For some reason the Qt Console Application entry is missing from the New Project wizard in my Qt Creator 3.3.0.
How it looks on my computer:
How it should look normally:
Any idea why it's missing and how to bring it back?
It turned out that it was because I had selected Android Templates in the combo at the top-right. I hadn't noticed that Combo at all and I have no idea how it got that way.
Changing it to All Templates fixed the problem.
Related
Qt Creator Design Form Editor missing
Hello,
I create a Qt Quick Application
Build system: qmake
Minimum required Qt version: Qt 5.15
Kit: Desktop Qt 5.15.2 MinGW 64-bit
First time I couldn't use the "Design" tab on the left. I went to Help->About Plugins->I search Qt Quick and I check the box "Load"->I clicked OK button.
When I clicked "Design" tab ->pup up 3 windows with the project... weird!
I close "X" one of the windows and all of them disappear...
I tried to find my window but no chance...
I research a bit on google and seems a error "Qt Designer has no canvas"
Thank you in advance for any suggestions to fix the issue..
For many projects (like this) I need to create a Form using the Qt creator IDE and then work on that Form.
I use the Qt creator 3.6.0 which is the latest Qt IDE.
There I have File -> New File or Project and the templates are just like the page below:
http://www.4shared.com/download/AM4KhauNba/Capture__2_.PNG?sbsr=7242
But the tutorial says that I need to create a Form (!) and sometimes, using one of the MainWindow templates. But I have only All Templates and Desktop Templates (top-right corner of the screenshot).
If I cannot create that Form, I then will not be able to do the tutorial's instructions.
This may be the problem of any other beginner of Qt, that uses the new Qt creator IDE.
Would anybody help please?
I just found the answer. I hope this helps other new beginners as well. :-)
I should select from the menu: File > New File or Project ...
This will produce a dialog like this one:
I must choose Qt and Qt Designer Form, click on the Choose ... button and then follow the wizard.
I am working on a project on Qt, and I'm a total noob, so I don't know how to bind my Qt Creator code and my QT Designer window.
I almost finished my code, so I began drawing my windows with qt designer.
Then I simply saved as .ui file, but whenever I try to go to a slot (in this case clicked() from a button) I get the error that the header file associated with the window does not exist.
How do I properly import my designed window?
Thank you very much
ANy help will be appreciated
As commented by #peppe, the best way is to go with Qt Creator from the start. You can copy/paste your designs if made on Qt Designer.
On Qt Creator go to
File > New File > Qt > Qt Designer Class and it will automatically generate the code.
I just made the fresh QT installation and when I create empty QT Quick project or open any of existing QT Quick examples, my QML designer doesn't work. It shows "Cannot Connect to QML Emluation Layer (QML Puppet)" error.
I tried to reinstall QT, reboot, installed additional QT kit versions and tried to switch between 32bit/64bit default/opengl versions of the kit and nothing seems to work for me. I was able to successfully run the designer ONCE, and after I closed it and tried to re-open the file it stopped working again. I also tried to search, but didn't find any solution. I also tried to ask on QT forums, but didn't receive any answer.
My system is Windows 7, with Visual Studio 2013 installed. Thanks for your help!
Do this:
Go to QT Creator Preferences (Menu Bar | Tools > Options)
Select QT Quick Option (Options headings - left side).
Click the QT Quick Designer tab.
Under QML Emulation Layer grouping, select "Use QML Emulation Layer that is built with selected QT".
No need to choose a path,
And click OK.
It will rebuild your designer view.
Worked for me.
Possibly related to this bug. Just try this workaround: in the Options
dialog go to “Qt Quick / Qt Quick Designer / QML Emulation Layer” and
disable the checkbox “Always use the QML emulation layer prived by Qt
Creator”. That will cause a rebuild of the emulation layer with the
used Qt version in the current project. That layer does not crash.
This workaround only works with Desktop Kits. – BaCaRoZzo Mar 30
This worked for me on Ubuntu 14.04.
Go to Tools->Options->Qt Quick.
In QML Emulation Layer, make sure
the path is correct for "Use fallback QML emulation layer".
Since I was reinstalling Qt, the new installation had the old path of Qt which gave rise to this issue.
If failed anyway, use "Qt Design studio" instead and build it again, it worked for me.
I recommend to uninstall Qt first and then reinstall it with "Qt Design Studio" box checked.
On Ubuntu 20 LTS, you can run it on: /home/Qt/Tools/QtDesignStudio/bin/qtdesignstudio
Good luck.
I recently started developing an app in C++ & Qt 5.1 and I would like to have the double-arrowed icon on the title bar of my window like other Mac apps.
I created a QtQuick 2 Application project and the default code doesn't make this button appear.
I noticed that QtQuick 2 UI default project shows this button.
I really don't understand why. Is there someone who can help me ?
Thanks a lot for your answers,
jnconte.
I don't have experience with qtquick, but if it's the same project file as Qt, you would create the icon (icns file) and add it to the project file like this: -
ICON = images/icon.icns
The icon.icns file, in this case, is in a folder called images, relative to the project file.