As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 10 years ago.
I'm developing an Android application and I need to use a render engine to show some objects that I made with Blend.
I'm wondering if there is a C++ game engine or render engine to show my models.
Is there anyone?
Thanks.
Yes. Take a look at http://www.cuteandroid.com/open-source-android-2d-or-3d-game-engine-for-android-developers-plus for game engines.
Just for rendering, it looks like this might help: http://www.rozengain.com/blog/2010/05/17/loading-3d-models-with-the-min3d-framework-for-android/
Related
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 10 years ago.
I have decided to start learning Qt C++ and HTML5
Please somebody provide some good step by step tutorials about Qt HTML5
Or demos
http://doc.qt.io/qt-4.8/
Best Qt knowledge center ever :)
Qt and HTML5 are a little distant: Qt is from the Desktop Federation and HTML5 is of the Web Republic, but if you'd like to combine them, you might be interested in QtWUI.
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 10 years ago.
I'm looking for an OpenGL tutorial. Could you suggest something? I want to create some object, move them and give some light.
This Lighthouse3D lighting tutorial is excellent and not really bound to OpenGL.
http://www.lighthouse3d.com/tutorials/glsl-tutorial/?lights
If you have questions about context creation, event handling and such, read the basics here:
OpenGL.org
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 10 years ago.
I have a sound foundation on GLSL, OpenGL, and a lot about 3D graphics techniques in total. However, one concept still confounds me and that is the process of animation.
Does anyone have resources on where I can learn animating meshes in C++? Some examples would be awesome as well. :)
Animation is a lot of work, whether you are going to do it "by hand", or whether you intend to simulate the animation. If simulation is your cup of tea, see this answer I posted a few months ago.
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 10 years ago.
What do you need to learn OpenGL? Do you need to learn C/C++ first? I have experience with C but none with C++.
I would suggest using c++ due to it having an object oriented side, but the opengl is cross platform
http://www.opengl.org/resources/bindings/
You can use mostly C with very little C++.
I would suggest looking at nehe.gamedev.net for some tutorials to help out.
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.
Closed 11 years ago.
I am starting to do some development in C++ which includes the use of COM interfaces in Windows. I have to make a decision to learn or not to learn the COM technology. So, I want to ask if the COM programming is still widely used or is it rather outdated? Is it still a good idea to invest ones time into learning COM?