;
char buffer[BUFFER_SIZE + 1];
ssize_t readResult;
int status;
ASSERT_IS(0, pipe(parentToChild));
ASSERT_IS(0, pipe(childToParent));
switch (pid = fork())
{
case -1:
FAIL("Fork failed");
exit(-1);
case 0: /* Child */
ASSERT_NOT(-1, dup2(parentToChild[READ_FD], STDIN_FILENO));
ASSERT_NOT(-1, dup2(childToParent[WRITE_FD], STDOUT_FILENO));
ASSERT_NOT(-1, dup2(childToParent[WRITE_FD], STDERR_FILENO));
ASSERT_IS(0, close(parentToChild [WRITE_FD]));
ASSERT_IS(0, close(childToParent [READ_FD]));
/* file, arg0, arg1, arg2 */
execlp("ls", "ls", "-al", "--color");
FAIL("This line should never be reached!!!");
exit(-1);
default: /* Parent */
cout << "Child " << pid << " process running..." << endl;
ASSERT_IS(0, close(parentToChild [READ_FD]));
ASSERT_IS(0, close(childToParent [WRITE_FD]));
while (true)
{
switch (readResult = read(childToParent[READ_FD],
buffer, BUFFER_SIZE))
{
case 0: /* End-of-File, or non-blocking read. */
cout << "End of file reached..." << endl
<< "Data received was ("
<< dataReadFromChild.size() << "): " << endl
<< dataReadFromChild << endl;
ASSERT_IS(pid, waitpid(pid, & status, 0));
cout << endl
<< "Child exit staus is: " << WEXITSTATUS(status) << endl
<< endl;
exit(0);
case -1:
if ((errno == EINTR) || (errno == EAGAIN))
{
errno = 0;
break;
}
else
{
FAIL("read() failed");
exit(-1);
}
default:
dataReadFromChild . append(buffer, readResult);
break;
}
} /* while (true) */
} /* switch (pid = fork())*/
}
You also might want to play around with select() and non-blocking reads.
fd_set readfds;
struct timeval timeout;
timeout.tv_sec = 0; /* Seconds */
timeout.tv_usec = 1000; /* Microseconds */
FD_ZERO(&readfds);
FD_SET(childToParent[READ_FD], &readfds);
switch (select (1 + childToParent[READ_FD], &readfds, (fd_set*)NULL, (fd_set*)NULL, & timeout))
{
case 0: /* Timeout expired */
break;
case -1:
if ((errno == EINTR) || (errno == EAGAIN))
{
errno = 0;
break;
}
else
{
FAIL("Select() Failed");
exit(-1);
}
case 1: /* We have input */
readResult = read(childToParent[READ_FD], buffer, BUFFER_SIZE);
// However you want to handle it...
break;
default:
FAIL("How did we see input on more than one file descriptor?");
exit(-1);
}

Two possible approaches:
I don't think popen() is part of the C++ standard (it's part of POSIX from memory), but it's available on every UNIX I've worked with (and you seem to be targeting UNIX since your command is ./some_command).
On the off-chance that there is no popen(), you can use system("./some_command >/tmp/some_command.out");, then use the normal I/O functions to process the output file.

The following might be a portable solution. It follows standards.
#include <iostream>
#include <fstream>
#include <string>
#include <cstdlib>
#include <sstream>
std::string ssystem (const char *command) {
char tmpname [L_tmpnam];
std::tmpnam ( tmpname );
std::string scommand = command;
std::string cmd = scommand + " >> " + tmpname;
std::system(cmd.c_str());
std::ifstream file(tmpname, std::ios::in | std::ios::binary );
std::string result;
if (file) {
while (!file.eof()) result.push_back(file.get())
;
file.close();
}
remove(tmpname);
return result;
}
// For Cygwin
int main(int argc, char *argv[])
{
std::string bash = "FILETWO=/cygdrive/c/*\nfor f in $FILETWO\ndo\necho \"$f\"\ndone ";
std::string in;
std::string s = ssystem(bash.c_str());
std::istringstream iss(s);
std::string line;
while (std::getline(iss, line))
{
std::cout << "LINE-> " + line + " length: " << line.length() << std::endl;
}
std::cin >> in;
return 0;
}

I couldn't figure out why popen/pclose is missing from Code::Blocks/MinGW. So I worked around the problem by using CreateProcess() and CreatePipe() instead.
Here's the solution that worked for me:
//C++11
#include <cstdio>
#include <iostream>
#include <windows.h>
#include <cstdint>
#include <deque>
#include <string>
#include <thread>
using namespace std;
int SystemCapture(
string CmdLine, //Command Line
string CmdRunDir, //set to '.' for current directory
string& ListStdOut, //Return List of StdOut
string& ListStdErr, //Return List of StdErr
uint32_t& RetCode) //Return Exit Code
{
int Success;
SECURITY_ATTRIBUTES security_attributes;
HANDLE stdout_rd = INVALID_HANDLE_VALUE;
HANDLE stdout_wr = INVALID_HANDLE_VALUE;
HANDLE stderr_rd = INVALID_HANDLE_VALUE;
HANDLE stderr_wr = INVALID_HANDLE_VALUE;
PROCESS_INFORMATION process_info;
STARTUPINFO startup_info;
thread stdout_thread;
thread stderr_thread;
security_attributes.nLength = sizeof(SECURITY_ATTRIBUTES);
security_attributes.bInheritHandle = TRUE;
security_attributes.lpSecurityDescriptor = nullptr;
if (!CreatePipe(&stdout_rd, &stdout_wr, &security_attributes, 0) ||
!SetHandleInformation(stdout_rd, HANDLE_FLAG_INHERIT, 0)) {
return -1;
}
if (!CreatePipe(&stderr_rd, &stderr_wr, &security_attributes, 0) ||
!SetHandleInformation(stderr_rd, HANDLE_FLAG_INHERIT, 0)) {
if (stdout_rd != INVALID_HANDLE_VALUE) CloseHandle(stdout_rd);
if (stdout_wr != INVALID_HANDLE_VALUE) CloseHandle(stdout_wr);
return -2;
}
ZeroMemory(&process_info, sizeof(PROCESS_INFORMATION));
ZeroMemory(&startup_info, sizeof(STARTUPINFO));
startup_info.cb = sizeof(STARTUPINFO);
startup_info.hStdInput = 0;
startup_info.hStdOutput = stdout_wr;
startup_info.hStdError = stderr_wr;
if(stdout_rd || stderr_rd)
startup_info.dwFlags |= STARTF_USESTDHANDLES;
// Make a copy because CreateProcess needs to modify string buffer
char CmdLineStr[MAX_PATH];
strncpy(CmdLineStr, CmdLine.c_str(), MAX_PATH);
CmdLineStr[MAX_PATH-1] = 0;
Success = CreateProcess(
nullptr,
CmdLineStr,
nullptr,
nullptr,
TRUE,
0,
nullptr,
CmdRunDir.c_str(),
&startup_info,
&process_info
);
CloseHandle(stdout_wr);
CloseHandle(stderr_wr);
if(!Success) {
CloseHandle(process_info.hProcess);
CloseHandle(process_info.hThread);
CloseHandle(stdout_rd);
CloseHandle(stderr_rd);
return -4;
}
else {
CloseHandle(process_info.hThread);
}
if(stdout_rd) {
stdout_thread=thread([&]() {
DWORD n;
const size_t bufsize = 1000;
char buffer [bufsize];
for(;;) {
n = 0;
int Success = ReadFile(
stdout_rd,
buffer,
(DWORD)bufsize,
&n,
nullptr
);
printf("STDERR: Success:%d n:%d\n", Success, (int)n);
if(!Success || n == 0)
break;
string s(buffer, n);
printf("STDOUT:(%s)\n", s.c_str());
ListStdOut += s;
}
printf("STDOUT:BREAK!\n");
});
}
if(stderr_rd) {
stderr_thread=thread([&]() {
DWORD n;
const size_t bufsize = 1000;
char buffer [bufsize];
for(;;) {
n = 0;
int Success = ReadFile(
stderr_rd,
buffer,
(DWORD)bufsize,
&n,
nullptr
);
printf("STDERR: Success:%d n:%d\n", Success, (int)n);
if(!Success || n == 0)
break;
string s(buffer, n);
printf("STDERR:(%s)\n", s.c_str());
ListStdErr += s;
}
printf("STDERR:BREAK!\n");
});
}
WaitForSingleObject(process_info.hProcess, INFINITE);
if(!GetExitCodeProcess(process_info.hProcess, (DWORD*) &RetCode))
RetCode = -1;
CloseHandle(process_info.hProcess);
if(stdout_thread.joinable())
stdout_thread.join();
if(stderr_thread.joinable())
stderr_thread.join();
CloseHandle(stdout_rd);
CloseHandle(stderr_rd);
return 0;
}
int main()
{
int rc;
uint32_t RetCode;
string ListStdOut;
string ListStdErr;
cout << "STARTING.\n";
rc = SystemCapture(
"C:\\Windows\\System32\\ipconfig.exe", //Command Line
".", //CmdRunDir
ListStdOut, //Return List of StdOut
ListStdErr, //Return List of StdErr
RetCode //Return Exit Code
);
if (rc < 0) {
cout << "ERROR: SystemCapture\n";
}
cout << "STDOUT:\n";
cout << ListStdOut;
cout << "STDERR:\n";
cout << ListStdErr;
cout << "Finished.\n";
cout << "Press Enter to Continue";
cin.ignore();
return 0;
}

Take note that you can get output by redirecting output to the file and then reading it
It was shown in documentation of std::system
You can receive exit code by calling WEXITSTATUS macro.
int status = std::system("ls -l >test.txt"); // execute the UNIX command "ls -l >test.txt"
std::cout << std::ifstream("test.txt").rdbuf();
std::cout << "Exit code: " << WEXITSTATUS(status) << std::endl;

Assuming POSIX, simple code to capture stdout:
#include <sys/wait.h>
#include <unistd.h>
#include <string>
#include <vector>
std::string qx(const std::vector<std::string>& args) {
int stdout_fds[2];
pipe(stdout_fds);
int stderr_fds[2];
pipe(stderr_fds);
const pid_t pid = fork();
if (!pid) {
close(stdout_fds[0]);
dup2(stdout_fds[1], 1);
close(stdout_fds[1]);
close(stderr_fds[0]);
dup2(stderr_fds[1], 2);
close(stderr_fds[1]);
std::vector<char*> vc(args.size() + 1, 0);
for (size_t i = 0; i < args.size(); ++i) {
vc[i] = const_cast<char*>(args[i].c_str());
}
execvp(vc[0], &vc[0]);
exit(0);
}
close(stdout_fds[1]);
std::string out;
const int buf_size = 4096;
char buffer[buf_size];
do {
const ssize_t r = read(stdout_fds[0], buffer, buf_size);
if (r > 0) {
out.append(buffer, r);
}
} while (errno == EAGAIN || errno == EINTR);
close(stdout_fds[0]);
close(stderr_fds[1]);
close(stderr_fds[0]);
int r, status;
do {
r = waitpid(pid, &status, 0);
} while (r == -1 && errno == EINTR);
return out;
}
Code contributions are welcome for more functionality:
https://github.com/ericcurtin/execxx

You can get the output after running a script using a pipe. We use pipes when we want the output of the child process.
int my_func() {
char ch;
FILE *fpipe;
FILE *copy_fp;
FILE *tmp;
char *command = (char *)"/usr/bin/my_script my_arg";
copy_fp = fopen("/tmp/output_file_path", "w");
fpipe = (FILE *)popen(command, "r");
if (fpipe) {
while ((ch = fgetc(fpipe)) != EOF) {
fputc(ch, copy_fp);
}
}
else {
if (copy_fp) {
fprintf(copy_fp, "Sorry there was an error opening the file");
}
}
pclose(fpipe);
fclose(copy_fp);
return 0;
}
So here is the script, which you want to run. Put it in a command variable with the arguments your script takes (nothing if no arguments). And the file where you want to capture the output of the script, put it in copy_fp.
So the popen runs your script and puts the output in fpipe and then you can just copy everything from that to your output file.
In this way you can capture the outputs of child processes.
And another process is you can directly put the > operator in the command only. So if we will put everything in a file while we run the command, you won't have to copy anything.
In that case, there isn't any need to use pipes. You can use just system, and it will run the command and put the output in that file.
int my_func(){
char *command = (char *)"/usr/bin/my_script my_arg > /tmp/my_putput_file";
system(command);
printf("everything saved in my_output_file");
return 0;
}
You can read YoLinux Tutorial: Fork, Exec and Process control for more information.

Command class uses system("cmd > stdout 2> stderr") to provide user with stdout and stderr, in addition to the exit code.
Test run:
./a.out 'ls .'
exit code: 0
stdout: HelloWorld
HelloWorld.c
HelloWorld.cpp
HelloWorld.dSYM
a.out
gcc_container.bash
linuxsys
macsys
test.sh
stderr:
#include <iostream>
#include <fstream>
#include <sstream>
#include <unistd.h>
using namespace std;
class Command {
public:
Command() {
exit_code_ = -1;
}
int GetExitCode() { return exit_code_;}
string GetStdOutStr() {return stdout_str_;}
string GetStdErrStr() {return stderr_str_;}
int Run(const char* cmd) {
return Run(string(cmd));
}
/**
* #brief run a given command
*
* #param cmd: command string
* #return int: the exit code of running the command
*/
int Run(string cmd) {
// create temp files
char tmp_dir[] = "/tmp/stdir.XXXXXX";
mkdtemp(tmp_dir);
string stdout_file = string(tmp_dir) + "/stdout";
string stderr_file = string(tmp_dir) + "/stderr";
// execute the command "cmd > stdout_file 2> stderr_file"
string cli = cmd + " > " + stdout_file + " 2> " + stderr_file;
exit_code_ = system(cli.c_str());
exit_code_ = WEXITSTATUS(exit_code_);
stdout_str_ = File2Str(stdout_file);
stderr_str_ = File2Str(stderr_file);
// rid of the temp files
remove(stdout_file.c_str());
remove(stderr_file.c_str());
remove(tmp_dir);
return exit_code_;
}
private:
int exit_code_;
string stderr_str_;
string stdout_str_;
/**
* #brief read a file
*
* #param file_name: file path
* #return string the contents of the file.
*/
string File2Str(string file_name) {
ifstream file;
stringstream str_stream;
file.open(file_name);
if (file.is_open()) {
str_stream << file.rdbuf();
file.close();
}
return str_stream.str();
}
};
int main(int argc, const char* argv[]) {
Command command;
command.Run(argv[1]);
cout << "exit code: " << command.GetExitCode() << endl;
cout << "stdout: " << command.GetStdOutStr() << endl;
cout << "stderr: " << command.GetStdErrStr() << endl;
return command.GetExitCode();
}

C++ stream implemention of waqas's answer:
#include <istream>
#include <streambuf>
#include <cstdio>
#include <cstring>
#include <memory>
#include <stdexcept>
#include <string>
class execbuf : public std::streambuf {
protected:
std::string output;
int_type underflow(int_type character) {
if (gptr() < egptr()) return traits_type::to_int_type(*gptr());
return traits_type::eof();
}
public:
execbuf(const char* command) {
std::array<char, 128> buffer;
std::unique_ptr<FILE, decltype(&pclose)> pipe(popen(command, "r"), pclose);
if (!pipe) {
throw std::runtime_error("popen() failed!");
}
while (fgets(buffer.data(), buffer.size(), pipe.get()) != nullptr) {
this->output += buffer.data();
}
setg((char*)this->output.data(), (char*)this->output.data(), (char*)(this->output.data() + this->output.size()));
}
};
class exec : public std::istream {
protected:
execbuf buffer;
public:
exec(char* command) : std::istream(nullptr), buffer(command, fd) {
this->rdbuf(&buffer);
}
};
This code catches all output through stdout . If you want to catch only stderr then pass your command like this:
sh -c '<your-command>' 2>&1 > /dev/null
If you want to catch both stdout and stderr then the command should be like this:
sh -c '<your-command>' 2>&1

Related

dup() creating file but not printing to it

I am trying to create a shell in c++. It creates a child process which executes a command and pipes the response back to the parent. I want to specify if the second argument of a command is -o then I would like to redirect the output of the command to a file. (output.txt).I used dup() to redirect output to my file. However, when I run the program and enter for example wc -o fileName the program creates the file output.txt but does not write to it when I specify to print the result of my child process.
#include <iostream>
#include <unistd.h>
#include <stdio.h>
#include <cstring>
#include <fcntl.h>
#include <vector>
#include <sys/wait.h>
int main(){
// array of file descriptors for parent and child
int filedes[2];
char foo[4096];
char** argv;
std::cout << "$$-> ";
char command[128];
std::cin.getline(command, 128);
if(strlen(command) != 0) {
std::vector<char *> args;
char *prog = strtok(command, " ");
char *tmp = prog;
while(tmp != NULL) {
args.push_back(tmp);
tmp = strtok(NULL, " ");
}
argv = new char *[args.size() + 1];
for (int k = 0; k < args.size(); k++) {
argv[k] = args[k];
}
argv[args.size()] = NULL;
}
char* newargc = argv[0];
char *newargv[] = {newargc,argv[2],NULL};
if(pipe(filedes) < 0){
std::cout << "There was an error creating the pipe";
}
int pid = fork();
if(pid == 0){
// writing to the pipe
// close read end of pipe
close(filedes[0]);
close(STDOUT_FILENO);
dup(filedes[1]);
if(strcmp(argv[1],(char*)"-o") == 0 ||strcmp(argv[1], (char*) "-b") == 0){
execvp(newargv[0], newargv);
}
else{
execvp(argv[0],argv);
}
}
else if (pid > 0) {
std::cout << "This is the parent process\n";
while(wait(NULL) > 0);
close(filedes[1]);
int output_fd = open("output.txt", O_CREAT, O_TRUNC, O_RDWR);
read(filedes[0], foo, sizeof(foo));
if(strcmp(argv[1],(char*)"-o") == 0){
close(STDOUT_FILENO);
dup(output_fd);
write(output_fd, foo, sizeof(foo));
}
else if(strcmp(argv[1], (char*) "-b") == 0){
int stdoutHolder = dup(STDOUT_FILENO);
close(STDOUT_FILENO);
dup(output_fd);
std::cout<< foo;
dup2(stdoutHolder, 1);
}
std::cout << foo;
}
//pid is less than 0 if error
else{
std::cout << "There is an error.";
}
return 0;
}

can't find _popen() and _pclose() with Windows CodeBlocks/MinGW 16.01

I'm trying to compile a function using "_popen()" with CodeBlocks/MinGW C++ Compiler. However, the compiler can't locate the function. I grep the stdio.h header file and find that "_popen" is defined, however, its not being selected because of ifdef's. How to set up compile so that it can compile _popen, _wpopen, popen, or wpopen, or similar using CodeBlocks Compiler?
Here's an example of the code that won't compile under CodeBlocks:
#include <cstdio>
#include <cstdlib>
#include <deque>
using namespace std;
// System(cmd) and capture output of command
int SystemCapture(string cmd, deque<string>& cmdout, int& RetCode )
{
RetCode = 0;
FILE* Pipe = _popen(cmd.c_str(), "rt" );
if(!Pipe)
return -1;
char Buffer[128];
while(fgets(Buffer, 128, Pipe)) {
cmdout.push_back(Buffer);
}
if (feof(Pipe)) {
RetCode =_pclose(Pipe);
return 0;
}
return -2;
}
I don't know if it makes any difference, but my compiler flags has c++11 enabled.
Error Messages appear as if prototype for _popen is not defined in header file "stdio.h". However, Microsoft documentation states that this is where _popen() is located. Here's the Error Message from Codeblocks:
ERROR MESSAGE FROM BUILD.LOG TAB:
mingw32-g++.exe -Wall -fexceptions -g -std=c++11 -g
-c MyCode.cpp -o obj\Debug\MyCode.o
MyCode.cpp:270:42: error: '_popen' was not declared in this scope
FILE* Pipe = _popen(cmd.c_str(), "rt" );
^
MyCode.cpp:281:27: error: '_pclose' was not declared in this scope
RetCode =_pclose(Pipe);
^
Process terminated with status 1 (0 minute(s), 1 second(s))
2 error(s), 0 warning(s) (0 minute(s), 1 second(s))
I tried adding my own prototype below #include:
FILE* _popen (const char*, const char*);
int _pclose (FILE*);
Then the Link stage of compiler fails with:
undefined reference to _popen(char const*, char const*)
undefined reference to _pclose(_iobuf*)
I tried renaming popen to the following variations:
popen, _popen, _wpopen, wpopen
no lucky with that either.
however, if I grep stdio.h I see ifdef's around the popen prototypes...
I couldn't figure out the popen/pclose issue with Codeblocks/MinGW. So I worked around the problem by using CreateProcess() and CreatePipe() instead. Here's the solution that worked for me:
//C++11
#include <cstdio>
#include <iostream>
#include <windows.h>
#include <cstdint>
#include <deque>
#include <string>
#include <thread>
using namespace std;
int SystemCapture(
string CmdLine, //Command Line
string CmdRunDir, //set to '.' for current directory
string& ListStdOut, //Return List of StdOut
string& ListStdErr, //Return List of StdErr
uint32_t& RetCode) //Return Exit Code
{
int Success;
SECURITY_ATTRIBUTES security_attributes;
HANDLE stdout_rd = INVALID_HANDLE_VALUE;
HANDLE stdout_wr = INVALID_HANDLE_VALUE;
HANDLE stderr_rd = INVALID_HANDLE_VALUE;
HANDLE stderr_wr = INVALID_HANDLE_VALUE;
PROCESS_INFORMATION process_info;
STARTUPINFO startup_info;
thread stdout_thread;
thread stderr_thread;
security_attributes.nLength = sizeof(SECURITY_ATTRIBUTES);
security_attributes.bInheritHandle = TRUE;
security_attributes.lpSecurityDescriptor = nullptr;
if (!CreatePipe(&stdout_rd, &stdout_wr, &security_attributes, 0) ||
!SetHandleInformation(stdout_rd, HANDLE_FLAG_INHERIT, 0)) {
return -1;
}
if (!CreatePipe(&stderr_rd, &stderr_wr, &security_attributes, 0) ||
!SetHandleInformation(stderr_rd, HANDLE_FLAG_INHERIT, 0)) {
if (stdout_rd != INVALID_HANDLE_VALUE) CloseHandle(stdout_rd);
if (stdout_wr != INVALID_HANDLE_VALUE) CloseHandle(stdout_wr);
return -2;
}
ZeroMemory(&process_info, sizeof(PROCESS_INFORMATION));
ZeroMemory(&startup_info, sizeof(STARTUPINFO));
startup_info.cb = sizeof(STARTUPINFO);
startup_info.hStdInput = 0;
startup_info.hStdOutput = stdout_wr;
startup_info.hStdError = stderr_wr;
if(stdout_rd || stderr_rd)
startup_info.dwFlags |= STARTF_USESTDHANDLES;
// Make a copy because CreateProcess needs to modify string buffer
char CmdLineStr[MAX_PATH];
strncpy(CmdLineStr, CmdLine.c_str(), MAX_PATH);
CmdLineStr[MAX_PATH-1] = 0;
Success = CreateProcess(
nullptr,
CmdLineStr,
nullptr,
nullptr,
TRUE,
0,
nullptr,
CmdRunDir.c_str(),
&startup_info,
&process_info
);
CloseHandle(stdout_wr);
CloseHandle(stderr_wr);
if(!Success) {
CloseHandle(process_info.hProcess);
CloseHandle(process_info.hThread);
CloseHandle(stdout_rd);
CloseHandle(stderr_rd);
return -4;
}
else {
CloseHandle(process_info.hThread);
}
if(stdout_rd) {
stdout_thread=thread([&]() {
DWORD n;
const size_t bufsize = 1000;
char buffer [bufsize];
for(;;) {
n = 0;
int Success = ReadFile(
stdout_rd,
buffer,
(DWORD)bufsize,
&n,
nullptr
);
printf("STDERR: Success:%d n:%d\n", Success, (int)n);
if(!Success || n == 0)
break;
string s(buffer, n);
printf("STDOUT:(%s)\n", s.c_str());
ListStdOut += s;
}
printf("STDOUT:BREAK!\n");
});
}
if(stderr_rd) {
stderr_thread=thread([&]() {
DWORD n;
const size_t bufsize = 1000;
char buffer [bufsize];
for(;;) {
n = 0;
int Success = ReadFile(
stderr_rd,
buffer,
(DWORD)bufsize,
&n,
nullptr
);
printf("STDERR: Success:%d n:%d\n", Success, (int)n);
if(!Success || n == 0)
break;
string s(buffer, n);
printf("STDERR:(%s)\n", s.c_str());
ListStdOut += s;
}
printf("STDERR:BREAK!\n");
});
}
WaitForSingleObject(process_info.hProcess, INFINITE);
if(!GetExitCodeProcess(process_info.hProcess, (DWORD*) &RetCode))
RetCode = -1;
CloseHandle(process_info.hProcess);
if(stdout_thread.joinable())
stdout_thread.join();
if(stderr_thread.joinable())
stderr_thread.join();
CloseHandle(stdout_rd);
CloseHandle(stderr_rd);
return 0;
}
int main()
{
int rc;
uint32_t RetCode;
string ListStdOut;
string ListStdErr;
cout << "STARTING.\n";
rc = SystemCapture(
"C:\\Windows\\System32\\ipconfig.exe", //Command Line
".", //CmdRunDir
ListStdOut, //Return List of StdOut
ListStdErr, //Return List of StdErr
RetCode //Return Exit Code
);
if (rc < 0) {
cout << "ERROR: SystemCapture\n";
}
cout << "STDOUT:\n";
cout << ListStdOut;
cout << "STDERR:\n";
cout << ListStdErr;
cout << "Finished.\n";
cout << "Press Enter to Continue";
cin.ignore();
return 0;
}
Now you can understand why I was fretting about popen not working in Codeblocks.

sh not found when executing shell command from C++

I have a function in my C++ program like this:
std::string SysExec::executeAndReturnResult(char* cmd) {
//cout << "[SHELL] : " << cmd << endl;
FILE* pipe = popen(cmd, "r");
if (!pipe)
return "ERROR";
char buffer[128];
std::string result = "";
while (!feof(pipe)) {
if (fgets(buffer, 128, pipe) != NULL)
result += buffer;
}
pclose(pipe);
return result;
}
When I call it
SysExec::executeAndReturnResult("/usr/bin/irsend -d /var/run/lirc/lircd-lirc0 SEND_ONCE Samsung 4");
I get this:
sh: 4: not found
However, if I try to same command from the console, it works fine.
I would like to mention that calling it with a non-numeric argument works with no issue — the following works fine:
SysExec::executeAndReturnResult("irsend -d /var/run/lirc/lircd-lirc0 SEND_ONCE Samsung channel+")
I have tried Google..but to no avail. Can anyone help me understanding the issue?
//edit on request:
my SysExec.h file looks like this:
#include "CompileFlags.h"
/*
* sysexec.h
*
* Created on: Dec 19, 2012
* Author: Shrouk H. Khan / Fingi / root
*/
#ifndef SYSEXEC_H_
#define SYSEXEC_H_
#include<stdio.h>
#include <string>
#include <boost/algorithm/string.hpp>
namespace fingigcc {
class SysExec {
public:
SysExec();
virtual ~SysExec();
static std::string executeAndReturnResult(char* cmd);
static int executeAndForget(char* cmd);
static int execute(char* cmd);
};
} /* namespace fingigcc */
#endif /* SYSEXEC_H_ */
And the corresponding cpp file looks like this:
/*
* SysExec.cpp
*
* Created on: Dec 19, 2012
* Author: Shrouk H. Khan / Fingi / root
*/
#include "../../includes/SysExec.h"
#include "../../includes/Logger.h"
#include <cstdlib>
#include <iostream>
#include <stdio.h>
#include <unistd.h>
namespace fingigcc {
SysExec::SysExec() {
// TODO Auto-generated constructor stub
}
SysExec::~SysExec() {
// TODO Auto-generated destructor stub
}
std::string SysExec::executeAndReturnResult(char* cmd) {
//cout << "[SHELL] : " << cmd << endl;
FILE* pipe = popen(cmd, "r");
if (!pipe)
return "ERROR";
char buffer[128];
std::string result = "";
while (!feof(pipe)) {
if (fgets(buffer, 128, pipe) != NULL)
result += buffer;
}
pclose(pipe);
return result;
}
int SysExec::executeAndForget(char* cmd) {
//cout << "[SHELL] : " << cmd << endl;
//do not try to log it..infinite loop..
// pid_t pid = fork();
// if (pid < 0) {
// return -1;
// } else if (pid == 0) {
// execl(cmd, (char *) 0);
// } else {
//
// }
system(cmd);
return 0;
}
}
/* namespace fingigcc */

Read stdout file

I have create following test case for simulating the issue.I have compiled the source code and able to simulate the issue.
1)When the system command,we got some console out ( i.e your job submitted) which is redirect to file using dup2 and create file .stdout.
When I try to read this file as I need job submission information and I did not get data which was on console out. I was able to get data which I wrote it.( confirm file operation).
Can we not read console output from the file which is create by the child process.
*change rundir and cmd
#include <string>
#include <vector>
#include <utility>
#include <sstream>
#include <fstream>
#include <iostream>
#include <iterator>
#include <algorithm>
#include <functional>
#include <map>
#include <sys/stat.h>
#include <fcntl.h>
using namespace std;
int child();
int main()
{
string rundir = "/temp";
pid_t id =child();
string _xafile;
string _afile;
string _afilecmd;
string line;
stringstream ss(stringstream::in | stringstream::out);
ss<<int(id);
_xafile = rundir;
_xafile = _xafile + "/" + ss.str()+".stdout";
cout<<" _xafile is "<<_xafile<<endl;
string cmd ="cat "+ _xafile + ">" + rundir + "/" + "process.txt";
_afile = rundir;
_afile = _afile + "/" + "process.txt";
_afilecmd = "rm -rf "+ _afile;
system(cmd.c_str());
ifstream xafile(_afile.c_str());
while(xafile)
{
string word;
xafile >> word;
cout<<word<<" ";
/* try to read console output but did not read data */
}
system(_afilecmd.c_str());
return 0;
}
int child()
{
string rundir = "/tmp";
string cmd = " tool <input file> -o <outputfile>";
const char* std_out_file;
pid_t pid = fork();
if (pid < 0) {
return -1;
}
if (pid == 0) {
pid_t mypid = getpid();
stringstream sm;
sm << rundir << "/";
if (strlen(std_out_file) == 0)
sm << mypid << ".stdout";
else
sm << std_out_file;
int fd = open(sm.str().c_str(), O_WRONLY | O_CREAT | O_TRUNC, 0644);
dup2(fd, 1);
dup2(fd, 2);
int fd2 = open("/dev/zero", O_RDONLY);
dup2(fd2, 0);
cout<<cmd <<endl<<endl;
// execl("/bin/sh", "/bin/sh", "-c", cmd, NULL);
system(cmd.c_str());
/*When system call it generate console output like : your job submitted */
/* redirect to file */
exit(-1);
}
if (pid > 0)
return pid;
cout<<" child is done"<<endl;
return 0;
}
It's not entirely clear what your thinking is here - your code appears to fork a child which does a bunch of fancy io stuff to try and redirect your applications stdout to a file, and then runs a command with system(). The command in your code has it's own redirects, specifically via "-o" so it probably isn't writing to stdout.
Back in the parent process, you try to open for reading the same file your child process will open for writing. You've got no synchronization, so they could happen in any order. You appear to be trying to use "cat" to read the file and trying to read the stdout of the cat?
What I think you are actually trying to do is the C/C++ equivalent of Perl's
$foo = `ls -l /tmp`;
or something similar - to execute a command and capture the output.
A better way to do this would be to use pipes.
#include <iostream>
#include <fcntl.h>
#include <stdio.h>
#include <unistd.h>
enum { WritePipe = 1, ReadPipe = 0 };
int main(int argc, const char** argv)
{
int pipes[2]; // each process is going to have its own file descriptor.
if(pipe(pipes) != 0) {
perror("pipe failed");
return -1;
}
pid_t pid = fork();
if(pid == 0) {
// child
close(pipes[ReadPipe]); // close the parent pipe in our context.
// redirect stdout and stderr to the pipe.
dup2(pipes[WritePipe], STDOUT_FILENO);
dup2(pipes[WritePipe], STDERR_FILENO);
// close(STDERR_FILENO); // <- or just do this to close stderr.
int result = system("ls -ltr /etc");
close(pipes[WritePipe]);
return result;
}
if(pid < 0) {
perror("fork failed");
return -1;
}
// Parent process has launched the child.
close(pipes[WritePipe]);
char buffer[4097];
int bytesRead;
while((bytesRead = read(pipes[ReadPipe], buffer, sizeof(buffer) - 1)) > 0) {
buffer[bytesRead] = 0;
std::cout << buffer;
}
std::cout << std::endl;
close(pipes[ReadPipe]);
return 0;
}

How do I execute a command and get the output of the command within C++ using POSIX?

I am looking for a way to get the output of a command when it is run from within a C++ program. I have looked at using the system() function, but that will just execute a command. Here's an example of what I'm looking for:
std::string result = system("./some_command");
I need to run an arbitrary command and get its output. I've looked at boost.org, but I have not found anything that will give me what I need.
#include <cstdio>
#include <iostream>
#include <memory>
#include <stdexcept>
#include <string>
#include <array>
std::string exec(const char* cmd) {
std::array<char, 128> buffer;
std::string result;
std::unique_ptr<FILE, decltype(&pclose)> pipe(popen(cmd, "r"), pclose);
if (!pipe) {
throw std::runtime_error("popen() failed!");
}
while (fgets(buffer.data(), buffer.size(), pipe.get()) != nullptr) {
result += buffer.data();
}
return result;
}
Pre-C++11 version:
#include <iostream>
#include <stdexcept>
#include <stdio.h>
#include <string>
std::string exec(const char* cmd) {
char buffer[128];
std::string result = "";
FILE* pipe = popen(cmd, "r");
if (!pipe) throw std::runtime_error("popen() failed!");
try {
while (fgets(buffer, sizeof buffer, pipe) != NULL) {
result += buffer;
}
} catch (...) {
pclose(pipe);
throw;
}
pclose(pipe);
return result;
}
Replace popen and pclose with _popen and _pclose for Windows.
Getting both stdout and stderr (and also writing to stdin, not shown here) is easy peasy with my pstreams header, which defines iostream classes that work like popen:
#include <pstream.h>
#include <string>
#include <iostream>
int main()
{
// run a process and create a streambuf that reads its stdout and stderr
redi::ipstream proc("./some_command", redi::pstreams::pstdout | redi::pstreams::pstderr);
std::string line;
// read child's stdout
while (std::getline(proc.out(), line))
std::cout << "stdout: " << line << '\n';
// if reading stdout stopped at EOF then reset the state:
if (proc.eof() && proc.fail())
proc.clear();
// read child's stderr
while (std::getline(proc.err(), line))
std::cout << "stderr: " << line << '\n';
}
For Windows, popen also works, but it opens up a console window - which quickly flashes over your UI application. If you want to be a professional, it's better to disable this "flashing" (especially if the end-user can cancel it).
So here is my own version for Windows:
(This code is partially recombined from ideas written in The Code Project and MSDN samples.)
#include <windows.h>
#include <atlstr.h>
//
// Execute a command and get the results. (Only standard output)
//
CStringA ExecCmd(
const wchar_t* cmd // [in] command to execute
)
{
CStringA strResult;
HANDLE hPipeRead, hPipeWrite;
SECURITY_ATTRIBUTES saAttr = {sizeof(SECURITY_ATTRIBUTES)};
saAttr.bInheritHandle = TRUE; // Pipe handles are inherited by child process.
saAttr.lpSecurityDescriptor = NULL;
// Create a pipe to get results from child's stdout.
if (!CreatePipe(&hPipeRead, &hPipeWrite, &saAttr, 0))
return strResult;
STARTUPINFOW si = {sizeof(STARTUPINFOW)};
si.dwFlags = STARTF_USESHOWWINDOW | STARTF_USESTDHANDLES;
si.hStdOutput = hPipeWrite;
si.hStdError = hPipeWrite;
si.wShowWindow = SW_HIDE; // Prevents cmd window from flashing.
// Requires STARTF_USESHOWWINDOW in dwFlags.
PROCESS_INFORMATION pi = { 0 };
BOOL fSuccess = CreateProcessW(NULL, (LPWSTR)cmd, NULL, NULL, TRUE, CREATE_NEW_CONSOLE, NULL, NULL, &si, &pi);
if (! fSuccess)
{
CloseHandle(hPipeWrite);
CloseHandle(hPipeRead);
return strResult;
}
bool bProcessEnded = false;
for (; !bProcessEnded ;)
{
// Give some timeslice (50 ms), so we won't waste 100% CPU.
bProcessEnded = WaitForSingleObject( pi.hProcess, 50) == WAIT_OBJECT_0;
// Even if process exited - we continue reading, if
// there is some data available over pipe.
for (;;)
{
char buf[1024];
DWORD dwRead = 0;
DWORD dwAvail = 0;
if (!::PeekNamedPipe(hPipeRead, NULL, 0, NULL, &dwAvail, NULL))
break;
if (!dwAvail) // No data available, return
break;
if (!::ReadFile(hPipeRead, buf, min(sizeof(buf) - 1, dwAvail), &dwRead, NULL) || !dwRead)
// Error, the child process might ended
break;
buf[dwRead] = 0;
strResult += buf;
}
} //for
CloseHandle(hPipeWrite);
CloseHandle(hPipeRead);
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
return strResult;
} //ExecCmd
I'd use popen() (++waqas).
But sometimes you need reading and writing...
It seems like nobody does things the hard way any more.
(Assuming a Unix/Linux/Mac environment, or perhaps Windows with a POSIX compatibility layer...)
enum PIPE_FILE_DESCRIPTERS
{
READ_FD = 0,
WRITE_FD = 1
};
enum CONSTANTS
{
BUFFER_SIZE = 100
};
int
main()
{
int parentToChild[2];
int childToParent[2];
pid_t pid;
string dataReadFromChild;
char buffer[BUFFER_SIZE + 1];
ssize_t readResult;
int status;
ASSERT_IS(0, pipe(parentToChild));
ASSERT_IS(0, pipe(childToParent));
switch (pid = fork())
{
case -1:
FAIL("Fork failed");
exit(-1);
case 0: /* Child */
ASSERT_NOT(-1, dup2(parentToChild[READ_FD], STDIN_FILENO));
ASSERT_NOT(-1, dup2(childToParent[WRITE_FD], STDOUT_FILENO));
ASSERT_NOT(-1, dup2(childToParent[WRITE_FD], STDERR_FILENO));
ASSERT_IS(0, close(parentToChild [WRITE_FD]));
ASSERT_IS(0, close(childToParent [READ_FD]));
/* file, arg0, arg1, arg2 */
execlp("ls", "ls", "-al", "--color");
FAIL("This line should never be reached!!!");
exit(-1);
default: /* Parent */
cout << "Child " << pid << " process running..." << endl;
ASSERT_IS(0, close(parentToChild [READ_FD]));
ASSERT_IS(0, close(childToParent [WRITE_FD]));
while (true)
{
switch (readResult = read(childToParent[READ_FD],
buffer, BUFFER_SIZE))
{
case 0: /* End-of-File, or non-blocking read. */
cout << "End of file reached..." << endl
<< "Data received was ("
<< dataReadFromChild.size() << "): " << endl
<< dataReadFromChild << endl;
ASSERT_IS(pid, waitpid(pid, & status, 0));
cout << endl
<< "Child exit staus is: " << WEXITSTATUS(status) << endl
<< endl;
exit(0);
case -1:
if ((errno == EINTR) || (errno == EAGAIN))
{
errno = 0;
break;
}
else
{
FAIL("read() failed");
exit(-1);
}
default:
dataReadFromChild . append(buffer, readResult);
break;
}
} /* while (true) */
} /* switch (pid = fork())*/
}
You also might want to play around with select() and non-blocking reads.
fd_set readfds;
struct timeval timeout;
timeout.tv_sec = 0; /* Seconds */
timeout.tv_usec = 1000; /* Microseconds */
FD_ZERO(&readfds);
FD_SET(childToParent[READ_FD], &readfds);
switch (select (1 + childToParent[READ_FD], &readfds, (fd_set*)NULL, (fd_set*)NULL, & timeout))
{
case 0: /* Timeout expired */
break;
case -1:
if ((errno == EINTR) || (errno == EAGAIN))
{
errno = 0;
break;
}
else
{
FAIL("Select() Failed");
exit(-1);
}
case 1: /* We have input */
readResult = read(childToParent[READ_FD], buffer, BUFFER_SIZE);
// However you want to handle it...
break;
default:
FAIL("How did we see input on more than one file descriptor?");
exit(-1);
}
Two possible approaches:
I don't think popen() is part of the C++ standard (it's part of POSIX from memory), but it's available on every UNIX I've worked with (and you seem to be targeting UNIX since your command is ./some_command).
On the off-chance that there is no popen(), you can use system("./some_command >/tmp/some_command.out");, then use the normal I/O functions to process the output file.
The following might be a portable solution. It follows standards.
#include <iostream>
#include <fstream>
#include <string>
#include <cstdlib>
#include <sstream>
std::string ssystem (const char *command) {
char tmpname [L_tmpnam];
std::tmpnam ( tmpname );
std::string scommand = command;
std::string cmd = scommand + " >> " + tmpname;
std::system(cmd.c_str());
std::ifstream file(tmpname, std::ios::in | std::ios::binary );
std::string result;
if (file) {
while (!file.eof()) result.push_back(file.get())
;
file.close();
}
remove(tmpname);
return result;
}
// For Cygwin
int main(int argc, char *argv[])
{
std::string bash = "FILETWO=/cygdrive/c/*\nfor f in $FILETWO\ndo\necho \"$f\"\ndone ";
std::string in;
std::string s = ssystem(bash.c_str());
std::istringstream iss(s);
std::string line;
while (std::getline(iss, line))
{
std::cout << "LINE-> " + line + " length: " << line.length() << std::endl;
}
std::cin >> in;
return 0;
}
I couldn't figure out why popen/pclose is missing from Code::Blocks/MinGW. So I worked around the problem by using CreateProcess() and CreatePipe() instead.
Here's the solution that worked for me:
//C++11
#include <cstdio>
#include <iostream>
#include <windows.h>
#include <cstdint>
#include <deque>
#include <string>
#include <thread>
using namespace std;
int SystemCapture(
string CmdLine, //Command Line
string CmdRunDir, //set to '.' for current directory
string& ListStdOut, //Return List of StdOut
string& ListStdErr, //Return List of StdErr
uint32_t& RetCode) //Return Exit Code
{
int Success;
SECURITY_ATTRIBUTES security_attributes;
HANDLE stdout_rd = INVALID_HANDLE_VALUE;
HANDLE stdout_wr = INVALID_HANDLE_VALUE;
HANDLE stderr_rd = INVALID_HANDLE_VALUE;
HANDLE stderr_wr = INVALID_HANDLE_VALUE;
PROCESS_INFORMATION process_info;
STARTUPINFO startup_info;
thread stdout_thread;
thread stderr_thread;
security_attributes.nLength = sizeof(SECURITY_ATTRIBUTES);
security_attributes.bInheritHandle = TRUE;
security_attributes.lpSecurityDescriptor = nullptr;
if (!CreatePipe(&stdout_rd, &stdout_wr, &security_attributes, 0) ||
!SetHandleInformation(stdout_rd, HANDLE_FLAG_INHERIT, 0)) {
return -1;
}
if (!CreatePipe(&stderr_rd, &stderr_wr, &security_attributes, 0) ||
!SetHandleInformation(stderr_rd, HANDLE_FLAG_INHERIT, 0)) {
if (stdout_rd != INVALID_HANDLE_VALUE) CloseHandle(stdout_rd);
if (stdout_wr != INVALID_HANDLE_VALUE) CloseHandle(stdout_wr);
return -2;
}
ZeroMemory(&process_info, sizeof(PROCESS_INFORMATION));
ZeroMemory(&startup_info, sizeof(STARTUPINFO));
startup_info.cb = sizeof(STARTUPINFO);
startup_info.hStdInput = 0;
startup_info.hStdOutput = stdout_wr;
startup_info.hStdError = stderr_wr;
if(stdout_rd || stderr_rd)
startup_info.dwFlags |= STARTF_USESTDHANDLES;
// Make a copy because CreateProcess needs to modify string buffer
char CmdLineStr[MAX_PATH];
strncpy(CmdLineStr, CmdLine.c_str(), MAX_PATH);
CmdLineStr[MAX_PATH-1] = 0;
Success = CreateProcess(
nullptr,
CmdLineStr,
nullptr,
nullptr,
TRUE,
0,
nullptr,
CmdRunDir.c_str(),
&startup_info,
&process_info
);
CloseHandle(stdout_wr);
CloseHandle(stderr_wr);
if(!Success) {
CloseHandle(process_info.hProcess);
CloseHandle(process_info.hThread);
CloseHandle(stdout_rd);
CloseHandle(stderr_rd);
return -4;
}
else {
CloseHandle(process_info.hThread);
}
if(stdout_rd) {
stdout_thread=thread([&]() {
DWORD n;
const size_t bufsize = 1000;
char buffer [bufsize];
for(;;) {
n = 0;
int Success = ReadFile(
stdout_rd,
buffer,
(DWORD)bufsize,
&n,
nullptr
);
printf("STDERR: Success:%d n:%d\n", Success, (int)n);
if(!Success || n == 0)
break;
string s(buffer, n);
printf("STDOUT:(%s)\n", s.c_str());
ListStdOut += s;
}
printf("STDOUT:BREAK!\n");
});
}
if(stderr_rd) {
stderr_thread=thread([&]() {
DWORD n;
const size_t bufsize = 1000;
char buffer [bufsize];
for(;;) {
n = 0;
int Success = ReadFile(
stderr_rd,
buffer,
(DWORD)bufsize,
&n,
nullptr
);
printf("STDERR: Success:%d n:%d\n", Success, (int)n);
if(!Success || n == 0)
break;
string s(buffer, n);
printf("STDERR:(%s)\n", s.c_str());
ListStdErr += s;
}
printf("STDERR:BREAK!\n");
});
}
WaitForSingleObject(process_info.hProcess, INFINITE);
if(!GetExitCodeProcess(process_info.hProcess, (DWORD*) &RetCode))
RetCode = -1;
CloseHandle(process_info.hProcess);
if(stdout_thread.joinable())
stdout_thread.join();
if(stderr_thread.joinable())
stderr_thread.join();
CloseHandle(stdout_rd);
CloseHandle(stderr_rd);
return 0;
}
int main()
{
int rc;
uint32_t RetCode;
string ListStdOut;
string ListStdErr;
cout << "STARTING.\n";
rc = SystemCapture(
"C:\\Windows\\System32\\ipconfig.exe", //Command Line
".", //CmdRunDir
ListStdOut, //Return List of StdOut
ListStdErr, //Return List of StdErr
RetCode //Return Exit Code
);
if (rc < 0) {
cout << "ERROR: SystemCapture\n";
}
cout << "STDOUT:\n";
cout << ListStdOut;
cout << "STDERR:\n";
cout << ListStdErr;
cout << "Finished.\n";
cout << "Press Enter to Continue";
cin.ignore();
return 0;
}
Take note that you can get output by redirecting output to the file and then reading it
It was shown in documentation of std::system
You can receive exit code by calling WEXITSTATUS macro.
int status = std::system("ls -l >test.txt"); // execute the UNIX command "ls -l >test.txt"
std::cout << std::ifstream("test.txt").rdbuf();
std::cout << "Exit code: " << WEXITSTATUS(status) << std::endl;
Assuming POSIX, simple code to capture stdout:
#include <sys/wait.h>
#include <unistd.h>
#include <string>
#include <vector>
std::string qx(const std::vector<std::string>& args) {
int stdout_fds[2];
pipe(stdout_fds);
int stderr_fds[2];
pipe(stderr_fds);
const pid_t pid = fork();
if (!pid) {
close(stdout_fds[0]);
dup2(stdout_fds[1], 1);
close(stdout_fds[1]);
close(stderr_fds[0]);
dup2(stderr_fds[1], 2);
close(stderr_fds[1]);
std::vector<char*> vc(args.size() + 1, 0);
for (size_t i = 0; i < args.size(); ++i) {
vc[i] = const_cast<char*>(args[i].c_str());
}
execvp(vc[0], &vc[0]);
exit(0);
}
close(stdout_fds[1]);
std::string out;
const int buf_size = 4096;
char buffer[buf_size];
do {
const ssize_t r = read(stdout_fds[0], buffer, buf_size);
if (r > 0) {
out.append(buffer, r);
}
} while (errno == EAGAIN || errno == EINTR);
close(stdout_fds[0]);
close(stderr_fds[1]);
close(stderr_fds[0]);
int r, status;
do {
r = waitpid(pid, &status, 0);
} while (r == -1 && errno == EINTR);
return out;
}
Code contributions are welcome for more functionality:
https://github.com/ericcurtin/execxx
You can get the output after running a script using a pipe. We use pipes when we want the output of the child process.
int my_func() {
char ch;
FILE *fpipe;
FILE *copy_fp;
FILE *tmp;
char *command = (char *)"/usr/bin/my_script my_arg";
copy_fp = fopen("/tmp/output_file_path", "w");
fpipe = (FILE *)popen(command, "r");
if (fpipe) {
while ((ch = fgetc(fpipe)) != EOF) {
fputc(ch, copy_fp);
}
}
else {
if (copy_fp) {
fprintf(copy_fp, "Sorry there was an error opening the file");
}
}
pclose(fpipe);
fclose(copy_fp);
return 0;
}
So here is the script, which you want to run. Put it in a command variable with the arguments your script takes (nothing if no arguments). And the file where you want to capture the output of the script, put it in copy_fp.
So the popen runs your script and puts the output in fpipe and then you can just copy everything from that to your output file.
In this way you can capture the outputs of child processes.
And another process is you can directly put the > operator in the command only. So if we will put everything in a file while we run the command, you won't have to copy anything.
In that case, there isn't any need to use pipes. You can use just system, and it will run the command and put the output in that file.
int my_func(){
char *command = (char *)"/usr/bin/my_script my_arg > /tmp/my_putput_file";
system(command);
printf("everything saved in my_output_file");
return 0;
}
You can read YoLinux Tutorial: Fork, Exec and Process control for more information.
Command class uses system("cmd > stdout 2> stderr") to provide user with stdout and stderr, in addition to the exit code.
Test run:
./a.out 'ls .'
exit code: 0
stdout: HelloWorld
HelloWorld.c
HelloWorld.cpp
HelloWorld.dSYM
a.out
gcc_container.bash
linuxsys
macsys
test.sh
stderr:
#include <iostream>
#include <fstream>
#include <sstream>
#include <unistd.h>
using namespace std;
class Command {
public:
Command() {
exit_code_ = -1;
}
int GetExitCode() { return exit_code_;}
string GetStdOutStr() {return stdout_str_;}
string GetStdErrStr() {return stderr_str_;}
int Run(const char* cmd) {
return Run(string(cmd));
}
/**
* #brief run a given command
*
* #param cmd: command string
* #return int: the exit code of running the command
*/
int Run(string cmd) {
// create temp files
char tmp_dir[] = "/tmp/stdir.XXXXXX";
mkdtemp(tmp_dir);
string stdout_file = string(tmp_dir) + "/stdout";
string stderr_file = string(tmp_dir) + "/stderr";
// execute the command "cmd > stdout_file 2> stderr_file"
string cli = cmd + " > " + stdout_file + " 2> " + stderr_file;
exit_code_ = system(cli.c_str());
exit_code_ = WEXITSTATUS(exit_code_);
stdout_str_ = File2Str(stdout_file);
stderr_str_ = File2Str(stderr_file);
// rid of the temp files
remove(stdout_file.c_str());
remove(stderr_file.c_str());
remove(tmp_dir);
return exit_code_;
}
private:
int exit_code_;
string stderr_str_;
string stdout_str_;
/**
* #brief read a file
*
* #param file_name: file path
* #return string the contents of the file.
*/
string File2Str(string file_name) {
ifstream file;
stringstream str_stream;
file.open(file_name);
if (file.is_open()) {
str_stream << file.rdbuf();
file.close();
}
return str_stream.str();
}
};
int main(int argc, const char* argv[]) {
Command command;
command.Run(argv[1]);
cout << "exit code: " << command.GetExitCode() << endl;
cout << "stdout: " << command.GetStdOutStr() << endl;
cout << "stderr: " << command.GetStdErrStr() << endl;
return command.GetExitCode();
}
C++ stream implemention of waqas's answer:
#include <istream>
#include <streambuf>
#include <cstdio>
#include <cstring>
#include <memory>
#include <stdexcept>
#include <string>
class execbuf : public std::streambuf {
protected:
std::string output;
int_type underflow(int_type character) {
if (gptr() < egptr()) return traits_type::to_int_type(*gptr());
return traits_type::eof();
}
public:
execbuf(const char* command) {
std::array<char, 128> buffer;
std::unique_ptr<FILE, decltype(&pclose)> pipe(popen(command, "r"), pclose);
if (!pipe) {
throw std::runtime_error("popen() failed!");
}
while (fgets(buffer.data(), buffer.size(), pipe.get()) != nullptr) {
this->output += buffer.data();
}
setg((char*)this->output.data(), (char*)this->output.data(), (char*)(this->output.data() + this->output.size()));
}
};
class exec : public std::istream {
protected:
execbuf buffer;
public:
exec(char* command) : std::istream(nullptr), buffer(command, fd) {
this->rdbuf(&buffer);
}
};
This code catches all output through stdout . If you want to catch only stderr then pass your command like this:
sh -c '<your-command>' 2>&1 > /dev/null
If you want to catch both stdout and stderr then the command should be like this:
sh -c '<your-command>' 2>&1