Visual Studio 2010 can't locate <iostream> - c++

I just installed Visual Studio 2010 and I have a feeling something went pretty awry while I was installing it. I have the following code return an error stating that it can't find the <iostream> file. I looked in the includes folder (C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include) and I only saw 4 files (omp.h, pgobootrun.h, srv.h, wmiatlprov.h). I'm not sure if that's normal, but I'm 99% sure it's not.
Here's my code:
#include <iostream>
using namespace std;
int main()
{
cout << "Hello, World!";
return 0;
}
Which returns the following errors:
1>------ Build started: Project: Test2, Configuration: Debug Win32 ------
1>Build started 06/11/2012 0:31:05.
1>PrepareForBuild:
1> Creating directory "c:\users\jake\documents\visual studio 2010\Projects\Test2\Debug\".
1>InitializeBuildStatus:
1> Creating "Debug\Test2.unsuccessfulbuild" because "AlwaysCreate" was specified.
1>ClCompile:
1> Test2.cpp
1>c:\users\jake\documents\visual studio 2010\projects\test2\test2\test2.cpp(2): fatal error C1083: Cannot open include file: 'iostream': No such file or directory
1> stdafx.cpp
1>c:\users\jake\documents\visual studio 2010\projects\test2\test2\stdafx.h(10): fatal error C1083: Cannot open include file: 'stdio.h': No such file or directory
1> Generating Code...
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:00.65
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
No matter how many Google searches I make I can't figure out how to resolve the issue. Any help is appreciated. If any more detail is needed, I can provide anything required for solving this, thank you.
EDIT 1: I'm not using a precompiled header. I downloaded it from the MSDN website on a page I can't post here because it's tied to the account, but I definitely didn't run out of room (I have around 650 GB free on my hard drive). Yes, I tried re-installing (at least 4 times).
EDIT 2: The page tied to my account was from the Microsoft website. Step-by-step what I did was download the .iso, extract it to a folder with 7zip, run the autorun.exe file, go through with installation (Couldn't have been any errors there, all I did was check the "Privacy Policy" boxes and whatnot), opened up Visual Studio, typed in the code that I have below, and run it. I didn't think that needed any explanation.

I believe that you should try reinstalling or just simply perform a repair in Visual Studio.

Related

Microsoft visual studio: Cannot find file specified

Hi I have been having problems with Microsoft VS.
When I try to run simple code such as:
#include "stdafx.h"
#include <iostream>
using namespace std;
int _tmain(int argc, _TCHAR* argv[])
{
cout << "hello" << endl;
return 0;
}
I get an error message saying:
"Unable to start program 'C:\elevator\Debug\elevator.exe'.'
the system cannot find the file specified"
This message has been coming up for a long time. I do not believe it's any problem with my code. My program will be compiling fine then all of a sudden this error will come up without me even changing the code. I have tried uninstalling and re installing VS which didn't work. I have also spent a long time searching Google for the solution to no avail.
This is the output I get when trying to run the above code:
1>------ Build started: Project: elevator, Configuration: Debug Win32 ------
1>Build started 26/02/2014 14:49:21.
1>InitializeBuildStatus:
1> Touching "Debug\elevator.unsuccessfulbuild".
1>ClCompile:
1> All outputs are up-to-date.
1> All outputs are up-to-date.
1>ManifestResourceCompile:
1> All outputs are up-to-date.
1>LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:00.20
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Maybe you have an anti-virus that detects your new program as problematic, and puts it to quarantine as soon as it is compiled.
I think I've found a solution for some C++ projects in vs2010. If you are using 'incremental linking' you will have this "fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt". In my case I've swiched it to "No", and now project compiles and run without any problem.
If you want to try go to: Project Properties -> Configuration Properties -> Linker (General) -> Enable Incremental Linking -> "No (/INCREMENTAL:NO)"
about "Incremental Linking": http://msdn.microsoft.com/en-us/library/4khtbfyf(v=vs.100).aspx

Clan lib error LNK1104: cannot open file 'clanCore-static-mt-debug.lib'?

1>------ Build started: Project: clanlib 2, Configuration: Debug Win32 ------
1>Build started 24-07-2012 16:34:27.
1>InitializeBuildStatus:
1> Touching "C:\Users\Voldy\documents\visual studio 2010\Projects\clanlib 2\clanlib 2\Build\Debug\clanlib 2\clanlib 2.unsuccessfulbuild".
1>ClCompile:
1> All outputs are up-to-date.
1> All outputs are up-to-date.
1>ManifestResourceCompile:
1> All outputs are up-to-date.
1>LINK : fatal error LNK1104: cannot open file 'clanCore-static-mt-debug.lib'
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:00.16
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
This is the error I am getting this error when trying to make a clan lib application. Please help me resolve the prob.
From official documentation, possible causes:
Not enough disk space
File does not exist. For example, you will get this error if you try to use the PGINSTRUMENT parameter to the /LTCG linker option on a machine with a 32-bit operating system.
When specifying libraries in a project's property pages dialog box, library names should be separated by spaces (and not commas).
Incorrect filename or path.
Invalid drive specification.
Insufficient file permissions.
Path for filename expands to more than 260 characters.
If the given file is named LNKn, which is a filename generated by the linker for a temporary file, the directory specified in the TMP environment variable may not exist, or more than one directory is specified for the TMP environment variable. (Only one directory path should be specified for the TMP environment variable.)
If the error message occurs for a library name, and you recently ported the .mak file from a previous Microsoft Visual C++ development system, the library may no longer be valid. Ensure that the library still exists in this circumstance.
Another program may have the file open and the linker cannot write to it.
Incorrect LIB environment variable. For information on how to update the LIB environment variable, see VC++ Directories, Projects, Options Dialog Box. Make sure any directories with libraries you need are listed here.
You should have to include the lib file in the project property.
Project Property-->Linker-->Input-->Additional Dependencies-->clanCore-static-mt-debug.lib
ClanLib uses pragmas under Visual Studio to automatically link required libraries. So if you get that message, it means Visual Studio can't locate the lib files. It probably means you haven't set up the directories where Visual Studio should look for library files correctly.
Detailed explanations how to set this up is located at http://clanlib.org/wiki/VisualStudio2010GlobalIncludes

Build issues with Visual Studio 11

I am building a simple program on VS 11 Professional beta edition.
#include <iostream>
int main(){
std::cout << "Hello World" << std::endl;
}
But I am getting RC errors.
1>------ Build started: Project: Stephen, Configuration: Debug Win32 ------
1>Build started 5/23/2012 8:31:30 PM.
1>InitializeBuildStatus:
1> Touching "Debug\Stephen.unsuccessfulbuild".
1>ClCompile:
1> Source.cpp
1>RC : fatal error RC1106: invalid option: -ologo
1>
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:01.67
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
If I just compile the source file alone (i.e., not building the project), it compiles. I googled on this error but didn't find much useful information. I have seen the compiler and linker properties. No, where -ologo option is seen. I amn't sure where this invalid option is coming from.
I have VS 2005, 2010 installed on my system. Does this has anything to do with this error ? Any help is aprreciated.
Go to project -> Properties -> Configuration Properties -> General. Change the platform toolset to the correct toolset you are using. Or just change Suppress Startup Banner to 'no'.
If you are migrating your sourcecode from 32-bit to 64-bit platform and you encounter this error during build, do the following:
Select your Project on the Solutions explorer.
From menu, select Project->Properties->Configuration Properties->VC++ Directories
On "Executable Directories", check if "$(WindowsSdkDir)\bin" exist -
Check first what is "WindowsSdkDir" by clicking the down arror->edit->click "Macros" button and see where it is pointing...
Usually it is in "C:\Program Files (x86)\Windows Kits\8.1\bin"
Check if there are executable files under "C:\Program Files (x86)\Windows Kits\8.1\bin"
If none, then there could be folders under "C:\Program Files (x86)\Windows Kits\8.1\bin"
Go to "C:\Program Files (x86)\Windows Kits\8.1\bin\x86" and check if "RC.exe" exist
If "RC.exe" exist then go back to Step 1, Step 2.
On "Executable Directories", change "$(WindowsSdkDir)\bin" to "$(WindowsSdkDir)\bin\x86"
Click "Apply" then "Ok" button.
Rebuild your project and that should solve your problem.

Visual Studio complains that .exe is not found when compiling for debug

I have a very simple C++ application.
#include <stdio.h>
#include <iostream>
int main(int argc, char argv[]) {
cout << "hi" << endl;
}
When I compile for the first time in debug mode, Visual Studio complains "Unable to start program ..\Debug\myprogram.exe. The system cannot find the file specified."
However, I think that this is obvious because I am compiling for the first time, right? This executable should not exist yet, so why is Visual Studio balking at compiling?
Thanks for your help.
Also, when I build, the following log appears:
When I build (Build->Build solution.), this log appears:
1>------ Build started: Project: print_digits, Configuration: Debug Win32 ------
1>Build started 12/23/2011 4:32:17 PM.
1>InitializeBuildStatus:
1> Creating "Debug\print_digits.unsuccessfulbuild" because "AlwaysCreate" was specified.
1>FinalizeBuildStatus:
1> Deleting file "Debug\print_digits.unsuccessfulbuild".
1> Touching "Debug\print_digits.lastbuildstate".
1>
1>Build succeeded.
1>
1>Time Elapsed 00:00:00.08
It says build succeeded, but no executable is being built for some reason.
A couple of problems here:
1) This error is about trying to RUN the program, not compile it:
"Unable to start program ..\Debug\myprogram.exe. The system cannot
find the file specified."
2) Probably the reason it can't find the program is because it FAILED to COMPILE.
Here are the errors I got from your source:
tmp.cpp(5) : error C2065: 'cout' : undeclared identifier
tmp.cpp(5) : error C2297: '<<' : illegal, right operand has type 'char [3]'
tmp.cpp(5) : error C2065: 'endl' : undeclared identifier
tmp.cpp(6) : warning C4508: 'main' : function should return a value; 'void' return type assumed
You should be able to fix these particular errors if you add "using namespace std;"
Get a clean compile, and you should be able to run the debugger :)
I had the same Issue. The problem was that my antivirus (in my case Avast) was automatically deleting the file on creation. And because I had Avast on silent mode it did not notice me about the deletion. So disabling the antivirus or setting up a exclusion rule helped in my case.
Need to write after the includes
using namespace std;
I have the same problem with Visual Studio 2015.
If I have a solution with 2 projects and set the Output File in Linker->General to $(IntDir)$(TargetName)$(TargetExt) then it builds an .exe file (I have verified it exists), bit I cannot run it via Visual Studio.
I currently don't have a solution to this problem, other than reverting back to $(OutDir).
The current problem is that both projects produce the object files in $(IntDir) but I get two different .exe files in the same folder.
Once I've tried to change the output location, I've been unable to get the debugger to execute the .exe file through Visual Studio, so I suspect I will need to edit the .sln or .vcxproj files to fix the problem.
Unfortunately Visual Studio is buggy and might require editing the xml files directly in these situations, if these are the problems you are experiencing.
I got a similar error when I didn't declare the libraries I was using correctly in "properties".
I think what I had to do was write the names of the .lib files in Properties/Linker/Input/Additional Dependencies and set the paths in "VC++ Directories". But you shouldn't get that problem with just stdio and iostream.
Same problem had faced, after some RND finally i found the solution.
Solution-Go to project properties->Security Tab->Uncheck "Enable ClickOnce Security settings".

C++ Compilation Problems with Microsoft Visual Studios 2010 Beta 1

Well, I just got the new MSVS 2010 Beta 1, and just like with 2008 express, I just can't figure out how to compile anything, not even a simple hello world program. Anyone have any pointers? I usually just get a blanket fail message. No real information.
Edit: Sorry about that
#include <iostream>
using namespace std;
main()
{
cout << "hello world";
return 0;
}
I go to build and I get:
1>------ Build started: Project: forkicks, Configuration: Debug Win32 ------
1>Embedding manifest...
1>.\Debug\forkicks.exe.intermediate.manifest : general error c1010070: Failed to load and parse the manifest. The system cannot find the file specified.
1>Build log was saved at "file://c:\Users\Randy\Documents\Visual Studio 2008\Projects\forkicks\forkicks\Debug\BuildLog.htm"
1>forkicks - 1 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
That is 2008
1>------ Build started: Project: For Kicks, Configuration: Debug Win32 ------
1>Build started 7/22/2009 9:36:39 PM.
1>_PrepareForBuild:
1> Creating directory "Debug\".
1> Creating "Debug\lastbuild.timestamp" because "AlwaysCreate" was specified.
1>ClCompile:
1> main.cpp
1>c:\users\randy\documents\visual studio 10\projects\for kicks\main.cpp(5): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:01.63
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
is 2010. I create a win32 project, name it, etc. Right click on source file, add a C++ file with no headers or anything. Just a blank document.
New 2010:
1>------ Build started: Project: hoyeah, Configuration: Debug Win32 ------
1>Build started 7/22/2009 10:03:35 PM.
1>_PrepareForBuild:
1> Creating directory "Debug\".
1> Creating "Debug\lastbuild.timestamp" because "AlwaysCreate" was specified.
1>PrepareForBuild:
1> Creating directory "C:\Users\Randy\Desktop\C++ Programs\hoyeah\Debug\".
1>ClCompile:
1> test.cpp
1>ManifestResourceCompile:
1> Microsoft (R) Windows (R) Resource Compiler Version 6.1.7000.0
1>
1> Copyright (C) Microsoft Corporation. All rights reserved.
1>
1>
1>MSVCRTD.lib(crtexew.obj) : error LNK2019: unresolved external symbol _WinMain#16 referenced in function ___tmainCRTStartup
1>C:\Users\Randy\Desktop\C++ Programs\hoyeah\Debug\hoyeah.exe : fatal error LNK1120: 1 unresolved externals
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:01.25
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Edit #2. How exactly would I go about changing it to multibyte?
That's a well known problem with VS10 Beta. You need to change the default encoding to Multibyte from Unicode to make it work.
int main() maybe ?
Try also changing the destination of the project to something simpler and not that long since I believe I also had the same error when the destination was too long.
Also did you choose a console application when creating the project?
If that didn't help, google gave this as possible answers too :
"You could try going to your
project's Properties > Configuration
Properties > Manifest Tool > Input
and Output, and set your "Embed
Manifest" option to "No"."
"I had a similar problem like this a
few months ago and I solved it by
going to project -> properties ->
Configuration Properties -> General
-> Character set. Under character set I changed it to Use Multi-Byte
Character Set and then my compliment
issue went away."
Edit:
In regard to the latest error link here directly from microsoft. I'm afraid that from this point on it's google time as I'm all out of ideas if it doesn't work.
The link says : "As a workaround for Beta1 you can change the entry point to use "wmain" instead of "main" or change the character set of your project to use "Multi-Byte Character Set""
Easiest would be to just change the name of main to wmain then.
Ok, I got it to compile using a win32 console ap, changing to Multibyte, and using the following code:
#include <iostream>
using namespace std;
int main()
{
cout << "Hello World!";
return 0;
}
Now to try to figure something else out. I'm not used to VS so...
Thanks everyone.