How to integrate Admob with Cocos Creator 1.3.x - cocos2d-android

I was wondering if anyone that have used cocos creator have ever managed to integrate admob banner in it.
I followed this dcoumentation I found online but my app first crashed and on 2nd attempt, ads appears white on screen and can't progress on app.
Sorry don't have any code to provide here but seeking anyone that has successfully integrated admob with it.

Related

expo dev client application doesn't open

I'm trying to use expo-dev-client to add react-native-sms-retriever library to my project because expo doesn't have a library that supports reading sms messages. In expo documentation, it's suggested that I should use expo-dev-client to add custom native code. You can see the documentation here: https://docs.expo.dev/workflow/customizing/#developing-apps-with-custom-native-code
I followed all of the steps in starting guide for expo-dev-client. https://docs.expo.dev/clients/getting-started/
But when I start my app using "expo start --dev-client" and run on android, a white screen is shown for a second and then I'm redirected to expo go application page.
in console, the following 2 lines are written:
› Opening on Android...
› Opening com.droppgroup.masterclean://expo-development-client/?url=http%3A%2F%2F127.0.0.1%3A8081 on LDN_L21
I tried this on real device and 2 other emulators but I got the same result. I reinstalled expo go application and it still doesn't work.
Any suggestions on what I can do to make this work?
The issue may be a problem with Expo config plugins, which configure native code for an Expo project, by configuring Info.plist for example. I am currently experiencing a similar issue, though after scanning the QR code, I am directed to a black screen in my Expo Dev Client which crashes and takes me back to the home page. The Dev Client worked perfected until I ran expo add react-native-bluetooth-classic, since I am trying to access iOS bluetooth APIs. I am currently working on this issue, but I just wanted to point you in the direction of config plugins since the examples Expo gives for customizing your runtime have config plugins registred in the "plugins" property of app.json.
It may be necessary to create your own plugin, though I am unsure.
Please let me know if you come up with any fixes, and so will I.

Ionic document scanner application

I am looking for a plugin or a way where I can implement the same idea as "document scanner" into an Ionic application in which when you open the camera it detects the document borders and clarifies the photo after capturing it.
Is there is any tutorial or any one can record to me a video where I can benefit from it to implement this feature, since I need it for my application that I build for my university senior project.

Error processing in payments for facebook canvas app

I have created a Unity WebGl game which i want to implement as
Facebook Canvas App.I am using the latest version of Facebook SDK which supports WebGL.I have used:
But everytime i tried to pay it give me:
"There was a problem processing your payment".What could be the reason for this?Please anybody help me?

Remove app title and icon overlay on Google Glass app

I've just developed my first Google Glass app (Android Studio) and I was hoping you all might help me work through a problem. I initially developed the app for Android and made the necessary modifications to be able to target Glass (a few updates to the manifest and a few new xml files). The app installs and runs just fine on Glass, with the exception of one quirk: the app icon and title are overlaying the top ~20% of the Glass display, like a title-bar banner.
Is there something that needs to be added/subtracted from a typical android development environment to disable this overlay?
Sorry I don't have a screenshot. I can try to figure out how to capture one on Glass if it helps.
I got to the bottom of if.
Remove app title bar android
I failed to put the android:theme="#android:style/Theme.NoTitleBar" declaration in the correct place in the manifest.
Thank you.

Google Glass Sample Card App Crashed

Hi guys I have developed sample card application for google glass which was working fine before updating glass firmware , but now when I open it shows exception
java.lang.NoSuchMethodError: com.google.android.glass.app.Card.setInfo
I have already reinstalled it many times but it is not working!
what to do ?
Make sure that you've updated your copy of the Glass Development Kit Sneak Peek in the Android SDK Manager whenever you get a new XE release on Glass. The Card class's setInfo method was renamed to setFootnote in XE12.