The best OpenGL tutorial for a beginner - objects/light [closed] - c++

As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 10 years ago.
I'm looking for an OpenGL tutorial. Could you suggest something? I want to create some object, move them and give some light.

This Lighthouse3D lighting tutorial is excellent and not really bound to OpenGL.
http://www.lighthouse3d.com/tutorials/glsl-tutorial/?lights
If you have questions about context creation, event handling and such, read the basics here:
OpenGL.org

Related

Can anyone post the c++ code for joystick in cocos2d-x [closed]

As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 10 years ago.
cant find the way to implement a joystick in cocos2d-x. can anyone post any program they created with implementation of joystick in c++ framework
Here you can find somethings:
http://www.gomonkey.it/2011/12/cocos-2d-sneakyjoystick/
http://gohighbeta.com/code/sneakyinput-avirtual-joypad-for-ios/

What do you need to learn OpenGL? [closed]

As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 10 years ago.
What do you need to learn OpenGL? Do you need to learn C/C++ first? I have experience with C but none with C++.
I would suggest using c++ due to it having an object oriented side, but the opengl is cross platform
http://www.opengl.org/resources/bindings/
You can use mostly C with very little C++.
I would suggest looking at nehe.gamedev.net for some tutorials to help out.

Can anyone recommend a good c++ convex hull shape/area library? [closed]

As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 10 years ago.
I've been using boost::geometry, but it's still a young project and has a few too many bugs at the moment. Doubtless these will be fixed one day but is there a better choice right now?
EDIT: the bugs that were troubling me are now fixed - back on boost::geometry.

C++ rendering or game engine for Android. [closed]

As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 10 years ago.
I'm developing an Android application and I need to use a render engine to show some objects that I made with Blend.
I'm wondering if there is a C++ game engine or render engine to show my models.
Is there anyone?
Thanks.
Yes. Take a look at http://www.cuteandroid.com/open-source-android-2d-or-3d-game-engine-for-android-developers-plus for game engines.
Just for rendering, it looks like this might help: http://www.rozengain.com/blog/2010/05/17/loading-3d-models-with-the-min3d-framework-for-android/

Any good (really good) material on Poco C++? [closed]

As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 10 years ago.
Hardly can I find any good material on Poco C++. Their documentation cannot replace a good 3rd party tutorial enriched with real-world examples and lit with creativity. Please refer some if you know any. Thanks in advance.
We have now posted lots of introductory slides to our documentation website: http://pocoproject.org/documentation